Player Matchup

Janus
Janus
Bleby
Janus
Level 157
God Stats
8W - 12L
1,493 SR
Queue Stats
610W - 641L
1,518 Elo+
Party 3
Terra
Terra
Ellievira
Terra
Level 133
God Stats
44W - 37L
1,575 SR
Queue Stats
983W - 706L
1,649 Elo+
Party 2
Hel
Hel
SNOWYDELL27
Hel
Level 122
God Stats
5W - 16L
1,364 SR
Queue Stats
57W - 61L
1,437 Elo+
Party 3
Cthulhu
Cthulhu
SixxLight
Cthulhu
Level 123
God Stats
8W - 4L
1,744 SR
Queue Stats
150W - 149L
1,538 Elo+
Party 3
Hou Yi
Hou Yi
SultryMale
Hou Yi
Level 29
God Stats
10W - 5L
1,799 SR
Queue Stats
351W - 241L
1,646 Elo+
Party 2
Team Averages
Level 113
1,595 SR
1,558 Elo+

VS

Team Averages
Level 71
1,534 SR
1,494 Elo+
Fenrir
Fenrir
 
Fenrir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Pylesify
Rama
Level 103
God Stats
64W - 42L
1,572 SR
Queue Stats
178W - 129L
1,575 Elo+
Party 1
Athena
Athena
Thiccolaus
Athena
Level 97
God Stats
4W - 6L
1,487 SR
Queue Stats
136W - 118L
1,458 Elo+
Party 1
Anubis
Anubis
WiLDCaRD 4HiRE
Anubis
Level 80
God Stats
20W - 22L
1,612 SR
Queue Stats
210W - 211L
1,493 Elo+
Party 1
Chaac
Chaac
chiznugget
Chaac
Level 34
God Stats
0W - 5L
1,500 SR
Queue Stats
39W - 48L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bleby
Janus
19
2 / 1 / 16
12,442
566
19,086
9,177
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Ellievira
Terra
16
4 / 3 / 14
10,874
494
5,552
16,846
21,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 1 / 9
12,255
557
12,312
19,769
8,862
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SixxLight
Cthulhu
17
3 / 2 / 9
10,682
486
5,767
15,159
7,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
SultryMale
Hou Yi
20
18 / 4 / 5
13,699
623
30,360
18,784
7,997
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 8 / 2
11,109
505
9,662
21,910
9,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
19
4 / 7 / 2
11,878
540
10,163
16,844
5,595
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Thiccolaus
Athena
13
0 / 5 / 5
9,090
413
2,944
23,670
18,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 0
9,199
418
4,637
12,899
5,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
18
3 / 6 / 3
11,680
531
12,379
22,378
13,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
32
Kills
11
11
Deaths
32
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
8
2
0.63
W
Janus
Bleby
Janus
2
1
16
10
W
Terra
Ellievira
Terra
4
3
14
3.67
L
Rama
4
7
2
0.71
W
5
1
9
9.5
W
Cthulhu
SixxLight
Cthulhu
3
2
9
3.75
W
Hou Yi
SultryMale
Hou Yi
18
4
5
5.13
L
Athena
Thiccolaus
Athena
0
5
5
0.5
L
0
6
0
0
L
Chaac
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,077
Damage
39,785
79,735
Taken
97,701
49,889
Mitigated
52,476
33,016
Healing
23,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,662
1,000
0
6,864
21,910
9,460
0
8,162
13,577
0
81,577
W
Janus
Bleby
Janus
19,086
1,734
434
1,676
9,177
3,724
1,077
1,469
7,708
109,371
0
W
Terra
Ellievira
Terra
5,552
956
2,158
3,376
16,846
21,837
594
2,540
14,306
22,328
0
L
Rama
10,163
8,247
0
5,068
16,844
5,595
761
3,243
13,521
0
73,245
W
12,312
1,063
6,236
11,006
19,769
8,862
1,475
2,443
17,326
90,416
0
W
Cthulhu
SixxLight
Cthulhu
5,767
315
0
2,785
15,159
7,469
220
998
14,161
59,978
0
W
Hou Yi
SultryMale
Hou Yi
30,360
18,311
0
5,345
18,784
7,997
3,347
1,665
17,119
0
116,801
L
Athena
Thiccolaus
Athena
2,944
825
0
2,417
23,670
18,632
0
10,277
13,130
33,715
0
L
4,637
84
0
2,274
12,899
5,610
45
7,796
4,833
52,883
0
L
Chaac
12,379
2,383
0
6,423
22,378
13,179
138
12,476
9,731
0
71,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,952
Gold Earned
52,956
635
Minions Killed
574
0
Camps Cleared
0
2,150,969
Distance Traveled
1,882,405
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,109
505
128
6
0
408,331
4
W
Janus
12,442
566
196
9
0
432,564
9
W
Terra
10,874
494
36
2
0
455,706
8
L
Rama
11,878
540
132
6
0
328,960
1
W
Hel
12,255
557
166
8
0
455,314
0
W
Cthulhu
10,682
486
78
4
0
425,831
2
W
Hou Yi
13,699
623
159
7
0
381,554
3
L
Athena
9,090
413
59
3
0
409,649
3
L
Anubis
9,199
418
112
5
0
321,066
5
L
Chaac
11,680
531
143
7
0
414,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role