Player Matchup

Zhong Kui
Zhong Kui
Gold IV
Blackharđt
Zhong Kui
Gold IV
Level 146
God Stats
4W - 4L
1,537 SR
Queue Stats
107W - 95L
1,625 MMR
Solo
Athena
Athena
Gold III
DoctorGroges
Athena
Gold III
Level 47
God Stats
0W - 3L
1,499 SR
Queue Stats
46W - 48L
1,640 MMR
Solo
Janus
Janus
Gold V
Domido
Janus
Gold V
Level 72
God Stats
7W - 5L
1,682 SR
Queue Stats
43W - 38L
1,640 MMR
Party 2
Apollo
Apollo
Gold V
IIOXPEH
Apollo
Gold V
Level 123
God Stats
0W - 1L
1,078 SR
Queue Stats
17W - 28L
1,650 MMR
Solo
Fenrir
Fenrir
Gold V
NitroTech
Fenrir
Gold V
Level 123
God Stats
0W - 1L
1,213 SR
Queue Stats
17W - 12L
1,568 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,402 SR
1,624 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,560 SR
1,622 MMR
Hercules
Hercules
Gold V
Aracmon
Hercules
Gold V
Level 122
God Stats
10W - 7L
1,602 SR
Queue Stats
52W - 53L
1,587 MMR
Solo
Hades
Hades
Silver I
Bambooocha
Hades
Silver I
Level 152
God Stats
1W - 0L
1,582 SR
Queue Stats
6W - 10L
1,583 MMR
Solo
Sol
Sol
Gold III
DreamHide
Sol
Gold III
Level 108
God Stats
1W - 1L
1,379 SR
Queue Stats
43W - 42L
1,584 MMR
Solo
Loki
Loki
Silver I
daddу
Loki
Silver I
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 15L
1,637 MMR
Party 1
Neith
Neith
Gold V
mommу
Neith
Gold V
Level 154
God Stats
2W - 0L
1,735 SR
Queue Stats
22W - 4L
1,716 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blackharđt
Zhong Kui
6
0 / 2 / 0
3,347
669
3,146
3,930
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
5
0 / 3 / 0
3,095
619
578
6,735
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Domido
Janus
3
0 / 4 / 0
2,909
582
718
2,757
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
IIOXPEH
Apollo
5
1 / 1 / 0
3,337
667
1,805
2,826
641
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
NitroTech
Fenrir
5
0 / 3 / 0
3,436
687
883
3,874
850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
DanzaburouOdinYemojaUllrGilgamesh

VS

Bans
GebSusanoArtioAwilixCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aracmon
Hercules
5
2 / 1 / 2
3,575
715
1,405
3,441
1,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
8
2 / 0 / 0
4,193
839
3,167
4,688
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 0 / 1
3,865
773
2,388
1,771
475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
daddу
Loki
7
3 / 0 / 3
4,255
851
3,028
3,447
775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
mommу
Neith
7
5 / 0 / 2
4,836
967
3,978
2,403
805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
13
13
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aracmon
Hercules
2
1
2
3
W
Hades
2
0
0
2
L
Zhong Kui
Blackharđt
Zhong Kui
0
2
0
0
L
Athena
0
3
0
0
L
Janus
Domido
Janus
0
4
0
0
W
1
0
1
1.5
L
Apollo
IIOXPEH
Apollo
1
1
0
1
L
Fenrir
NitroTech
Fenrir
0
3
0
0
W
Loki
daddу
Loki
3
0
3
4.5
W
Neith
mommу
Neith
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,130
Damage
13,966
20,122
Taken
15,750
6,725
Mitigated
5,294
6,739
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aracmon
Hercules
1,405
816
379
1,292
3,441
1,198
0
53
3,388
0
8,294
W
Hades
3,167
904
0
3,321
4,688
2,041
434
2,594
2,094
18,709
2,301
L
Zhong Kui
Blackharđt
Zhong Kui
3,146
983
0
2,033
3,930
2,503
0
2,592
1,338
13,286
2,576
L
Athena
578
89
124
2,150
6,735
2,374
0
1,005
5,730
6,184
0
L
Janus
Domido
Janus
718
110
0
450
2,757
357
0
0
2,757
7,279
0
W
2,388
1,335
0
670
1,771
475
44
147
1,624
17,107
3,579
L
Apollo
IIOXPEH
Apollo
1,805
1,310
0
811
2,826
641
0
948
1,878
0
11,357
L
Fenrir
NitroTech
Fenrir
883
154
0
1,171
3,874
850
0
111
3,763
0
10,370
W
Loki
daddу
Loki
3,028
1,142
0
1,886
3,447
775
0
497
2,854
0
19,336
W
Neith
mommу
Neith
3,978
1,944
0
989
2,403
805
280
497
1,900
0
21,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,124
Gold Earned
20,724
106
Minions Killed
187
0
Camps Cleared
0
492,469
Distance Traveled
542,404
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,575
715
11
2
0
108,325
2
W
Hades
4,193
839
47
9
0
98,745
2
L
Zhong Kui
3,347
669
26
5
0
91,742
1
L
Athena
3,095
619
14
3
0
113,044
2
L
Janus
2,909
582
17
3
0
75,182
1
W
Sol
3,865
773
44
9
0
104,332
2
L
Apollo
3,337
667
16
3
0
106,446
1
L
Fenrir
3,436
687
33
7
0
106,055
0
W
Loki
4,255
851
42
8
0
130,035
1
W
Neith
4,836
967
43
9
0
100,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role