Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DeeJoe19
Cthulhu
Level 84
God Stats
2W - 4L
1,192 SR
Queue Stats
936W - 1,017L
1,335 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
I Dont Care7797
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,703 SR
Queue Stats
141W - 104L
1,635 Elo+
Solo
Awilix
Awilix
WisconSinner44
Awilix
Level 98
God Stats
1W - 5L
1,500 SR
Queue Stats
564W - 601L
1,389 Elo+
Solo
Thor
Thor
草莓圣代
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 100L
1,304 Elo+
Solo
Team Averages
Level 72
1,479 SR
1,433 Elo+

VS

Team Averages
Level 64
1,398 SR
1,416 Elo+
Awilix
Awilix
DraconicMancer
Awilix
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 36L
1,500 Elo+
Solo
Ymir
Ymir
FroppyTTV
Ymir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,333 Elo+
Solo
Eset
Eset
Immortal_xdv
Eset
Level 86
God Stats
2W - 1L
1,222 SR
Queue Stats
97W - 57L
1,442 Elo+
Solo
Jormungandr
Jormungandr
Its-Big-Daddy-1
Jormungandr
Level 108
God Stats
1W - 1L
1,268 SR
Queue Stats
50W - 61L
1,355 Elo+
Solo
Bakasura
Bakasura
XentharQC
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 9 / 11
9,544
734
7,858
14,112
6,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DeeJoe19
Cthulhu
19
4 / 3 / 10
10,748
827
16,742
19,692
22,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
I Dont Care7797
Ah Muzen Cab
20
9 / 4 / 8
11,353
873
32,735
13,581
5,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 0 / 0
6,728
518
0
0
0
17
6 / 5 / 9
9,720
748
8,064
13,344
13,250
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 9
11,186
860
12,210
12,875
5,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
18
3 / 4 / 11
10,457
804
8,842
17,778
11,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 3 / 11
11,262
866
17,012
11,370
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Its-Big-Daddy-1
Jormungandr
16
3 / 7 / 11
10,091
776
9,349
15,735
16,320
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
XentharQC
Bakasura
18
1 / 4 / 16
10,645
819
6,488
23,467
13,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
79
23
Kills
21
21
Deaths
24
38
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
9
11
1.06
L
Cthulhu
DeeJoe19
Cthulhu
4
3
10
3
W
8
6
9
2.08
W
Ymir
3
4
11
2.13
L
Ah Muzen Cab
I Dont Care7797
Ah Muzen Cab
9
4
8
3.25
W
6
3
11
3.83
W
Jormungandr
Its-Big-Daddy-1
Jormungandr
3
7
11
1.21
L
0
0
0
0
W
Bakasura
XentharQC
Bakasura
1
4
16
2.25
L
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,399
Damage
53,901
60,729
Taken
81,225
47,751
Mitigated
51,360
17,991
Healing
27,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,858
1,633
1,568
717
14,112
6,071
1,127
6,743
6,964
0
14,281
L
Cthulhu
DeeJoe19
Cthulhu
16,742
683
1,583
4,456
19,692
22,828
0
11,648
7,007
27,614
0
W
12,210
6,077
0
1,097
12,875
5,330
2,031
3,359
9,515
0
17,946
W
Ymir
8,842
1,279
1,579
4,138
17,778
11,829
313
4,623
13,155
17,248
0
L
Ah Muzen Cab
I Dont Care7797
Ah Muzen Cab
32,735
15,805
627
5,541
13,581
5,602
1,655
7,770
5,346
0
61,291
W
17,012
2,380
4,753
3,772
11,370
4,159
1,063
2,628
8,742
27,709
0
W
Jormungandr
Its-Big-Daddy-1
Jormungandr
9,349
1,817
244
1,189
15,735
16,320
377
1,983
13,752
21,240
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
XentharQC
Bakasura
6,488
4,822
1,270
9,883
23,467
13,722
1,382
4,149
19,318
0
12,397
L
8,064
1,253
1,873
1,626
13,344
13,250
0
7,942
4,910
0
11,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,093
Gold Earned
53,641
113
Minions Killed
128
0
Camps Cleared
0
835,129
Distance Traveled
1,121,833
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,544
734
10
1
0
205,353
2
L
Cthulhu
10,748
827
38
3
0
236,106
3
W
Awilix
11,186
860
9
1
0
278,171
1
W
Ymir
10,457
804
19
1
0
208,120
1
L
Ah Muzen Cab
11,353
873
58
4
0
177,426
1
W
Eset
11,262
866
30
2
0
233,076
1
W
Jormungandr
10,091
776
21
2
0
194,677
0
L
Awilix
6,728
518
0
0
0
94
0
W
Bakasura
10,645
819
49
4
0
207,789
1
L
Thor
9,720
748
7
1
0
216,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role