Player Matchup

Sol
Sol
Silver IV
Crasilshica
Sol
Silver IV
Level 93
God Stats
1W - 4L
1,391 SR
Queue Stats
67W - 91L
643 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
Fullbuster_santa
Zhong Kui
Silver V
Level 121
God Stats
9W - 9L
1,396 SR
Queue Stats
69W - 99L
505 MMR
Solo
Xing Tian
Xing Tian
Silver III
Vale777_LT
Xing Tian
Silver III
Level 115
God Stats
42W - 59L
1,438 SR
Queue Stats
177W - 155L
698 MMR
Solo
Fenrir
Fenrir
Silver V
coolman09000
Fenrir
Silver V
Level 115
God Stats
7W - 5L
1,485 SR
Queue Stats
78W - 105L
583 MMR
Solo
Izanami
Izanami
Bronze I
max62680-72300
Izanami
Bronze I
Level 120
God Stats
20W - 7L
1,660 SR
Queue Stats
665W - 725L
276 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,474 SR
541 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,462 SR
1,046 MMR
Osiris
Osiris
Bronze III
 
Osiris
Bronze III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze I
 
Sylvanus
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver IV
MassiveBeastkoen
Rama
Silver IV
Level 145
God Stats
70W - 96L
1,454 SR
Queue Stats
298W - 304L
674 MMR
Solo
Janus
Janus
Silver V
Strawanz3r1n
Janus
Silver V
Level 101
God Stats
1W - 4L
1,350 SR
Queue Stats
480W - 499L
574 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
ThegrimReap_er
Gilgamesh
Silver II
Level 160
God Stats
5W - 9L
1,504 SR
Queue Stats
712W - 721L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
11,418
601
8,129
14,226
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
17
6 / 2 / 0
11,951
629
10,478
14,507
16,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Vale777_LT
Xing Tian
14
1 / 2 / 8
10,348
545
4,129
15,355
16,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
16
5 / 4 / 3
11,440
602
5,534
15,192
7,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 2 / 2
11,356
598
2,016
13,556
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaDanzaburouPersephoneCthulhuChaac

VS

Bans
Morgan Le FayAwilixHadesTsukuyomiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
0 / 3 / 3
9,146
481
6,992
13,343
12,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
 
Sylvanus
10
1 / 3 / 1
7,188
378
6,358
8,117
6,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 1 / 0
6,010
316
0
2,773
657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 3
8,695
458
4,046
10,771
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ThegrimReap_er
Gilgamesh
17
5 / 3 / 1
10,637
560
8,621
14,669
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
8
13
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
3
0.5
L
Sylvanus
 
Sylvanus
1
3
1
0.5
W
3
3
6
2
W
Zhong Kui
6
2
0
3
L
0
1
0
0
L
2
6
3
0.58
L
Gilgamesh
ThegrimReap_er
Gilgamesh
5
3
1
1.83
W
Xing Tian
Vale777_LT
Xing Tian
1
2
8
2.5
W
Fenrir
5
4
3
1.63
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,286
Damage
26,017
72,836
Taken
49,673
50,744
Mitigated
29,962
29,959
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,992
1,701
0
1,450
13,343
12,184
177
6,989
6,354
0
56,145
L
Sylvanus
 
Sylvanus
6,358
1,931
262
2,389
8,117
6,688
0
3,219
4,898
25,175
6,875
W
8,129
1,830
0
6,370
14,226
5,140
6,580
4,996
9,230
80,579
7,146
W
Zhong Kui
10,478
783
0
8,375
14,507
16,550
1,396
2,025
12,482
58,180
0
L
0
0
0
190
2,773
657
0
284
2,489
0
15,961
L
4,046
124
0
960
10,771
3,580
0
5,705
5,066
53,872
0
L
Gilgamesh
ThegrimReap_er
Gilgamesh
8,621
2,106
0
4,855
14,669
6,853
0
6,057
8,612
0
78,639
W
Xing Tian
Vale777_LT
Xing Tian
4,129
819
1,070
3,255
15,355
16,381
113
3,538
11,817
24,705
0
W
Fenrir
5,534
681
0
4,440
15,192
7,945
1,924
2,231
12,961
0
65,655
W
2,016
1,563
0
6,449
13,556
4,728
8,546
1,780
11,776
0
83,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,513
Gold Earned
41,676
493
Minions Killed
442
0
Camps Cleared
0
1,758,946
Distance Traveled
1,324,434
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,146
481
114
6
0
366,659
0
L
Sylvanus
7,188
378
56
3
0
173,476
3
W
Sol
11,418
601
111
6
0
352,711
4
W
Zhong Kui
11,951
629
101
5
0
308,973
1
L
Rama
6,010
316
31
2
0
125,694
0
L
Janus
8,695
458
94
5
0
267,237
2
L
Gilgamesh
10,637
560
147
8
0
391,368
6
W
Xing Tian
10,348
545
21
1
0
389,546
7
W
Fenrir
11,440
602
89
5
0
385,023
0
W
Izanami
11,356
598
171
9
0
322,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role