Player Matchup

Cthulhu
Cthulhu
BatakCro
Cthulhu
Level 13
God Stats
3W - 2L
1,229 SR
Queue Stats
12W - 9L
1,478 Elo+
Solo
Osiris
Osiris
Starsmitten
Osiris
Level 11
God Stats
2W - 0L
1,722 SR
Queue Stats
16W - 23L
1,425 Elo+
Solo
Kukulkan
Kukulkan
Tortuedodus
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
cobalt4452
Yemoja
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 27L
1,347 Elo+
Solo
Artemis
Artemis
jangothebest
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 7
1,490 SR
1,450 Elo+

VS

Team Averages
Level 22
1,449 SR
1,317 Elo+
Thor
Thor
 
Thor
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AleksBógAreny
Cliodhna
Level 22
God Stats
5W - 5L
1,418 SR
Queue Stats
13W - 11L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
SUSYPHUS
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,063 Elo+
Solo
Cerberus
Cerberus
Xwetry
Cerberus
Level 29
God Stats
2W - 3L
1,496 SR
Queue Stats
129W - 136L
1,311 Elo+
Solo
Neith
Neith
uksusukus
Neith
Level 26
God Stats
11W - 9L
1,330 SR
Queue Stats
49W - 72L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BatakCro
Cthulhu
8
2 / 0 / 1
4,889
543
1,638
3,355
1,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Osiris
6
2 / 4 / 1
4,477
497
3,551
4,784
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Tortuedodus
Kukulkan
7
3 / 3 / 0
4,848
539
1,771
2,947
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
cobalt4452
Yemoja
7
0 / 2 / 1
4,533
504
2,323
4,412
1,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
jangothebest
Artemis
7
0 / 1 / 2
4,518
502
1,131
2,662
683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
1
0 / 0 / 0
3,174
353
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cliodhna
8
3 / 2 / 0
5,129
570
2,771
5,728
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SUSYPHUS
Gilgamesh
8
4 / 2 / 1
5,077
564
1,925
4,390
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Xwetry
Cerberus
6
1 / 2 / 4
4,516
502
4,616
5,674
2,810
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
uksusukus
Neith
5
1 / 1 / 3
4,334
482
1,403
2,795
698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
9
10
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
L
Cliodhna
3
2
0
1.5
W
Cthulhu
BatakCro
Cthulhu
2
0
1
2.5
L
Gilgamesh
SUSYPHUS
Gilgamesh
4
2
1
2.25
W
Osiris
2
4
1
0.63
W
Kukulkan
Tortuedodus
Kukulkan
3
3
0
1
L
Cerberus
Xwetry
Cerberus
1
2
4
1.5
W
Yemoja
cobalt4452
Yemoja
0
2
1
0.25
W
Artemis
jangothebest
Artemis
0
1
2
1
L
Neith
uksusukus
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,414
Damage
10,715
18,160
Taken
18,587
6,486
Mitigated
7,326
2,615
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
2,771
755
0
1,522
5,728
1,669
224
1,165
4,413
0
24,114
W
Cthulhu
BatakCro
Cthulhu
1,638
601
0
1,174
3,355
1,262
50
782
2,573
14,267
0
L
Gilgamesh
SUSYPHUS
Gilgamesh
1,925
588
0
841
4,390
2,149
0
995
3,349
0
16,265
W
Osiris
3,551
1,490
0
115
4,784
1,960
0
2,155
2,629
0
11,862
W
Kukulkan
Tortuedodus
Kukulkan
1,771
302
0
0
2,947
618
594
0
2,947
8,502
0
L
Cerberus
Xwetry
Cerberus
4,616
556
98
926
5,674
2,810
0
2,334
3,340
11,640
0
W
Yemoja
cobalt4452
Yemoja
2,323
673
194
655
4,412
1,963
54
1,770
2,642
13,432
0
W
Artemis
jangothebest
Artemis
1,131
774
0
477
2,662
683
487
0
2,662
0
13,268
L
Neith
uksusukus
Neith
1,403
598
0
955
2,795
698
0
1,002
1,753
91
7,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,265
Gold Earned
22,230
121
Minions Killed
136
0
Camps Cleared
0
782,453
Distance Traveled
686,243
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,174
353
0
0
0
6,425
0
L
Cliodhna
5,129
570
52
6
0
186,738
1
W
Cthulhu
4,889
543
26
3
0
143,969
2
L
Gilgamesh
5,077
564
35
4
0
182,686
0
W
Osiris
4,477
497
20
2
0
164,428
0
W
Kukulkan
4,848
539
19
2
0
155,014
1
L
Cerberus
4,516
502
38
4
0
168,216
1
W
Yemoja
4,533
504
31
3
0
158,446
2
W
Artemis
4,518
502
25
3
0
160,596
1
L
Neith
4,334
482
11
1
0
142,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role