Player Matchup

Izanami
Izanami
LiGhTDeadKu
Izanami
Level 122
God Stats
2W - 2L
1,418 SR
Queue Stats
5W - 9L
1,181 Elo+
Party 1
Nemesis
Nemesis
MYWON
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,424 Elo+
Solo
Scylla
Scylla
preacher45
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,123 Elo+
Party 1
Team Averages
Level 48
1,473 SR
1,242 Elo+

VS

Team Averages
Level 67
1,496 SR
1,403 Elo+
Cliodhna
Cliodhna
PainPerdu62
Cliodhna
Level 55
God Stats
1W - 6L
1,434 SR
Queue Stats
158W - 150L
1,355 Elo+
Party 2
Cerberus
Cerberus
YoungMessiah89
Cerberus
Level 68
God Stats
4W - 2L
1,648 SR
Queue Stats
95W - 87L
1,423 Elo+
Solo
Janus
Janus
basketteask
Janus
Level 77
God Stats
30W - 56L
1,404 SR
Queue Stats
396W - 537L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LiGhTDeadKu
Izanami
16
3 / 11 / 10
12,140
759
9,569
17,404
5,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MYWON
Nemesis
20
20 / 4 / 3
15,239
952
39,338
22,272
12,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
preacher45
Scylla
13
0 / 10 / 9
10,030
627
3,458
12,823
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
PainPerdu62
Cliodhna
15
7 / 8 / 14
12,148
759
10,576
16,182
7,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
16
9 / 6 / 12
12,617
789
14,598
31,695
29,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 9 / 11
12,000
750
18,881
15,893
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
23
Kills
25
25
Deaths
23
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
LiGhTDeadKu
Izanami
3
11
10
0.73
W
Nemesis
MYWON
Nemesis
20
4
3
5.38
L
Cliodhna
PainPerdu62
Cliodhna
7
8
14
1.75
L
Cerberus
9
6
12
2.5
L
9
9
11
1.61
W
Scylla
preacher45
Scylla
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,365
Damage
44,055
52,499
Taken
63,770
22,426
Mitigated
42,714
15,460
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
LiGhTDeadKu
Izanami
9,569
5,426
569
3,668
17,404
5,830
1,106
12,495
4,565
0
43,988
W
Nemesis
MYWON
Nemesis
39,338
24,573
0
10,852
22,272
12,709
2,047
12,089
9,895
0
80,998
L
Cliodhna
PainPerdu62
Cliodhna
10,576
1,026
0
1,071
16,182
7,521
1,226
894
15,288
0
18,006
L
Cerberus
14,598
1,348
631
8,671
31,695
29,877
639
2,283
29,412
46,119
0
L
18,881
1,075
213
2,079
15,893
5,316
125
775
15,118
52,890
0
W
Scylla
preacher45
Scylla
3,458
1,673
0
371
12,823
3,887
0
8,491
4,078
11,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,409
Gold Earned
36,765
196
Minions Killed
189
8
Camps Cleared
5
770,713
Distance Traveled
761,034
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,140
759
93
6
1
232,748
0
W
Nemesis
15,239
952
84
5
5
311,216
2
L
Cliodhna
12,148
759
21
1
1
244,642
2
L
Cerberus
12,617
789
81
5
4
282,370
2
L
Janus
12,000
750
87
5
0
234,022
0
W
Scylla
10,030
627
19
1
2
226,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role