Player Matchup

Loki
Loki
Cams_Good
Loki
Level 56
God Stats
11W - 9L
1,605 SR
Queue Stats
121W - 110L
1,471 Elo+
Party 3
Aphrodite
Aphrodite
Crombanex
Aphrodite
Level 105
God Stats
20W - 24L
1,496 SR
Queue Stats
438W - 482L
1,362 Elo+
Party 2
Vamana
Vamana
L3ftyX36XSwitchx
Vamana
Level 65
God Stats
21W - 21L
1,412 SR
Queue Stats
125W - 132L
1,412 Elo+
Party 3
Hera
Hera
athletickill
Hera
Level 105
God Stats
25W - 17L
1,504 SR
Queue Stats
387W - 424L
1,392 Elo+
Party 2
Chiron
Chiron
babylucipid
Chiron
Level 105
God Stats
12W - 9L
1,470 SR
Queue Stats
435W - 482L
1,340 Elo+
Party 2
Team Averages
Level 87
1,497 SR
1,396 Elo+

VS

Team Averages
Level 109
1,578 SR
1,446 Elo+
Hera
Hera
BeefLeaf
Hera
Level 159
God Stats
1W - 0L
1,963 SR
Queue Stats
301W - 348L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
IKEATIGER
Jing Wei
Level 148
God Stats
12W - 19L
1,197 SR
Queue Stats
241W - 285L
1,502 Elo+
Party 1
Ganesha
Ganesha
LaggyXD95
Ganesha
Level 117
God Stats
2W - 0L
1,703 SR
Queue Stats
151W - 178L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
SilentSnake30
Cthulhu
Level 84
God Stats
4W - 4L
1,479 SR
Queue Stats
45W - 43L
1,459 Elo+
Solo
Fenrir
Fenrir
THExMILKMANx
Fenrir
Level 36
God Stats
5W - 5L
1,550 SR
Queue Stats
153W - 169L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
5 / 4 / 3
11,364
455
10,790
20,062
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Crombanex
Aphrodite
15
3 / 8 / 4
9,933
397
8,927
22,513
10,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 4 / 2
12,415
497
16,190
21,407
14,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 5 / 8
10,719
429
19,861
18,252
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
17
3 / 5 / 2
11,379
455
10,693
17,367
5,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
11 / 6 / 10
13,322
533
31,127
18,673
7,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
IKEATIGER
Jing Wei
20
7 / 2 / 3
12,638
506
9,079
14,029
5,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
LaggyXD95
Ganesha
17
0 / 4 / 13
10,031
401
7,740
19,346
20,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
19
1 / 4 / 4
12,052
482
17,688
24,483
34,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
20
7 / 4 / 5
12,550
502
9,618
22,268
10,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
19
Kills
26
26
Deaths
20
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hera
11
6
10
2.67
L
Loki
5
4
3
1.63
L
Aphrodite
Crombanex
Aphrodite
3
8
4
0.63
W
Jing Wei
IKEATIGER
Jing Wei
7
2
3
4.25
L
7
4
2
2
W
Ganesha
LaggyXD95
Ganesha
0
4
13
1.63
W
Cthulhu
1
4
4
0.75
W
Fenrir
7
4
5
2.38
L
1
5
8
1
L
Chiron
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,461
Damage
75,252
99,601
Taken
98,799
43,202
Mitigated
77,734
36,157
Healing
27,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
31,127
6,260
253
4,084
18,673
7,340
390
9,039
9,634
101,683
0
L
Loki
10,790
2,497
0
6,145
20,062
6,537
263
8,860
10,588
0
86,883
L
Aphrodite
Crombanex
Aphrodite
8,927
359
5,780
10,280
22,513
10,853
249
12,283
9,761
55,974
0
W
Jing Wei
IKEATIGER
Jing Wei
9,079
6,417
0
5,647
14,029
5,746
2,959
2,955
11,074
0
94,831
L
16,190
8,992
0
5,276
21,407
14,980
0
12,993
7,132
0
78,679
W
Ganesha
LaggyXD95
Ganesha
7,740
493
506
2,417
19,346
20,205
26
9,136
10,210
41,316
0
W
Cthulhu
17,688
1,299
216
2,936
24,483
34,020
468
1,256
23,227
76,699
0
W
Fenrir
9,618
923
0
11,733
22,268
10,423
0
6,402
15,866
0
89,461
L
19,861
5,137
160
1,865
18,252
5,077
761
10,073
7,784
77,015
0
L
Chiron
10,693
2,782
1,453
5,198
17,367
5,755
0
9,414
7,598
0
86,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,810
Gold Earned
60,593
616
Minions Killed
597
0
Camps Cleared
0
2,323,339
Distance Traveled
2,353,844
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,322
533
154
6
0
502,232
6
L
Loki
11,364
455
131
5
0
548,269
0
L
Aphrodite
9,933
397
88
4
0
413,329
2
W
Jing Wei
12,638
506
174
7
0
482,265
4
L
Vamana
12,415
497
141
6
0
464,655
3
W
Ganesha
10,031
401
6
0
0
490,073
6
W
Cthulhu
12,052
482
143
6
0
391,896
1
W
Fenrir
12,550
502
120
5
0
487,378
6
L
Hera
10,719
429
111
4
0
455,614
3
L
Chiron
11,379
455
145
6
0
441,472
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role