Player Matchup

Cthulhu
Cthulhu
CubNation26
Cthulhu
Level 121
God Stats
0W - 5L
1,145 SR
Queue Stats
472W - 551L
1,530 Elo+
Party 1
Hercules
Hercules
LynX FuZion
Hercules
Level 125
God Stats
7W - 10L
1,541 SR
Queue Stats
359W - 403L
1,534 Elo+
Party 1
Hel
Hel
LynX Velocity
Hel
Level 141
God Stats
108W - 72L
1,664 SR
Queue Stats
564W - 608L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
OlimarThirtytwo
Heimdallr
Level 137
God Stats
1W - 4L
1,239 SR
Queue Stats
244W - 260L
1,532 Elo+
Party 1
Loki
Loki
UnbornRocket144
Loki
Level 128
God Stats
69W - 55L
1,649 SR
Queue Stats
218W - 242L
1,575 Elo+
Party 1
Team Averages
Level 130
1,448 SR
1,539 Elo+

VS

Team Averages
Level 142
1,689 SR
1,660 Elo+
King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ahania
Sylvanus
Level 157
God Stats
9W - 13L
1,462 SR
Queue Stats
307W - 352L
1,385 Elo+
Solo
Xbalanque
Xbalanque
Merlinone
Xbalanque
Level 160
God Stats
27W - 3L
1,890 SR
Queue Stats
977W - 281L
1,817 Elo+
Party 2
Olorun
Olorun
MonsDerrMan
Olorun
Level 160
God Stats
15W - 1L
2,094 SR
Queue Stats
868W - 266L
1,834 Elo+
Party 2
Camazotz
Camazotz
TextaGun
Camazotz
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 32L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CubNation26
Cthulhu
16
2 / 1 / 0
9,645
508
10,570
13,640
14,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
LynX FuZion
Hercules
11
0 / 5 / 3
7,325
386
7,667
20,318
10,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 7 / 2
9,591
505
8,474
16,943
10,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
OlimarThirtytwo
Heimdallr
16
0 / 2 / 0
9,117
480
4,708
10,292
3,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 9 / 4
8,764
461
7,821
18,309
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
4 / 0 / 4
12,305
648
13,332
18,211
20,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Ahania
Sylvanus
15
3 / 0 / 7
9,397
495
6,960
14,417
16,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Merlinone
Xbalanque
19
1 / 1 / 7
11,656
613
6,895
10,716
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
17
7 / 4 / 10
11,630
612
20,516
16,264
13,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Camazotz
TextaGun
Camazotz
19
9 / 1 / 6
12,188
641
13,394
16,053
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
24
24
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
4
6
W
Sylvanus
Ahania
Sylvanus
3
0
7
6.5
L
Cthulhu
CubNation26
Cthulhu
2
1
0
2
L
Hercules
LynX FuZion
Hercules
0
5
3
0.3
L
3
7
2
0.57
W
Xbalanque
Merlinone
Xbalanque
1
1
7
4.5
W
Olorun
7
4
10
3
L
Heimdallr
OlimarThirtytwo
Heimdallr
0
2
0
0
W
Camazotz
TextaGun
Camazotz
9
1
6
12
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,240
Damage
61,097
79,502
Taken
75,661
44,873
Mitigated
62,291
27,500
Healing
36,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,332
2,010
0
6,947
18,211
20,962
5
5,620
11,892
0
92,681
W
Sylvanus
Ahania
Sylvanus
6,960
1,894
1,872
3,816
14,417
16,874
606
3,394
10,843
22,968
6,606
L
Cthulhu
CubNation26
Cthulhu
10,570
310
657
3,519
13,640
14,145
0
2,834
10,806
64,962
0
L
Hercules
LynX FuZion
Hercules
7,667
1,239
0
5,072
20,318
10,376
0
9,321
10,997
0
14,633
L
8,474
835
3,513
8,106
16,943
10,436
0
6,674
10,269
76,675
0
W
Xbalanque
Merlinone
Xbalanque
6,895
2,492
0
4,430
10,716
4,512
848
623
10,093
0
112,889
W
Olorun
20,516
9,855
1,766
7,254
16,264
13,836
3,311
6,639
9,316
97,456
0
L
Heimdallr
OlimarThirtytwo
Heimdallr
4,708
1,730
0
2,984
10,292
3,574
0
2,403
7,889
0
77,611
W
Camazotz
TextaGun
Camazotz
13,394
4,164
0
10,597
16,053
6,107
1,782
1,883
14,087
0
89,871
L
7,821
2,152
0
3,649
18,309
6,342
0
5,654
12,655
0
59,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,442
Gold Earned
57,176
599
Minions Killed
691
0
Camps Cleared
0
1,891,330
Distance Traveled
1,988,978
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,305
648
188
10
0
429,418
7
W
Sylvanus
9,397
495
56
3
0
352,559
5
L
Cthulhu
9,645
508
148
8
0
388,623
4
L
Hercules
7,325
386
19
1
0
378,544
7
L
Hel
9,591
505
152
8
0
373,792
1
W
Xbalanque
11,656
613
178
9
0
381,944
4
W
Olorun
11,630
612
135
7
0
347,256
5
L
Heimdallr
9,117
480
172
9
0
356,398
4
W
Camazotz
12,188
641
134
7
0
477,801
6
L
Loki
8,764
461
108
6
0
393,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role