Player Matchup

Neith
Neith
BCnuHy-alfa
Neith
Level 14
God Stats
3W - 1L
1,741 SR
Queue Stats
9W - 7L
1,546 Elo+
Solo
King Arthur
King Arthur
Goldmaster28723
King Arthur
Level 13
God Stats
2W - 1L
1,707 SR
Queue Stats
27W - 19L
1,580 Elo+
Solo
Kali
Kali
KooLHIPPO217
Kali
Level 27
God Stats
5W - 6L
1,699 SR
Queue Stats
44W - 54L
1,477 Elo+
Solo
Kukulkan
Kukulkan
OfficialArtwork
Kukulkan
Level 23
God Stats
1W - 4L
1,313 SR
Queue Stats
52W - 50L
1,498 Elo+
Solo
Horus
Horus
ryoori
Horus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 133L
1,473 Elo+
Solo
Team Averages
Level 21
1,592 SR
1,515 Elo+

VS

Team Averages
Level 23
1,432 SR
1,594 Elo+
Chiron
Chiron
BestAD
Chiron
Level 25
God Stats
1W - 1L
1,364 SR
Queue Stats
68W - 55L
1,545 Elo+
Party 1
Janus
Janus
ChuBoDoi69
Janus
Level 26
God Stats
2W - 4L
1,371 SR
Queue Stats
65W - 60L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HopeisDead
Cu Chulainn
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 10L
1,779 Elo+
Party 2
Kali
Kali
LeoKiller2696
Kali
Level 26
God Stats
10W - 5L
1,625 SR
Queue Stats
70W - 60L
1,532 Elo+
Party 1
Ah Puch
Ah Puch
RollnGotBanned
Ah Puch
Level 18
God Stats
2W - 5L
1,301 SR
Queue Stats
28W - 19L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 1
8,398
467
3,763
12,702
3,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Goldmaster28723
King Arthur
15
4 / 4 / 2
9,388
522
8,470
19,855
13,975
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 9 / 4
10,336
574
10,867
15,883
5,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
13
1 / 7 / 5
8,401
467
9,365
9,591
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
ryoori
Horus
14
3 / 3 / 8
9,123
507
8,830
14,567
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BestAD
Chiron
18
5 / 1 / 8
10,656
592
12,662
12,557
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
16
7 / 6 / 5
10,168
565
11,322
12,511
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
HopeisDead
Cu Chulainn
18
7 / 2 / 3
11,249
625
16,111
13,257
13,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
8 / 3 / 5
10,740
597
10,624
16,095
11,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 4 / 3
9,822
546
9,224
16,024
6,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
16
Kills
32
32
Deaths
16
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Chiron
BestAD
Chiron
5
1
8
9
W
Janus
7
6
5
1.58
L
King Arthur
Goldmaster28723
King Arthur
4
4
2
1.25
W
Cu Chulainn
HopeisDead
Cu Chulainn
7
2
3
4.25
L
6
9
4
0.89
W
8
3
5
3.5
L
Kukulkan
1
7
5
0.5
W
5
4
3
1.63
L
Horus
ryoori
Horus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,295
Damage
59,943
72,598
Taken
70,444
36,153
Mitigated
39,123
15,287
Healing
28,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,763
612
0
1,324
12,702
3,564
0
3,995
8,481
0
33,873
W
Chiron
BestAD
Chiron
12,662
5,699
660
7,313
12,557
4,426
2,793
408
11,964
0
77,523
W
Janus
11,322
1,025
0
2,063
12,511
3,239
366
1,760
10,695
67,285
0
L
King Arthur
Goldmaster28723
King Arthur
8,470
1,405
0
5,010
19,855
13,975
0
2,638
17,197
136
51,488
W
Cu Chulainn
HopeisDead
Cu Chulainn
16,111
4,299
0
3,707
13,257
13,563
506
75
13,182
10,689
82,060
L
10,867
6,764
0
2,282
15,883
5,882
0
5,367
10,444
0
44,109
W
10,624
5,724
0
7,949
16,095
11,307
0
3,253
12,770
0
74,684
L
Kukulkan
9,365
1,871
0
83
9,591
3,344
0
4,225
5,314
44,675
0
W
9,224
587
0
6,809
16,024
6,588
0
4,005
11,905
58,382
0
L
Horus
ryoori
Horus
8,830
4,549
851
5,737
14,567
9,388
0
5,851
8,500
0
21,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,646
Gold Earned
52,635
367
Minions Killed
670
0
Camps Cleared
0
1,548,788
Distance Traveled
1,700,605
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,398
467
70
4
0
293,294
1
W
Chiron
10,656
592
131
7
0
336,493
4
W
Janus
10,168
565
138
8
0
312,079
0
L
King Arthur
9,388
522
114
6
0
358,134
3
W
Cu Chulainn
11,249
625
171
10
0
356,704
5
L
Kali
10,336
574
55
3
0
299,468
1
W
Kali
10,740
597
123
7
0
390,602
1
L
Kukulkan
8,401
467
100
6
0
259,374
2
W
Ah Puch
9,822
546
107
6
0
304,727
5
L
Horus
9,123
507
28
2
0
338,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role