Player Matchup

Olorun
Olorun
Grogou
Olorun
Level 158
God Stats
1W - 2L
1,459 SR
Queue Stats
138W - 129L
1,506 Elo+
Solo
Charybdis
Charybdis
ahah123
Charybdis
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 17L
1,288 Elo+
Solo
Chaac
Chaac
sgt-Te4-BaggeR--
Chaac
Level 140
God Stats
34W - 34L
1,510 SR
Queue Stats
334W - 298L
1,473 Elo+
Solo
Team Averages
Level 104
1,490 SR
1,423 Elo+

VS

Team Averages
Level 44
1,468 SR
1,439 Elo+
Kukulkan
Kukulkan
Albert7831
Kukulkan
Level 5
God Stats
4W - 14L
1,251 SR
Queue Stats
4W - 15L
1,300 Elo+
Solo
Cthulhu
Cthulhu
KrasnayZarya
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,357 Elo+
Solo
Persephone
Persephone
Richie Chill624
Persephone
Level 117
God Stats
2W - 5L
1,654 SR
Queue Stats
129W - 79L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Grogou
Olorun
17
10 / 4 / 10
13,619
757
27,472
16,704
7,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
ahah123
Charybdis
16
9 / 3 / 9
13,113
729
13,657
14,107
5,731
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
7 / 2 / 16
13,421
746
19,658
24,085
26,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Albert7831
Kukulkan
16
3 / 9 / 4
12,275
682
5,781
14,465
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
KrasnayZarya
Cthulhu
12
1 / 13 / 4
10,106
561
8,221
30,007
25,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
Richie Chill624
Persephone
16
4 / 4 / 5
13,245
736
20,680
21,327
6,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
26
Kills
8
9
Deaths
26
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Albert7831
Kukulkan
3
9
4
0.56
W
Olorun
Grogou
Olorun
10
4
10
3.75
L
Cthulhu
KrasnayZarya
Cthulhu
1
13
4
0.23
L
Persephone
Richie Chill624
Persephone
4
4
5
1.63
W
Charybdis
ahah123
Charybdis
9
3
9
4.5
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,787
Damage
34,682
54,896
Taken
65,799
39,477
Mitigated
36,785
17,363
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Albert7831
Kukulkan
5,781
0
44
175
14,465
4,664
0
5,624
8,468
38,884
0
W
Olorun
Grogou
Olorun
27,472
13,130
645
4,727
16,704
7,674
2,452
12,980
2,935
67,175
0
L
Cthulhu
KrasnayZarya
Cthulhu
8,221
641
0
1,142
30,007
25,393
0
14,949
14,384
25,627
0
L
Persephone
Richie Chill624
Persephone
20,680
503
56
3,109
21,327
6,728
0
7,386
13,241
42,588
0
W
Charybdis
ahah123
Charybdis
13,657
6,383
0
2,046
14,107
5,731
463
8,875
4,519
0
59,306
W
19,658
2,810
0
9,945
24,085
26,072
643
11,108
11,863
0
50,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,153
Gold Earned
35,626
221
Minions Killed
165
11
Camps Cleared
3
959,284
Distance Traveled
867,772
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,275
682
86
5
1
284,266
0
W
Olorun
13,619
757
88
5
3
293,547
0
L
Cthulhu
10,106
561
25
1
1
264,024
1
L
Persephone
13,245
736
54
3
1
319,482
2
W
Charybdis
13,113
729
67
4
6
316,457
1
W
Chaac
13,421
746
66
4
2
349,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role