Player Matchup

Ra
Ra
XYendo2139
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Thanatos
Thanatos
YouTubeChemoney_
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,548 Elo+
Solo
Izanami
Izanami
dikawaii
Izanami
Level 29
God Stats
13W - 9L
1,597 SR
Queue Stats
43W - 29L
1,507 Elo+
Solo
Eset
Eset
marital_rung8
Eset
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,331 Elo+
Solo
Vamana
Vamana
x_faking_x
Vamana
Level 10
God Stats
6W - 5L
1,474 SR
Queue Stats
72W - 57L
1,375 Elo+
Solo
Team Averages
Level 13
1,514 SR
1,493 Elo+

VS

Team Averages
Level 13
1,556 SR
1,361 Elo+
Ares
Ares
Pandas3760
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 11L
1,154 Elo+
Solo
Mercury
Mercury
Sailon89
Mercury
Level 28
God Stats
14W - 11L
1,500 SR
Queue Stats
363W - 384L
1,450 Elo+
Solo
Kukulkan
Kukulkan
SlashyMcTrashy
Kukulkan
Level 28
God Stats
12W - 6L
1,780 SR
Queue Stats
206W - 124L
1,573 Elo+
Solo
Guan Yu
Guan Yu
djedje77420
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,431 Elo+
Solo
Neith
Neith
ejocollett
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,292
529
1,162
4,296
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 2 / 6
7,075
708
6,180
7,906
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
dikawaii
Izanami
9
2 / 2 / 2
5,799
580
1,421
4,507
1,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 3
6,220
622
1,775
4,751
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
x_faking_x
Vamana
12
3 / 0 / 4
7,071
707
3,051
3,874
3,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,279
528
1,009
5,496
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Sailon89
Mercury
8
2 / 2 / 3
5,122
512
1,418
4,450
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
12
3 / 5 / 2
6,537
654
6,023
6,384
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
djedje77420
Guan Yu
9
5 / 2 / 0
5,554
555
3,485
5,918
3,406
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
4
1 / 2 / 0
4,112
411
732
1,784
361
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
12
12
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Mercury
Sailon89
Mercury
2
2
3
1.75
L
Kukulkan
3
5
2
0.8
W
1
4
3
0.63
W
6
2
6
4.5
W
Izanami
dikawaii
Izanami
2
2
2
1.5
L
Guan Yu
djedje77420
Guan Yu
5
2
0
2.5
L
Neith
1
2
0
0.5
W
1
4
3
0.63
W
Vamana
x_faking_x
Vamana
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,589
Damage
12,667
25,334
Taken
24,032
10,105
Mitigated
10,151
12,326
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,009
276
0
1,706
5,496
2,942
0
0
5,260
12,558
0
L
Mercury
Sailon89
Mercury
1,418
504
0
991
4,450
1,618
0
625
3,729
0
20,809
L
Kukulkan
6,023
138
0
1,030
6,384
1,824
0
1,503
4,760
38,952
0
W
1,162
122
230
926
4,296
986
859
1,171
2,999
15,928
0
W
6,180
1,928
0
7,698
7,906
2,789
42
1,737
6,141
0
33,537
W
Izanami
dikawaii
Izanami
1,421
1,019
410
918
4,507
1,514
790
1,111
3,278
0
26,230
L
Guan Yu
djedje77420
Guan Yu
3,485
788
94
630
5,918
3,406
269
589
5,068
0
22,446
L
Neith
732
444
0
262
1,784
361
0
0
1,709
0
5,804
W
1,775
365
0
500
4,751
1,302
0
1,648
2,977
27,757
0
W
Vamana
x_faking_x
Vamana
3,051
326
0
1,644
3,874
3,514
50
961
2,907
0
34,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
26,604
309
Minions Killed
206
0
Camps Cleared
0
930,813
Distance Traveled
801,879
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,279
528
28
3
0
181,019
1
L
Mercury
5,122
512
43
4
0
196,711
0
L
Kukulkan
6,537
654
86
9
0
176,038
0
W
Ra
5,292
529
27
3
0
186,041
1
W
Thanatos
7,075
708
68
7
0
212,336
2
W
Izanami
5,799
580
62
6
0
132,282
2
L
Guan Yu
5,554
555
36
4
0
178,413
2
L
Neith
4,112
411
13
1
0
69,698
0
W
Eset
6,220
622
72
7
0
192,135
1
W
Vamana
7,071
707
80
8
0
208,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role