Player Matchup

Geb
Geb
NiftiestBiscuit
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 64L
1,467 Elo+
Solo
Jing Wei
Jing Wei
Pixelchin
Jing Wei
Level 9
God Stats
2W - 1L
1,480 SR
Queue Stats
6W - 8L
1,514 Elo+
Solo
Thoth
Thoth
azter04
Thoth
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 73L
1,478 Elo+
Solo
Cthulhu
Cthulhu
mdb02
Cthulhu
Level 5
God Stats
3W - 3L
1,653 SR
Queue Stats
4W - 3L
1,657 Elo+
Solo
Ao Kuang
Ao Kuang
美誉不可期
Ao Kuang
Level 27
God Stats
22W - 16L
1,616 SR
Queue Stats
35W - 27L
1,546 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,533 Elo+

VS

Team Averages
Level 14
1,503 SR
1,535 Elo+
Bellona
Bellona
DOGWITHMUSTACHE
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,420 Elo+
Solo
Heimdallr
Heimdallr
Quentinrush67
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Sháttered
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ThaHouse
The Morrigan
Level 27
God Stats
33W - 26L
1,514 SR
Queue Stats
128W - 126L
1,541 Elo+
Solo
Nemesis
Nemesis
boredsg2023
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,521
452
2,246
7,983
2,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Pixelchin
Jing Wei
8
0 / 2 / 0
4,726
473
993
3,028
800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
azter04
Thoth
9
2 / 2 / 0
5,382
538
1,764
4,415
1,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
mdb02
Cthulhu
8
1 / 2 / 2
5,141
514
862
4,860
2,610
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
10
2 / 2 / 0
5,723
572
2,430
6,843
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,663
366
768
1,665
888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Quentinrush67
Heimdallr
8
3 / 2 / 1
5,134
513
3,737
4,816
1,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Sháttered
Cthulhu
7
0 / 0 / 1
4,335
434
978
3,022
1,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
ThaHouse
The Morrigan
11
3 / 0 / 3
6,508
651
2,855
2,227
842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
boredsg2023
Nemesis
10
1 / 3 / 0
5,390
539
2,312
7,038
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
7
9
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
1
0
0
W
Jing Wei
Pixelchin
Jing Wei
0
2
0
0
L
Heimdallr
Quentinrush67
Heimdallr
3
2
1
1.75
L
Cthulhu
Sháttered
Cthulhu
0
0
1
0.5
L
The Morrigan
ThaHouse
The Morrigan
3
0
3
4.5
W
Thoth
azter04
Thoth
2
2
0
1
L
Nemesis
boredsg2023
Nemesis
1
3
0
0.33
W
Cthulhu
mdb02
Cthulhu
1
2
2
1
W
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,295
Damage
10,650
27,129
Taken
18,768
9,581
Mitigated
6,295
6,883
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
768
150
0
130
1,665
888
0
729
936
0
2,328
W
2,246
362
649
1,729
7,983
2,795
250
838
7,145
11,081
0
W
Jing Wei
Pixelchin
Jing Wei
993
993
0
475
3,028
800
1,618
510
2,518
0
18,633
L
Heimdallr
Quentinrush67
Heimdallr
3,737
2,170
0
1,592
4,816
1,479
428
1,754
3,062
0
21,630
L
Cthulhu
Sháttered
Cthulhu
978
129
553
324
3,022
1,030
0
1,720
1,302
3,421
0
L
The Morrigan
ThaHouse
The Morrigan
2,855
708
0
1,086
2,227
842
315
602
1,625
32,680
3,981
W
Thoth
azter04
Thoth
1,764
168
0
648
4,415
1,363
1,036
1,063
3,352
23,912
0
L
Nemesis
boredsg2023
Nemesis
2,312
739
0
2,320
7,038
2,056
0
2,334
4,541
0
24,833
W
Cthulhu
mdb02
Cthulhu
862
190
0
124
4,860
2,610
407
0
4,860
15,575
0
W
Ao Kuang
2,430
391
0
3,258
6,843
2,013
0
1,269
5,574
29,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,493
Gold Earned
25,030
200
Minions Killed
194
0
Camps Cleared
0
895,532
Distance Traveled
798,818
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,663
366
4
0
0
84,199
0
W
Geb
4,521
452
11
1
0
205,537
3
W
Jing Wei
4,726
473
43
4
0
167,178
0
L
Heimdallr
5,134
513
38
4
0
176,159
1
L
Cthulhu
4,335
434
5
1
0
168,785
1
L
The Morrigan
6,508
651
82
8
0
184,488
1
W
Thoth
5,382
538
50
5
0
164,546
1
L
Nemesis
5,390
539
65
7
0
185,187
0
W
Cthulhu
5,141
514
31
3
0
164,164
0
W
Ao Kuang
5,723
572
65
7
0
194,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role