Player Matchup

Tiamat
Tiamat
Archetypes
Tiamat
Level 29
God Stats
2W - 1L
1,525 SR
Queue Stats
3W - 1L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
DankSedi
Cthulhu
Level 27
God Stats
4W - 2L
1,715 SR
Queue Stats
8W - 7L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
OMGITsMaui
Nu Wa
Level 29
God Stats
7W - 7L
1,516 SR
Queue Stats
9W - 10L
1,359 Elo+
Party 1
Fenrir
Fenrir
XxPolarz
Fenrir
Level 27
God Stats
27W - 14L
1,514 SR
Queue Stats
78W - 50L
1,434 Elo+
Solo
Ullr
Ullr
crabtree42
Ullr
Level 7
God Stats
7W - 6L
1,300 SR
Queue Stats
10W - 11L
1,381 Elo+
Party 1
Team Averages
Level 24
1,514 SR
1,452 Elo+

VS

Team Averages
Level 23
1,516 SR
1,432 Elo+
Zeus
Zeus
PeachWrecker660
Zeus
Level 29
God Stats
1W - 1L
1,806 SR
Queue Stats
15W - 17L
1,579 Elo+
Solo
Amaterasu
Amaterasu
R3D GUMMYB4AR35
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,242 Elo+
Solo
Heimdallr
Heimdallr
Slenderman206
Heimdallr
Level 43
God Stats
8W - 10L
1,481 SR
Queue Stats
212W - 215L
1,472 Elo+
Party 2
Artio
Artio
baby-cheese10
Artio
Level 9
God Stats
0W - 2L
1,291 SR
Queue Stats
7W - 20L
1,306 Elo+
Solo
Persephone
Persephone
nickskyhigh
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Archetypes
Tiamat
20
2 / 5 / 19
13,776
918
13,858
23,887
25,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
DankSedi
Cthulhu
20
5 / 1 / 18
14,888
993
13,165
25,156
33,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
20
9 / 2 / 17
14,640
976
34,706
15,177
6,762
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
XxPolarz
Fenrir
20
12 / 4 / 5
15,284
1,019
12,804
19,830
17,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 5 / 21
15,112
1,007
17,903
22,402
10,940
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 6
15,295
1,020
28,792
24,991
7,676
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
R3D GUMMYB4AR35
Amaterasu
17
0 / 4 / 2
10,969
731
768
6,400
2,000
Heimdallr
Slenderman206
Heimdallr
20
9 / 4 / 6
15,888
1,059
36,486
19,333
7,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 9 / 11
12,626
842
3,951
25,498
24,142
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
nickskyhigh
Persephone
20
1 / 7 / 12
14,586
972
26,546
23,002
8,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
53
35
Kills
16
17
Deaths
34
80
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Archetypes
Tiamat
2
5
19
2.3
W
Cthulhu
DankSedi
Cthulhu
5
1
18
14
W
Nu Wa
9
2
17
8.75
L
6
10
6
0.9
L
Amaterasu
R3D GUMMYB4AR35
Amaterasu
0
4
2
0.25
L
Heimdallr
Slenderman206
Heimdallr
9
4
6
3
W
Fenrir
XxPolarz
Fenrir
12
4
5
3.63
L
0
9
11
0.61
W
7
5
21
3.5
L
Persephone
nickskyhigh
Persephone
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,436
Damage
96,543
106,452
Taken
99,224
93,738
Mitigated
49,411
24,807
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Archetypes
Tiamat
13,858
1,482
845
6,178
23,887
25,036
0
13,353
10,534
38,148
0
W
Cthulhu
DankSedi
Cthulhu
13,165
820
1,770
3,464
25,156
33,968
0
17,140
8,016
29,106
0
W
Nu Wa
34,706
9,145
1,191
3,458
15,177
6,762
0
7,670
7,507
55,246
0
L
28,792
10,659
0
3,701
24,991
7,676
0
15,994
8,997
66,259
0
L
Amaterasu
R3D GUMMYB4AR35
Amaterasu
768
187
0
326
6,400
2,000
0
3,955
2,445
0
1,575
L
Heimdallr
Slenderman206
Heimdallr
36,486
22,672
0
2,294
19,333
7,226
0
12,551
6,782
0
81,846
W
Fenrir
XxPolarz
Fenrir
12,804
3,759
0
1,469
19,830
17,032
0
6,976
11,119
0
26,597
L
3,951
112
321
1,306
25,498
24,142
0
19,443
6,055
10,401
0
W
17,903
10,770
1,009
5,423
22,402
10,940
0
14,150
8,252
0
50,645
L
Persephone
nickskyhigh
Persephone
26,546
3,730
318
3,870
23,002
8,367
0
9,785
12,956
68,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,700
Gold Earned
69,364
265
Minions Killed
265
12
Camps Cleared
6
1,362,345
Distance Traveled
1,052,985
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,776
918
41
3
0
276,830
0
W
Cthulhu
14,888
993
64
4
2
281,233
1
W
Nu Wa
14,640
976
43
3
4
217,207
0
L
Zeus
15,295
1,020
51
3
2
234,020
0
L
Amaterasu
10,969
731
1
0
0
60,803
1
L
Heimdallr
15,888
1,059
104
7
4
251,674
2
W
Fenrir
15,284
1,019
33
2
6
317,533
2
L
Artio
12,626
842
9
1
0
249,181
1
W
Ullr
15,112
1,007
84
6
0
269,542
0
L
Persephone
14,586
972
100
7
0
257,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role