Player Matchup

Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Bethany13
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 70L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
HelaBela
Zhong Kui
Level 148
God Stats
4W - 1L
1,567 SR
Queue Stats
332W - 336L
1,405 Elo+
Solo
Jormungandr
Jormungandr
demoncat14
Jormungandr
Level 43
God Stats
1W - 0L
1,470 SR
Queue Stats
9W - 15L
1,303 Elo+
Party 1
Bacchus
Bacchus
阿基德托马斯
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,265 Elo+
Solo
Team Averages
Level 72
1,507 SR
1,376 Elo+

VS

Team Averages
Level 74
1,529 SR
1,381 Elo+
Danzaburou
Danzaburou
EllenMedE
Danzaburou
Level 109
God Stats
9W - 7L
1,479 SR
Queue Stats
406W - 414L
1,401 Elo+
Solo
Da Ji
Da Ji
GRnikol85
Da Ji
Level 29
God Stats
3W - 10L
1,347 SR
Queue Stats
530W - 551L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Orban02
Baron Samedi
Level 146
God Stats
1W - 1L
1,717 SR
Queue Stats
159W - 174L
1,384 Elo+
Solo
Chiron
Chiron
QuercusLv
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,285 Elo+
Solo
Pele
Pele
ScarletWortel
Pele
Level 69
God Stats
5W - 2L
1,601 SR
Queue Stats
95W - 83L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
15 / 2 / 21
15,273
849
20,701
41,843
36,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Bethany13
Baron Samedi
20
7 / 4 / 16
12,717
707
18,155
17,784
9,128
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
HelaBela
Zhong Kui
19
10 / 7 / 16
12,690
705
24,782
22,349
13,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
demoncat14
Jormungandr
20
4 / 2 / 24
13,120
729
11,716
21,379
28,453
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 5 / 28
12,910
717
14,534
26,953
37,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EllenMedE
Danzaburou
19
1 / 6 / 13
11,812
656
16,729
17,045
7,591
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
GRnikol85
Da Ji
15
0 / 11 / 13
10,199
567
6,353
18,830
11,716
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Orban02
Baron Samedi
20
10 / 5 / 8
13,795
766
27,639
18,293
9,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
QuercusLv
Chiron
18
3 / 8 / 7
11,520
640
21,700
19,582
7,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 9 / 11
12,755
709
24,013
23,700
9,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
71
39
Kills
19
20
Deaths
39
105
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
15
2
21
12.75
W
Baron Samedi
Bethany13
Baron Samedi
7
4
16
3.75
L
Danzaburou
EllenMedE
Danzaburou
1
6
13
1.25
L
Da Ji
GRnikol85
Da Ji
0
11
13
0.59
W
Zhong Kui
HelaBela
Zhong Kui
10
7
16
2.57
L
Baron Samedi
Orban02
Baron Samedi
10
5
8
2.8
L
Chiron
QuercusLv
Chiron
3
8
7
0.81
L
5
9
11
1.17
W
Jormungandr
demoncat14
Jormungandr
4
2
24
8
W
3
5
28
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,888
Damage
96,434
130,308
Taken
97,450
125,715
Mitigated
45,354
55,548
Healing
33,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
20,701
3,541
4,345
21,248
41,843
36,911
1,572
9,741
32,102
9,778
35,241
W
Baron Samedi
Bethany13
Baron Samedi
18,155
1,464
6,429
4,358
17,784
9,128
1,199
4,911
12,873
38,982
0
L
Danzaburou
EllenMedE
Danzaburou
16,729
6,865
1,855
3,777
17,045
7,591
999
10,329
6,716
0
36,095
L
Da Ji
GRnikol85
Da Ji
6,353
932
14
266
18,830
11,716
464
14,559
4,271
0
9,864
W
Zhong Kui
HelaBela
Zhong Kui
24,782
1,181
0
6,204
22,349
13,373
252
3,831
18,518
36,676
0
L
Baron Samedi
Orban02
Baron Samedi
27,639
1,095
6,113
7,317
18,293
9,015
479
15,028
3,265
51,449
0
L
Chiron
QuercusLv
Chiron
21,700
8,018
2,097
3,876
19,582
7,450
806
15,612
3,875
0
37,303
L
24,013
4,091
1,419
6,272
23,700
9,582
816
16,764
6,936
0
41,336
W
Jormungandr
demoncat14
Jormungandr
11,716
1,496
177
7,231
21,379
28,453
1,719
3,738
17,641
30,141
0
W
14,534
829
2,570
2,986
26,953
37,850
1,165
5,418
20,777
26,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,710
Gold Earned
60,081
166
Minions Killed
167
0
Camps Cleared
0
1,651,017
Distance Traveled
1,390,593
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,273
849
59
3
0
369,541
0
W
Baron Samedi
12,717
707
37
2
0
310,486
1
L
Danzaburou
11,812
656
45
3
0
303,051
2
L
Da Ji
10,199
567
7
0
0
254,025
0
W
Zhong Kui
12,690
705
33
2
0
276,858
0
L
Baron Samedi
13,795
766
49
3
0
279,329
0
L
Chiron
11,520
640
44
2
0
252,322
0
L
Pele
12,755
709
22
1
0
301,866
0
W
Jormungandr
13,120
729
24
1
0
347,597
0
W
Bacchus
12,910
717
13
1
0
346,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role