Player Matchup

Neith
Neith
SEDFRL
Neith
Level 28
God Stats
3W - 1L
1,922 SR
Queue Stats
56W - 85L
1,259 Elo+
Solo
Bellona
Bellona
Softsminkybo
Bellona
Level 23
God Stats
1W - 0L
1,440 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
ponenix
Loki
Level 23
God Stats
5W - 5L
1,513 SR
Queue Stats
8W - 10L
1,301 Elo+
Solo
Yemoja
Yemoja
recarri
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,195 Elo+
Solo
Hel
Hel
tabakosss
Hel
Level 12
God Stats
1W - 1L
1,280 SR
Queue Stats
11W - 13L
1,277 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,307 Elo+

VS

Team Averages
Level 13
1,467 SR
1,331 Elo+
Anhur
Anhur
JIF Creamy
Anhur
Level 28
God Stats
14W - 12L
1,476 SR
Queue Stats
187W - 209L
1,299 Elo+
Solo
Olorun
Olorun
Lord_Nemo15
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Solo
Ymir
Ymir
Tam_not_Sam
Ymir
Level 13
God Stats
1W - 1L
1,465 SR
Queue Stats
4W - 5L
1,526 Elo+
Solo
Guan Yu
Guan Yu
ampxamp23
Guan Yu
Level 13
God Stats
0W - 1L
1,394 SR
Queue Stats
2W - 7L
1,146 Elo+
Solo
Fenrir
Fenrir
december_eight
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SEDFRL
Neith
17
11 / 4 / 7
12,171
529
24,455
18,253
6,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Softsminkybo
Bellona
17
16 / 1 / 7
12,614
548
26,258
21,144
21,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
ponenix
Loki
20
4 / 2 / 3
12,910
561
5,289
19,403
8,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
recarri
Yemoja
6
0 / 5 / 1
7,651
333
605
6,156
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 5 / 17
10,117
440
5,769
11,929
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
9 / 9 / 4
12,083
525
14,236
23,637
8,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
9
1 / 5 / 3
7,649
333
5,536
11,831
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 9 / 6
10,554
459
10,134
24,551
22,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
ampxamp23
Guan Yu
15
2 / 9 / 3
9,647
419
4,717
21,350
19,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 0 / 2
6,203
270
24
557
157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
32
Kills
16
17
Deaths
32
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
9
9
4
1.22
L
Olorun
1
5
3
0.5
W
Neith
SEDFRL
Neith
11
4
7
3.63
W
Bellona
Softsminkybo
Bellona
16
1
7
19.5
L
4
9
6
0.78
L
Guan Yu
ampxamp23
Guan Yu
2
9
3
0.39
L
0
0
2
1
W
Loki
ponenix
Loki
4
2
3
2.75
W
Yemoja
recarri
Yemoja
0
5
1
0.1
W
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,376
Damage
34,647
76,885
Taken
81,926
43,533
Mitigated
54,610
31,394
Healing
15,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
14,236
10,028
0
3,701
23,637
8,985
1,415
1,294
22,343
0
66,417
L
Olorun
5,536
2,208
228
4,934
11,831
3,748
1,235
632
11,199
23,050
0
W
Neith
SEDFRL
Neith
24,455
16,841
452
5,138
18,253
6,880
6,328
4,604
13,649
0
83,261
W
Bellona
Softsminkybo
Bellona
26,258
12,308
0
4,651
21,144
21,872
448
4,896
16,248
6,480
68,802
L
10,134
951
0
1,375
24,551
22,384
0
2,569
21,982
28,987
0
L
Guan Yu
ampxamp23
Guan Yu
4,717
1,440
964
4,097
21,350
19,336
0
3,747
17,603
0
46,785
L
24
0
0
50
557
157
0
46
511
0
2,134
W
Loki
ponenix
Loki
5,289
3,079
0
9,633
19,403
8,262
713
1,589
17,814
0
110,690
W
Yemoja
recarri
Yemoja
605
0
10
257
6,156
2,911
154
1,404
4,752
4,500
0
W
5,769
1,187
6,059
5,194
11,929
3,608
913
3,177
8,752
18,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,463
Gold Earned
46,136
420
Minions Killed
258
0
Camps Cleared
0
1,655,209
Distance Traveled
1,325,192
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,083
525
96
4
0
358,540
1
L
Olorun
7,649
333
44
2
0
224,116
2
W
Neith
12,171
529
117
5
0
354,449
0
W
Bellona
12,614
548
100
4
0
488,835
0
L
Ymir
10,554
459
31
1
0
344,681
0
L
Guan Yu
9,647
419
81
4
0
361,669
1
L
Fenrir
6,203
270
6
0
0
36,186
0
W
Loki
12,910
561
173
8
0
396,771
0
W
Yemoja
7,651
333
11
0
0
154,166
3
W
Hel
10,117
440
19
1
0
260,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role