Player Matchup

Olorun
Olorun
 
Olorun
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AttackCanine_AU
Ne Zha
Level 140
God Stats
1W - 2L
1,139 SR
Queue Stats
165W - 158L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrustyyBunzz
Tsukuyomi
Level 38
God Stats
4W - 2L
1,660 SR
Queue Stats
151W - 175L
1,299 Elo+
Solo
Odin
Odin
StOrmZzY_AU
Odin
Level 138
God Stats
7W - 5L
1,660 SR
Queue Stats
118W - 116L
1,455 Elo+
Party 1
Team Averages
Level 97
1,492 SR
1,448 Elo+

VS

Team Averages
Level 106
1,581 SR
1,484 Elo+
Fenrir
Fenrir
Drsum123
Fenrir
Level 41
God Stats
8W - 7L
1,753 SR
Queue Stats
114W - 124L
1,390 Elo+
Solo
Yemoja
Yemoja
ScHoolboy Kami
Yemoja
Level 89
God Stats
31W - 39L
1,743 SR
Queue Stats
119W - 117L
1,634 Elo+
Solo
Vulcan
Vulcan
joiwi
Vulcan
Level 157
God Stats
14W - 22L
1,498 SR
Queue Stats
1,264W - 1,210L
1,478 Elo+
Solo
Chiron
Chiron
lasagnammm
Chiron
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
437W - 404L
1,550 Elo+
Solo
Ah Puch
Ah Puch
zozoisreal
Ah Puch
Level 123
God Stats
38W - 43L
1,412 SR
Queue Stats
194W - 224L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
5 / 1 / 1
6,518
652
5,539
4,819
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
 
Rama
9
0 / 0 / 1
4,950
495
3,669
3,741
893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 4
5,163
516
2,162
6,809
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
CrustyyBunzz
Tsukuyomi
8
3 / 0 / 5
5,350
535
2,597
4,317
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 2
5,947
595
2,126
6,202
2,794
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drsum123
Fenrir
6
0 / 5 / 0
4,224
422
1,107
4,905
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
4,583
458
1,737
4,590
1,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
joiwi
Vulcan
10
0 / 1 / 0
5,474
547
3,873
2,809
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
lasagnammm
Chiron
9
0 / 1 / 0
5,001
500
4,127
6,384
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
zozoisreal
Ah Puch
10
0 / 1 / 0
5,517
552
2,491
5,373
1,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
1
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
1
1
5.5
W
Rama
 
Rama
0
0
1
0.5
W
0
0
4
2
W
Tsukuyomi
CrustyyBunzz
Tsukuyomi
3
0
5
5.5
L
Fenrir
Drsum123
Fenrir
0
5
0
0
L
0
1
0
0
W
1
0
2
2
L
Vulcan
joiwi
Vulcan
0
1
0
0
L
Chiron
lasagnammm
Chiron
0
1
0
0
L
Ah Puch
zozoisreal
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,093
Damage
13,335
25,888
Taken
24,061
10,054
Mitigated
7,597
11,188
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,539
2,721
404
1,380
4,819
2,136
70
1,152
3,667
34,603
4,590
W
Rama
 
Rama
3,669
3,240
0
2,338
3,741
893
0
674
3,067
0
27,558
W
2,162
369
0
2,347
6,809
2,752
0
2,320
4,489
0
12,503
W
Tsukuyomi
CrustyyBunzz
Tsukuyomi
2,597
405
0
2,236
4,317
1,479
0
516
3,799
0
23,515
L
Fenrir
Drsum123
Fenrir
1,107
105
0
726
4,905
1,651
0
812
4,093
0
14,574
L
1,737
527
556
1,259
4,590
1,761
0
868
3,722
10,371
0
W
2,126
349
0
2,483
6,202
2,794
0
3,185
2,765
0
30,798
L
Vulcan
joiwi
Vulcan
3,873
1,396
0
735
2,809
880
38
0
2,809
32,794
0
L
Chiron
lasagnammm
Chiron
4,127
2,331
362
3,839
6,384
1,498
0
335
6,043
0
33,451
L
Ah Puch
zozoisreal
Ah Puch
2,491
0
0
1,437
5,373
1,807
0
2,884
2,489
35,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,928
Gold Earned
24,799
313
Minions Killed
253
0
Camps Cleared
0
991,026
Distance Traveled
801,134
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,518
652
91
9
0
190,015
3
W
Rama
4,950
495
60
6
0
178,925
0
W
Ne Zha
5,163
516
25
3
0
201,180
0
W
Tsukuyomi
5,350
535
52
5
0
233,025
3
L
Fenrir
4,224
422
34
3
0
138,262
0
L
Yemoja
4,583
458
14
1
0
154,657
0
W
Odin
5,947
595
85
9
0
187,881
0
L
Vulcan
5,474
547
60
6
0
175,549
0
L
Chiron
5,001
500
67
7
0
154,616
2
L
Ah Puch
5,517
552
78
8
0
178,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role