Player Matchup

Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GRnikol85
Loki
Level 29
God Stats
3W - 2L
1,277 SR
Queue Stats
530W - 551L
1,423 Elo+
Solo
Chernobog
Chernobog
avetys
Chernobog
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,113 Elo+
Solo
Xbalanque
Xbalanque
dmitrijs_bekkers
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,108 Elo+
Solo
Hun Batz
Hun Batz
ploekploekploek
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,489 Elo+
Solo
Team Averages
Level 40
1,455 SR
1,327 Elo+

VS

Team Averages
Level 58
1,496 SR
1,543 Elo+
Thor
Thor
LaTouz1
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,551 Elo+
Solo
Loki
Loki
Mci_moxiito
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
Moori
Kali
Level 148
God Stats
3W - 4L
1,381 SR
Queue Stats
157W - 157L
1,467 Elo+
Solo
Bacchus
Bacchus
Olek0
Bacchus
Level 16
God Stats
0W - 1L
1,848 SR
Queue Stats
2W - 2L
1,782 Elo+
Solo
Aphrodite
Aphrodite
scalar080lottery
Aphrodite
Level 84
God Stats
0W - 3L
1,251 SR
Queue Stats
533W - 581L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
3 / 2 / 18
13,002
722
18,148
22,502
14,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Loki
20
10 / 7 / 10
13,382
743
16,842
19,097
17,404
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
avetys
Chernobog
19
4 / 4 / 14
11,656
648
23,679
21,167
12,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
19
2 / 4 / 12
11,581
643
17,052
18,715
7,716
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
20
5 / 3 / 13
12,579
699
18,186
19,333
15,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LaTouz1
Thor
19
7 / 6 / 6
12,249
681
20,411
25,271
18,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

18
3 / 5 / 6
11,013
612
10,588
16,821
12,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
Moori
Kali
19
6 / 5 / 7
12,064
670
25,237
20,610
11,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Olek0
Bacchus
18
2 / 3 / 12
11,172
621
14,956
22,035
30,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
20
2 / 5 / 13
11,679
649
18,350
24,788
28,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
64
24
Kills
20
20
Deaths
24
67
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
18
6
W
Loki
10
7
10
2.14
L
Thor
LaTouz1
Thor
7
6
6
1.67
L
3
5
6
1.2
L
Kali
Moori
Kali
6
5
7
1.9
L
Bacchus
Olek0
Bacchus
2
3
12
2.67
W
Chernobog
avetys
Chernobog
4
4
14
2.75
W
Xbalanque
2
4
12
2
W
Hun Batz
5
3
13
3.83
L
Aphrodite
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,907
Damage
89,542
100,814
Taken
109,525
68,113
Mitigated
102,524
51,254
Healing
46,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
18,148
2,162
22,957
13,917
22,502
14,829
1,215
8,174
14,328
48,371
0
W
Loki
16,842
3,933
1,329
1,932
19,097
17,404
337
8,426
10,671
0
25,578
L
Thor
LaTouz1
Thor
20,411
2,889
1,659
5,271
25,271
18,977
0
2,796
22,475
0
37,756
L
10,588
1,081
2,471
3,144
16,821
12,792
0
2,724
14,097
0
23,189
L
Kali
Moori
Kali
25,237
6,238
1,546
6,193
20,610
11,593
0
4,074
16,536
0
47,507
L
Bacchus
Olek0
Bacchus
14,956
1,070
1,501
2,978
22,035
30,697
0
2,215
19,820
19,860
0
W
Chernobog
avetys
Chernobog
23,679
11,633
1,174
2,553
21,167
12,902
2,691
5,668
15,499
0
47,637
W
Xbalanque
17,052
10,660
632
3,982
18,715
7,716
582
4,618
14,097
0
33,715
W
Hun Batz
18,186
5,576
1,054
1,724
19,333
15,262
371
6,420
12,913
0
33,705
L
Aphrodite
18,350
3,858
10,430
11,296
24,788
28,465
184
6,339
18,449
41,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,200
Gold Earned
58,177
194
Minions Killed
168
0
Camps Cleared
0
1,602,081
Distance Traveled
1,742,468
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,002
722
58
3
0
373,305
3
W
Loki
13,382
743
16
1
0
277,697
0
L
Thor
12,249
681
40
2
0
333,737
2
L
Loki
11,013
612
24
1
0
386,555
1
L
Kali
12,064
670
36
2
0
336,005
0
L
Bacchus
11,172
621
15
1
0
370,527
2
W
Chernobog
11,656
648
41
2
0
311,649
0
W
Xbalanque
11,581
643
52
3
0
289,249
2
W
Hun Batz
12,579
699
27
2
0
350,181
0
L
Aphrodite
11,679
649
53
3
0
315,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role