Player Matchup

Yemoja
Yemoja
El_Prof_de_Papel
Yemoja
Level 28
God Stats
25W - 27L
1,537 SR
Queue Stats
121W - 124L
1,434 Elo+
Solo
Anubis
Anubis
HaltFreecss
Anubis
Level 6
God Stats
5W - 3L
1,366 SR
Queue Stats
6W - 3L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
ProvidingMayhem
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,457 Elo+
Solo
Cliodhna
Cliodhna
TJDH
Cliodhna
Level 41
God Stats
3W - 1L
1,497 SR
Queue Stats
14W - 25L
1,319 Elo+
Party 2
Gilgamesh
Gilgamesh
TheDuctor
Gilgamesh
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,456 Elo+
Solo
Team Averages
Level 25
1,480 SR
1,462 Elo+

VS

Team Averages
Level 28
1,661 SR
1,462 Elo+
Susano
Susano
FindRose
Susano
Level 28
God Stats
0W - 2L
1,729 SR
Queue Stats
67W - 43L
1,541 Elo+
Solo
Anubis
Anubis
LoNgJoHnSiLvEr10
Anubis
Level 32
God Stats
8W - 10L
1,477 SR
Queue Stats
168W - 161L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
OOPS_iGuessiCame
Cthulhu
Level 29
God Stats
31W - 23L
1,576 SR
Queue Stats
54W - 65L
1,472 Elo+
Solo
Ares
Ares
RenesAbeast
Ares
Level 27
God Stats
8W - 8L
1,641 SR
Queue Stats
31W - 44L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
zGlitchy
Hou Yi
Level 25
God Stats
5W - 2L
1,884 SR
Queue Stats
39W - 52L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 16
11,460
498
7,944
18,096
19,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
18
6 / 5 / 4
11,626
505
14,912
20,168
11,663
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ProvidingMayhem
Danzaburou
16
3 / 6 / 6
10,961
477
11,915
17,170
5,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
TJDH
Cliodhna
20
13 / 4 / 6
13,452
585
24,652
18,866
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
TheDuctor
Gilgamesh
17
3 / 5 / 6
11,852
515
10,066
17,868
14,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FindRose
Susano
12
4 / 3 / 2
9,050
393
6,404
9,765
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 8 / 11
10,915
475
15,042
23,193
9,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 6 / 6
11,811
514
13,178
20,748
9,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 9
8,469
368
10,207
21,692
27,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
zGlitchy
Hou Yi
17
7 / 5 / 1
10,969
477
13,247
15,838
6,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
50
26
Kills
21
21
Deaths
27
38
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
L
Susano
FindRose
Susano
4
3
2
1.67
W
Anubis
6
5
4
1.6
L
3
8
11
1.06
L
6
6
6
1.5
W
Danzaburou
ProvidingMayhem
Danzaburou
3
6
6
1
L
1
5
9
1.1
W
Cliodhna
TJDH
Cliodhna
13
4
6
4
W
Gilgamesh
TheDuctor
Gilgamesh
3
5
6
1.2
L
Hou Yi
zGlitchy
Hou Yi
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,489
Damage
58,078
92,168
Taken
91,236
58,771
Mitigated
57,298
35,866
Healing
25,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,944
1,166
3,309
3,898
18,096
19,951
668
6,235
11,562
42,439
0
L
Susano
FindRose
Susano
6,404
1,634
0
4,932
9,765
2,957
0
1,590
8,175
0
41,059
W
Anubis
14,912
1,007
629
10,183
20,168
11,663
124
11,044
9,031
74,373
0
L
15,042
1,034
86
9,568
23,193
9,776
406
7,936
15,257
70,097
0
L
13,178
1,505
496
5,256
20,748
9,987
442
5,619
15,129
75,560
0
W
Danzaburou
ProvidingMayhem
Danzaburou
11,915
5,018
935
4,976
17,170
5,493
806
5,639
11,140
208
72,679
L
10,207
453
869
2,581
21,692
27,668
192
5,179
16,513
29,381
0
W
Cliodhna
TJDH
Cliodhna
24,652
2,244
0
6,641
18,866
7,526
0
6,583
12,148
0
107,178
W
Gilgamesh
TheDuctor
Gilgamesh
10,066
2,849
0
5,295
17,868
14,138
1,250
8,387
9,340
0
70,855
L
Hou Yi
zGlitchy
Hou Yi
13,247
2,342
48
1,213
15,838
6,910
814
2,740
13,098
0
70,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,351
Gold Earned
51,214
512
Minions Killed
503
0
Camps Cleared
0
2,001,492
Distance Traveled
1,760,603
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,460
498
53
2
0
365,157
7
L
Susano
9,050
393
76
3
0
251,564
4
W
Anubis
11,626
505
100
4
0
363,191
3
L
Anubis
10,915
475
131
6
0
347,230
7
L
Cthulhu
11,811
514
136
6
0
415,355
4
W
Danzaburou
10,961
477
101
4
0
330,618
1
L
Ares
8,469
368
41
2
0
393,367
4
W
Cliodhna
13,452
585
133
6
0
501,630
1
W
Gilgamesh
11,852
515
125
5
0
440,896
1
L
Hou Yi
10,969
477
119
5
0
353,087
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role