Player Matchup

Neith
Neith
DimitriBalance
Neith
Level 25
God Stats
8W - 10L
1,415 SR
Queue Stats
182W - 197L
1,410 Elo+
Solo
Tiamat
Tiamat
Guuba234
Tiamat
Level 16
God Stats
21W - 33L
1,445 SR
Queue Stats
69W - 80L
1,521 Elo+
Solo
Athena
Athena
JakCzeMazy
Athena
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,577 Elo+
Solo
Guan Yu
Guan Yu
Nicolaskan
Guan Yu
Level 16
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 5L
1,021 Elo+
Solo
Thanatos
Thanatos
kmurdocs85
Thanatos
Level 24
God Stats
23W - 21L
1,585 SR
Queue Stats
69W - 68L
1,637 Elo+
Solo
Team Averages
Level 17
1,445 SR
1,433 Elo+

VS

Team Averages
Level 22
1,482 SR
1,455 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chezburgaz
Bellona
Level 22
God Stats
1W - 1L
1,169 SR
Queue Stats
21W - 35L
1,278 Elo+
Solo
Cernunnos
Cernunnos
Firago
Cernunnos
Level 21
God Stats
2W - 0L
1,661 SR
Queue Stats
45W - 33L
1,482 Elo+
Solo
Persephone
Persephone
Luster355
Persephone
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,625 Elo+
Solo
Athena
Athena
Timesplitter96
Athena
Level 27
God Stats
2W - 1L
1,579 SR
Queue Stats
6W - 7L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,541
427
5,495
9,559
3,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Guuba234
Tiamat
13
5 / 6 / 7
9,194
460
10,116
12,132
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
JakCzeMazy
Athena
12
0 / 3 / 5
8,374
419
4,541
14,614
11,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Nicolaskan
Guan Yu
14
6 / 5 / 5
9,738
487
11,637
17,417
19,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
kmurdocs85
Thanatos
17
10 / 4 / 4
10,757
538
13,604
19,966
9,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
19 / 0 / 3
13,439
672
25,585
13,922
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Chezburgaz
Bellona
12
0 / 10 / 4
8,184
409
3,131
14,629
9,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Firago
Cernunnos
14
2 / 5 / 7
9,395
470
8,816
12,665
3,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
Luster355
Persephone
14
0 / 8 / 7
9,785
489
6,433
10,566
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 8
9,080
454
4,563
10,347
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
24
Kills
22
22
Deaths
24
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
19
0
3
20.5
W
Bellona
Chezburgaz
Bellona
0
10
4
0.2
L
3
4
1
0.88
W
Cernunnos
Firago
Cernunnos
2
5
7
1.1
L
Tiamat
Guuba234
Tiamat
5
6
7
1.42
L
Athena
JakCzeMazy
Athena
0
3
5
0.83
W
Persephone
Luster355
Persephone
0
8
7
0.44
L
Guan Yu
Nicolaskan
Guan Yu
6
5
5
1.7
W
1
1
8
5
L
Thanatos
kmurdocs85
Thanatos
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,393
Damage
48,528
73,688
Taken
62,129
50,131
Mitigated
32,931
31,435
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
25,585
7,893
0
2,609
13,922
6,902
636
2,443
11,291
0
95,560
W
Bellona
Chezburgaz
Bellona
3,131
874
0
1,907
14,629
9,341
569
2,103
12,464
0
23,590
L
5,495
2,044
701
3,116
9,559
3,255
0
2,843
6,548
0
42,985
W
Cernunnos
Firago
Cernunnos
8,816
4,189
0
3,588
12,665
3,921
2,276
2,730
9,825
0
51,925
L
Tiamat
Guuba234
Tiamat
10,116
952
57
3,222
12,132
5,685
0
2,364
9,694
38,901
0
L
Athena
JakCzeMazy
Athena
4,541
873
0
1,969
14,614
11,452
260
1,195
13,379
29,465
0
W
Persephone
Luster355
Persephone
6,433
295
0
1,201
10,566
3,179
1,450
3,557
6,805
49,137
0
L
Guan Yu
Nicolaskan
Guan Yu
11,637
1,881
1,186
3,775
17,417
19,824
146
1,475
15,914
0
44,626
W
4,563
1,085
0
1,744
10,347
9,588
1,121
3,488
6,715
15,225
0
L
Thanatos
kmurdocs85
Thanatos
13,604
3,571
0
17,409
19,966
9,915
0
2,699
17,157
0
94,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,604
Gold Earned
49,883
415
Minions Killed
407
0
Camps Cleared
0
1,833,236
Distance Traveled
1,853,001
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,439
672
137
7
0
457,554
4
W
Bellona
8,184
409
49
2
0
334,765
0
L
Neith
8,541
427
79
4
0
336,036
4
W
Cernunnos
9,395
470
98
5
0
353,092
5
L
Tiamat
9,194
460
74
4
0
343,593
0
L
Athena
8,374
419
35
2
0
400,960
3
W
Persephone
9,785
489
99
5
0
290,987
0
L
Guan Yu
9,738
487
89
4
0
380,784
4
W
Athena
9,080
454
24
1
0
416,603
5
L
Thanatos
10,757
538
138
7
0
371,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role