Player Matchup

Zhong Kui
Zhong Kui
Bonkripper1997
Zhong Kui
Level 40
God Stats
7W - 2L
1,898 SR
Queue Stats
147W - 105L
1,569 Elo+
Party 1
Ra
Ra
DeathDealer_2_0
Ra
Level 86
God Stats
20W - 17L
1,620 SR
Queue Stats
99W - 81L
1,548 Elo+
Party 1
Da Ji
Da Ji
Níne
Da Ji
Level 88
God Stats
2W - 1L
1,545 SR
Queue Stats
92W - 88L
1,535 Elo+
Party 1
Izanami
Izanami
SlothosaurusRex
Izanami
Level 96
God Stats
9W - 3L
1,594 SR
Queue Stats
349W - 336L
1,434 Elo+
Solo
Bacchus
Bacchus
n562natdog
Bacchus
Level 109
God Stats
42W - 26L
1,636 SR
Queue Stats
65W - 64L
1,524 Elo+
Party 1
Team Averages
Level 84
1,659 SR
1,522 Elo+

VS

Team Averages
Level 94
1,505 SR
1,389 Elo+
Arachne
Arachne
GsoCold
Arachne
Level 53
God Stats
20W - 17L
1,520 SR
Queue Stats
176W - 161L
1,500 Elo+
Solo
King Arthur
King Arthur
TheGreatPotatoe
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 3
Medusa
Medusa
cSimba
Medusa
Level 157
God Stats
5W - 6L
1,447 SR
Queue Stats
178W - 186L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
duskdeath
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,336 Elo+
Party 3
Sylvanus
Sylvanus
yDominator
Sylvanus
Level 125
God Stats
9W - 11L
1,557 SR
Queue Stats
74W - 77L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bonkripper1997
Zhong Kui
14
5 / 1 / 3
9,076
534
13,739
11,498
8,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 3 / 6
9,439
555
6,323
8,358
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Níne
Da Ji
16
8 / 2 / 4
9,968
586
12,523
11,192
4,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 5 / 4
10,191
599
8,768
13,762
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
n562natdog
Bacchus
12
1 / 2 / 7
7,480
440
3,723
11,702
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GsoCold
Arachne
14
2 / 3 / 2
8,117
477
4,601
11,151
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TheGreatPotatoe
King Arthur
11
0 / 4 / 0
6,570
386
4,005
12,067
10,995
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
cSimba
Medusa
14
6 / 4 / 6
8,997
529
11,247
11,247
5,256
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
duskdeath
Ah Puch
13
0 / 5 / 2
7,757
456
7,744
11,117
3,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
yDominator
Sylvanus
13
4 / 6 / 5
7,824
460
10,701
16,352
16,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
22
Kills
12
13
Deaths
22
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bonkripper1997
Zhong Kui
5
1
3
6.5
W
6
3
6
3
L
Arachne
GsoCold
Arachne
2
3
2
1
W
Da Ji
Níne
Da Ji
8
2
4
5
W
2
5
4
0.8
L
King Arthur
TheGreatPotatoe
King Arthur
0
4
0
0
L
Medusa
cSimba
Medusa
6
4
6
2.25
L
Ah Puch
duskdeath
Ah Puch
0
5
2
0.2
W
Bacchus
n562natdog
Bacchus
1
2
7
2.25
L
Sylvanus
yDominator
Sylvanus
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,076
Damage
38,298
56,512
Taken
61,934
33,301
Mitigated
41,188
19,259
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bonkripper1997
Zhong Kui
13,739
1,355
0
7,268
11,498
8,336
808
1,967
9,531
56,582
0
W
6,323
390
843
3,108
8,358
3,303
684
3,802
4,556
54,564
0
L
Arachne
GsoCold
Arachne
4,601
3,669
0
4,027
11,151
4,705
0
3,591
7,560
0
55,947
W
Da Ji
Níne
Da Ji
12,523
3,268
0
1,603
11,192
4,738
0
4,356
6,836
0
60,695
W
8,768
6,473
0
4,606
13,762
4,976
699
3,941
9,821
0
100,104
L
King Arthur
TheGreatPotatoe
King Arthur
4,005
731
0
1,265
12,067
10,995
155
8,206
3,861
0
26,843
L
Medusa
cSimba
Medusa
11,247
5,862
0
2,384
11,247
5,256
1,634
3,460
7,787
0
48,114
L
Ah Puch
duskdeath
Ah Puch
7,744
221
16
3,897
11,117
3,708
277
5,467
5,650
51,456
0
W
Bacchus
n562natdog
Bacchus
3,723
420
0
1,831
11,702
11,948
62
3,704
7,998
15,785
0
L
Sylvanus
yDominator
Sylvanus
10,701
2,312
1,736
5,371
16,352
16,524
711
3,061
13,291
28,686
7,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,154
Gold Earned
39,265
512
Minions Killed
378
0
Camps Cleared
0
1,522,815
Distance Traveled
1,480,052
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,076
534
97
6
0
299,060
3
W
Ra
9,439
555
115
7
0
309,123
1
L
Arachne
8,117
477
101
6
0
358,153
7
W
Da Ji
9,968
586
100
6
0
344,028
3
W
Izanami
10,191
599
176
10
0
276,978
5
L
King Arthur
6,570
386
49
3
0
305,336
5
L
Medusa
8,997
529
76
4
0
261,203
1
L
Ah Puch
7,757
456
99
6
0
287,238
1
W
Bacchus
7,480
440
24
1
0
293,626
2
L
Sylvanus
7,824
460
53
3
0
268,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role