Player Matchup

Cliodhna
Cliodhna
Spoccifi
Cliodhna
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 150L
1,474 Elo+
Solo
Kukulkan
Kukulkan
elcharmin
Kukulkan
Level 68
God Stats
5W - 2L
1,777 SR
Queue Stats
89W - 114L
1,390 Elo+
Party 2
Horus
Horus
panchitolevi
Horus
Level 146
God Stats
9W - 7L
1,602 SR
Queue Stats
76W - 84L
1,614 Elo+
Party 2
Team Averages
Level 94
1,626 SR
1,493 Elo+

VS

Team Averages
Level 65
1,554 SR
1,420 Elo+
Cupid
Cupid
PureSamurai
Cupid
Level 22
God Stats
12W - 21L
1,423 SR
Queue Stats
13W - 24L
1,245 Elo+
Party 1
Merlin
Merlin
Screaming
Merlin
Level 155
God Stats
0W - 2L
1,740 SR
Queue Stats
53W - 22L
1,823 Elo+
Solo
Cthulhu
Cthulhu
TrueSamurai
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Spoccifi
Cliodhna
17
8 / 5 / 8
13,293
739
23,084
14,836
5,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
elcharmin
Kukulkan
17
5 / 3 / 12
12,593
700
12,917
10,870
3,965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 4 / 13
12,018
668
13,369
19,349
20,194
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
12,030
668
6,910
20,341
5,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Screaming
Merlin
18
9 / 2 / 1
13,492
750
20,808
13,904
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
TrueSamurai
Cthulhu
14
0 / 10 / 7
10,889
605
6,569
22,042
21,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
18
Kills
12
12
Deaths
18
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
Merlin
Screaming
Merlin
9
2
1
4.75
W
Cliodhna
Spoccifi
Cliodhna
8
5
8
2.4
L
Cthulhu
TrueSamurai
Cthulhu
0
10
7
0.35
W
Kukulkan
elcharmin
Kukulkan
5
3
12
3.67
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,370
Damage
34,287
45,055
Taken
56,287
29,911
Mitigated
32,393
10,971
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,910
4,261
343
2,737
20,341
5,562
723
6,205
14,136
0
21,791
L
Merlin
Screaming
Merlin
20,808
1,021
304
2,836
13,904
5,142
400
1,826
12,078
83,084
0
W
Cliodhna
Spoccifi
Cliodhna
23,084
2,535
697
2,474
14,836
5,752
203
8,133
6,122
0
59,069
L
Cthulhu
TrueSamurai
Cthulhu
6,569
1,068
0
926
22,042
21,689
0
5,523
16,519
14,801
0
W
Kukulkan
elcharmin
Kukulkan
12,917
457
0
1,388
10,870
3,965
1,360
7,764
2,599
61,218
0
W
13,369
6,739
1,611
4,801
19,349
20,194
945
9,886
8,414
274
29,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,904
Gold Earned
36,411
215
Minions Killed
214
7
Camps Cleared
9
1,012,861
Distance Traveled
904,166
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,030
668
44
2
0
304,106
0
L
Merlin
13,492
750
149
8
9
318,853
5
W
Cliodhna
13,293
739
74
4
7
335,281
0
L
Cthulhu
10,889
605
21
1
0
281,207
0
W
Kukulkan
12,593
700
133
7
0
331,460
1
W
Horus
12,018
668
8
0
0
346,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role