Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Destrinova
Baron Samedi
Level 29
God Stats
1W - 1L
1,404 SR
Queue Stats
83W - 81L
1,495 Elo+
Solo
Bacchus
Bacchus
PkTurtle
Bacchus
Level 28
God Stats
1W - 1L
1,815 SR
Queue Stats
107W - 110L
1,484 Elo+
Solo
Cliodhna
Cliodhna
gebgod
Cliodhna
Level 25
God Stats
30W - 19L
1,704 SR
Queue Stats
216W - 243L
1,551 Elo+
Solo
Bellona
Bellona
praduhgee
Bellona
Level 28
God Stats
6W - 10L
1,344 SR
Queue Stats
125W - 137L
1,418 Elo+
Solo
Team Averages
Level 28
1,554 SR
1,490 Elo+

VS

Team Averages
Level 28
1,554 SR
1,508 Elo+
Arachne
Arachne
IlIIMachinellII
Arachne
Level 27
God Stats
42W - 34L
1,515 SR
Queue Stats
121W - 126L
1,478 Elo+
Solo
Zeus
Zeus
MightyGlitchman
Zeus
Level 27
God Stats
3W - 1L
1,656 SR
Queue Stats
17W - 14L
1,480 Elo+
Solo
Serqet
Serqet
RunltDownMid
Serqet
Level 27
God Stats
2W - 2L
1,675 SR
Queue Stats
110W - 80L
1,606 Elo+
Solo
Chernobog
Chernobog
mashiraoBNHA
Chernobog
Level 29
God Stats
0W - 4L
1,272 SR
Queue Stats
65W - 69L
1,380 Elo+
Solo
Heimdallr
Heimdallr
vsCosmo
Heimdallr
Level 29
God Stats
13W - 13L
1,651 SR
Queue Stats
333W - 304L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 4 / 6
10,511
618
9,163
11,609
4,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Destrinova
Baron Samedi
15
8 / 5 / 4
10,201
600
11,218
10,866
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PkTurtle
Bacchus
14
2 / 1 / 6
9,050
532
3,893
6,787
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
gebgod
Cliodhna
15
10 / 3 / 4
10,146
597
15,619
12,962
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
praduhgee
Bellona
15
4 / 6 / 1
9,496
559
8,046
13,422
10,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 0
10,586
623
9,403
16,036
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 7 / 1
6,163
363
1,493
5,461
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
12
3 / 3 / 4
8,579
505
6,165
16,675
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
mashiraoBNHA
Chernobog
14
2 / 6 / 6
8,632
508
3,457
15,714
5,141
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
vsCosmo
Heimdallr
16
5 / 5 / 4
9,744
573
7,134
13,669
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
28
Kills
19
19
Deaths
28
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
6
1.75
W
Baron Samedi
Destrinova
Baron Samedi
8
5
4
2
L
8
7
0
1.14
L
1
7
1
0.21
W
Bacchus
PkTurtle
Bacchus
2
1
6
5
L
Serqet
3
3
4
1.67
W
Cliodhna
gebgod
Cliodhna
10
3
4
4
L
Chernobog
mashiraoBNHA
Chernobog
2
6
6
0.83
W
Bellona
praduhgee
Bellona
4
6
1
0.75
L
Heimdallr
vsCosmo
Heimdallr
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,939
Damage
27,652
55,646
Taken
67,555
33,788
Mitigated
28,035
16,893
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,163
5,658
0
3,641
11,609
4,801
6,083
196
11,193
0
87,029
W
Baron Samedi
Destrinova
Baron Samedi
11,218
1,416
473
2,962
10,866
5,022
1,076
585
10,139
48,663
0
L
9,403
6,272
0
6,771
16,036
5,390
2,127
2,700
13,226
0
62,679
L
1,493
84
0
0
5,461
1,270
0
2,984
2,258
11,750
0
W
Bacchus
PkTurtle
Bacchus
3,893
576
0
935
6,787
8,030
348
532
5,954
13,802
0
L
Serqet
6,165
844
0
2,420
16,675
12,186
0
4,490
11,990
509
20,570
W
Cliodhna
gebgod
Cliodhna
15,619
2,230
0
6,184
12,962
5,234
746
227
12,559
0
63,706
L
Chernobog
mashiraoBNHA
Chernobog
3,457
1,933
153
2,639
15,714
5,141
0
1,406
14,202
0
51,079
W
Bellona
praduhgee
Bellona
8,046
2,932
0
2,698
13,422
10,701
2,128
76
13,346
0
54,887
L
Heimdallr
vsCosmo
Heimdallr
7,134
2,856
0
3,276
13,669
4,048
810
2,779
10,768
0
51,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,404
Gold Earned
43,704
512
Minions Killed
375
0
Camps Cleared
0
1,709,506
Distance Traveled
1,471,084
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,511
618
184
11
0
332,538
3
W
Baron Samedi
10,201
600
87
5
0
376,103
6
L
Arachne
10,586
623
131
8
0
308,597
3
L
Zeus
6,163
363
25
1
0
184,923
1
W
Bacchus
9,050
532
22
1
0
327,419
6
L
Serqet
8,579
505
33
2
0
335,982
4
W
Cliodhna
10,146
597
107
6
0
344,437
4
L
Chernobog
8,632
508
82
5
0
334,718
0
W
Bellona
9,496
559
112
7
0
329,009
0
L
Heimdallr
9,744
573
104
6
0
306,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role