Player Matchup

Baron Samedi
Baron Samedi
FinalTorment
Baron Samedi
Level 61
God Stats
7W - 5L
1,735 SR
Queue Stats
496W - 420L
1,612 Elo+
Party 1
Artemis
Artemis
LavishLadyLuck
Artemis
Level 146
God Stats
272W - 239L
1,599 SR
Queue Stats
785W - 699L
1,572 Elo+
Party 1
Geb
Geb
SweatySweatpants
Geb
Level 113
God Stats
8W - 8L
1,435 SR
Queue Stats
514W - 438L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
bonglord98
Amaterasu
Level 61
God Stats
4W - 0L
1,595 SR
Queue Stats
7W - 7L
1,398 Elo+
Party 3
Susano
Susano
dryyback
Susano
Level 58
God Stats
2W - 1L
1,675 SR
Queue Stats
8W - 6L
1,417 Elo+
Party 3
Team Averages
Level 88
1,608 SR
1,515 Elo+

VS

Team Averages
Level 112
1,555 SR
1,469 Elo+
Chang'e
Chang'e
DivineSaber
Chang'e
Level 127
God Stats
4W - 2L
1,766 SR
Queue Stats
81W - 82L
1,556 Elo+
Solo
Cupid
Cupid
NotSpastic
Cupid
Level 143
God Stats
25W - 19L
1,591 SR
Queue Stats
506W - 457L
1,503 Elo+
Party 2
Bastet
Bastet
ST33LYDAN6969
Bastet
Level 71
God Stats
3W - 3L
1,553 SR
Queue Stats
248W - 277L
1,398 Elo+
Solo
Arachne
Arachne
TibialFour9
Arachne
Level 156
God Stats
13W - 12L
1,367 SR
Queue Stats
580W - 517L
1,531 Elo+
Party 2
Baba Yaga
Baba Yaga
memeryuser12349
Baba Yaga
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FinalTorment
Baron Samedi
15
10 / 0 / 6
9,601
565
13,645
7,918
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 0 / 2
7,906
465
7,786
9,377
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 0 / 4
6,980
411
3,942
5,676
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
bonglord98
Amaterasu
11
0 / 1 / 2
6,583
387
812
8,427
4,845
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
dryyback
Susano
13
4 / 1 / 5
8,065
474
4,536
8,412
2,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DivineSaber
Chang'e
13
0 / 3 / 1
8,527
502
5,847
8,304
5,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
14
0 / 2 / 0
8,356
492
3,328
10,038
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 5 / 0
8,710
512
5,290
13,200
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
TibialFour9
Arachne
12
0 / 2 / 0
7,684
452
4,782
14,625
8,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
memeryuser12349
Baba Yaga
13
0 / 5 / 0
7,769
457
2,814
8,455
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
2
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DivineSaber
Chang'e
0
3
1
0.17
W
Baron Samedi
FinalTorment
Baron Samedi
10
0
6
13
W
2
0
2
3
L
Cupid
0
2
0
0
L
2
5
0
0.4
W
1
0
4
3
L
Arachne
TibialFour9
Arachne
0
2
0
0
W
Amaterasu
bonglord98
Amaterasu
0
1
2
1
W
Susano
dryyback
Susano
4
1
5
6.5
L
Baba Yaga
memeryuser12349
Baba Yaga
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,721
Damage
22,061
39,810
Taken
54,622
17,912
Mitigated
23,984
14,528
Healing
21,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DivineSaber
Chang'e
5,847
1,087
98
2,877
8,304
5,150
983
3,505
4,650
40,285
0
W
Baron Samedi
FinalTorment
Baron Samedi
13,645
1,023
1,154
2,997
7,918
3,219
0
1,963
5,955
46,332
0
W
7,786
3,083
0
4,016
9,377
2,777
0
736
8,641
0
62,448
L
Cupid
3,328
1,162
416
5,527
10,038
2,547
674
1,769
8,253
0
73,006
L
5,290
1,508
0
4,602
13,200
4,845
0
4,185
8,806
0
55,716
W
3,942
302
0
1,824
5,676
4,477
0
1,186
4,490
20,762
0
L
Arachne
TibialFour9
Arachne
4,782
2,792
874
4,762
14,625
8,221
5
3,696
10,813
11,575
24,395
W
Amaterasu
bonglord98
Amaterasu
812
282
0
2,305
8,427
4,845
0
3,972
4,455
0
23,338
W
Susano
dryyback
Susano
4,536
387
0
2,232
8,412
2,594
0
1,685
6,727
0
30,545
L
Baba Yaga
memeryuser12349
Baba Yaga
2,814
223
0
1,910
8,455
3,221
312
4,029
4,180
37,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,135
Gold Earned
41,046
355
Minions Killed
442
0
Camps Cleared
0
1,373,466
Distance Traveled
1,436,242
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,527
502
81
5
0
287,644
5
W
Baron Samedi
9,601
565
92
5
0
283,252
7
W
Artemis
7,906
465
123
7
0
291,148
4
L
Cupid
8,356
492
125
7
0
283,068
2
L
Bastet
8,710
512
103
6
0
319,859
5
W
Geb
6,980
411
38
2
0
279,379
2
L
Arachne
7,684
452
59
3
0
282,098
2
W
Amaterasu
6,583
387
50
3
0
209,395
1
W
Susano
8,065
474
52
3
0
310,292
3
L
Baba Yaga
7,769
457
74
4
0
263,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role