Player Matchup

Ymir
Ymir
Berserk420Qc
Ymir
Level 66
God Stats
4W - 1L
1,603 SR
Queue Stats
69W - 83L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
Mazmune34
Baron Samedi
Level 155
God Stats
2W - 0L
1,504 SR
Queue Stats
115W - 129L
1,434 Elo+
Solo
Chiron
Chiron
SweetDreamz7759
Chiron
Level 87
God Stats
2W - 3L
1,202 SR
Queue Stats
161W - 206L
1,348 Elo+
Party 1
Team Averages
Level 103
1,436 SR
1,378 Elo+

VS

Team Averages
Level 64
1,340 SR
1,354 Elo+
Olorun
Olorun
Johnathan1414
Olorun
Level 60
God Stats
1W - 4L
1,061 SR
Queue Stats
44W - 86L
1,318 Elo+
Party 2
Bastet
Bastet
SkeletalCoder55
Bastet
Level 48
God Stats
5W - 5L
1,582 SR
Queue Stats
256W - 298L
1,424 Elo+
Solo
Sylvanus
Sylvanus
WorkingQuasar71
Sylvanus
Level 85
God Stats
3W - 7L
1,378 SR
Queue Stats
43W - 84L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 10
10,604
884
10,160
13,566
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Mazmune34
Baron Samedi
12
3 / 2 / 9
8,237
686
7,636
9,217
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
9 / 1 / 8
9,760
813
14,153
8,533
2,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
7,844
654
5,248
12,785
5,123
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 6 / 2
8,517
710
12,447
12,181
3,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
12
1 / 7 / 3
8,361
697
5,912
16,424
16,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
21
Kills
5
5
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
L
1
8
2
0.25
W
Baron Samedi
Mazmune34
Baron Samedi
3
2
9
3.75
L
3
6
2
0.67
W
9
1
8
13
L
Sylvanus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,949
Damage
23,607
31,316
Taken
41,390
20,813
Mitigated
25,103
10,701
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,160
2,111
0
2,424
13,566
14,179
439
6,745
6,821
28,988
0
L
5,248
2,688
644
1,163
12,785
5,123
0
7,183
5,602
20,113
0
W
Baron Samedi
Mazmune34
Baron Samedi
7,636
533
2,022
2,955
9,217
3,793
422
3,547
5,670
24,650
0
L
12,447
2,138
0
2,213
12,181
3,979
0
3,639
8,542
0
28,288
W
14,153
3,464
1,062
2,238
8,533
2,841
1,983
1,295
7,238
0
36,715
L
Sylvanus
5,912
1,670
1,475
3,856
16,424
16,001
108
7,343
9,081
15,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
24,722
139
Minions Killed
84
5
Camps Cleared
5
642,337
Distance Traveled
523,721
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,604
884
51
4
3
205,670
0
L
Olorun
7,844
654
33
3
1
155,421
0
W
Baron Samedi
8,237
686
29
2
2
209,673
8
L
Bastet
8,517
710
24
2
4
213,337
2
W
Chiron
9,760
813
59
5
0
226,994
2
L
Sylvanus
8,361
697
27
2
0
154,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role