Player Matchup

Skadi
Skadi
TayKey47
Skadi
Level 68
God Stats
10W - 3L
1,957 SR
Queue Stats
133W - 121L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
XxLilXannyxX
Cthulhu
Level 106
God Stats
77W - 60L
1,543 SR
Queue Stats
291W - 294L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
Yami Gado
Zhong Kui
Level 135
God Stats
12W - 9L
1,649 SR
Queue Stats
158W - 130L
1,544 Elo+
Party 1
Team Averages
Level 103
1,716 SR
1,531 Elo+

VS

Team Averages
Level 16
1,412 SR
1,405 Elo+
Medusa
Medusa
BruceBruceWithIT
Medusa
Level 9
God Stats
14W - 16L
1,279 SR
Queue Stats
15W - 19L
1,263 Elo+
Party 2
Ra
Ra
Raizo773
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2
Yemoja
Yemoja
boselly127
Yemoja
Level 16
God Stats
19W - 24L
1,457 SR
Queue Stats
27W - 32L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
TayKey47
Skadi
13
5 / 2 / 13
9,181
765
12,082
8,754
3,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
XxLilXannyxX
Cthulhu
12
7 / 2 / 10
9,765
814
7,447
12,924
14,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Yami Gado
Zhong Kui
14
8 / 1 / 9
9,506
792
12,522
11,025
7,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 3
7,807
651
10,551
13,697
5,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 8 / 2
7,753
646
5,241
8,693
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
boselly127
Yemoja
11
2 / 4 / 2
8,621
718
4,253
14,238
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
20
Kills
5
5
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
1
8
2
0.25
W
Skadi
TayKey47
Skadi
5
2
13
5.75
W
Cthulhu
XxLilXannyxX
Cthulhu
7
2
10
6
W
Zhong Kui
Yami Gado
Zhong Kui
8
1
9
12.5
L
Yemoja
boselly127
Yemoja
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,051
Damage
20,045
32,703
Taken
36,628
25,031
Mitigated
21,494
11,305
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,551
5,974
447
723
13,697
5,207
0
8,442
5,255
0
22,507
L
5,241
849
761
1,034
8,693
3,550
0
6,298
2,395
19,341
0
W
Skadi
TayKey47
Skadi
12,082
5,205
0
2,587
8,754
3,066
1,758
2,161
6,541
0
31,335
W
Cthulhu
XxLilXannyxX
Cthulhu
7,447
610
994
2,707
12,924
14,707
26
2,805
9,869
21,425
0
W
Zhong Kui
Yami Gado
Zhong Kui
12,522
2,108
0
5,017
11,025
7,258
727
4,555
6,294
30,682
0
L
Yemoja
boselly127
Yemoja
4,253
238
113
3,117
14,238
12,737
83
5,975
8,263
14,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
24,181
124
Minions Killed
78
9
Camps Cleared
0
657,874
Distance Traveled
593,129
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,807
651
16
1
0
209,470
1
L
Ra
7,753
646
43
4
0
191,975
1
W
Skadi
9,181
765
46
4
1
208,044
0
W
Cthulhu
9,765
814
33
3
4
238,397
4
W
Zhong Kui
9,506
792
45
4
4
211,433
0
L
Yemoja
8,621
718
19
2
0
191,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role