Player Matchup

Sun Wukong
Sun Wukong
FatherIdiot
Sun Wukong
Level 75
God Stats
3W - 3L
1,500 SR
Queue Stats
176W - 176L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
GrimxFantasy
Baron Samedi
Level 44
God Stats
7W - 8L
1,421 SR
Queue Stats
86W - 133L
1,296 Elo+
Party 1
Cliodhna
Cliodhna
ImShiddinTTV
Cliodhna
Level 49
God Stats
17W - 17L
1,569 SR
Queue Stats
109W - 164L
1,292 Elo+
Party 1
Charybdis
Charybdis
Montage3229
Charybdis
Level 66
God Stats
2W - 4L
1,079 SR
Queue Stats
93W - 135L
1,289 Elo+
Party 1
Artio
Artio
here2styalive
Artio
Level 64
God Stats
16W - 17L
1,458 SR
Queue Stats
240W - 306L
1,324 Elo+
Solo
Team Averages
Level 60
1,405 SR
1,318 Elo+

VS

Team Averages
Level 91
1,405 SR
1,354 Elo+
Cerberus
Cerberus
Hellbornmage
Cerberus
Level 45
God Stats
19W - 24L
1,313 SR
Queue Stats
169W - 162L
1,269 Elo+
Solo
Da Ji
Da Ji
I DCXC I
Da Ji
Level 69
God Stats
4W - 5L
1,382 SR
Queue Stats
402W - 397L
1,380 Elo+
Party 2
Nu Wa
Nu Wa
MermaidMama219
Nu Wa
Level 129
God Stats
17W - 15L
1,562 SR
Queue Stats
1,053W - 1,682L
1,334 Elo+
Solo
Skadi
Skadi
bleumastadon
Skadi
Level 107
God Stats
4W - 8L
1,284 SR
Queue Stats
88W - 112L
1,399 Elo+
Solo
Mulan
Mulan
xTENSAZANG3TSUx
Mulan
Level 105
God Stats
59W - 56L
1,484 SR
Queue Stats
605W - 592L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FatherIdiot
Sun Wukong
16
0 / 3 / 6
10,623
506
6,116
13,928
8,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
GrimxFantasy
Baron Samedi
17
6 / 2 / 10
11,302
538
8,709
12,961
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
ImShiddinTTV
Cliodhna
17
13 / 4 / 5
11,852
564
16,276
12,960
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Montage3229
Charybdis
16
8 / 3 / 7
11,304
538
13,286
12,644
3,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 1 / 14
9,838
468
5,361
19,614
19,027
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hellbornmage
Cerberus
12
1 / 6 / 2
8,154
388
5,112
16,065
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
I DCXC I
Da Ji
13
2 / 9 / 4
8,477
404
8,199
14,081
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 7 / 2
10,502
500
18,436
13,130
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 3
7,792
371
4,816
7,985
1,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 3
10,267
489
8,704
16,539
16,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
29
Kills
13
13
Deaths
29
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FatherIdiot
Sun Wukong
0
3
6
1
W
Baron Samedi
GrimxFantasy
Baron Samedi
6
2
10
5.5
L
Cerberus
Hellbornmage
Cerberus
1
6
2
0.33
L
Da Ji
I DCXC I
Da Ji
2
9
4
0.44
W
Cliodhna
ImShiddinTTV
Cliodhna
13
4
5
3.88
L
6
7
2
1
W
Charybdis
Montage3229
Charybdis
8
3
7
3.83
L
1
4
3
0.63
W
2
1
14
9
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,748
Damage
45,267
72,107
Taken
67,800
42,146
Mitigated
40,004
22,409
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FatherIdiot
Sun Wukong
6,116
1,219
0
2,385
13,928
8,458
643
2,831
10,889
0
57,912
W
Baron Samedi
GrimxFantasy
Baron Samedi
8,709
1,939
987
5,215
12,961
5,373
2,607
6,350
6,146
66,850
0
L
Cerberus
Hellbornmage
Cerberus
5,112
286
406
4,769
16,065
14,269
0
4,346
11,719
28,828
0
L
Da Ji
I DCXC I
Da Ji
8,199
1,357
0
1,682
14,081
4,753
0
3,628
10,453
0
43,282
W
Cliodhna
ImShiddinTTV
Cliodhna
16,276
3,624
0
2,968
12,960
5,850
1,845
2,496
10,292
0
66,497
L
18,436
3,065
0
2,170
13,130
3,391
710
4,400
8,730
64,629
0
W
Charybdis
Montage3229
Charybdis
13,286
7,273
0
4,011
12,644
3,438
4,515
5,293
7,219
0
73,516
L
4,816
2,153
0
590
7,985
1,568
0
1,370
6,615
0
29,626
W
5,361
278
1,730
5,113
19,614
19,027
192
5,297
14,013
38,890
0
L
8,704
605
0
6,300
16,539
16,023
100
326
16,213
0
70,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,919
Gold Earned
45,192
485
Minions Killed
454
0
Camps Cleared
0
1,974,942
Distance Traveled
1,654,673
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,623
506
111
5
0
418,885
0
W
Baron Samedi
11,302
538
125
6
0
338,981
11
L
Cerberus
8,154
388
64
3
0
341,914
8
L
Da Ji
8,477
404
68
3
0
321,161
0
W
Cliodhna
11,852
564
88
4
0
452,454
0
L
Nu Wa
10,502
500
112
5
0
319,255
6
W
Charybdis
11,304
538
111
5
0
365,405
4
L
Skadi
7,792
371
59
3
0
346,313
2
W
Artio
9,838
468
50
2
0
399,217
4
L
Mulan
10,267
489
151
7
0
326,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role