Player Matchup

Ne Zha
Ne Zha
Don3zo
Ne Zha
Level 87
God Stats
28W - 42L
1,408 SR
Queue Stats
392W - 722L
1,225 Elo+
Party 2
Skadi
Skadi
Kyuubi-AnToN
Skadi
Level 149
God Stats
6W - 14L
1,421 SR
Queue Stats
693W - 1,112L
1,236 Elo+
Party 2
Terra
Terra
Snuffulufugiss
Terra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 252L
1,207 Elo+
Party 2
Team Averages
Level 99
1,443 SR
1,223 Elo+

VS

Team Averages
Level 70
1,517 SR
1,457 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
YarcXela
Sol
Level 85
God Stats
4W - 0L
1,550 SR
Queue Stats
134W - 177L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
lllIIl-l-IIIlll
Gilgamesh
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 8L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Don3zo
Ne Zha
7
0 / 9 / 0
5,016
627
2,144
8,727
2,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 6 / 0
6,125
766
3,670
7,608
2,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 5 / 0
5,546
693
1,794
10,086
8,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 0 / 13
6,945
868
6,826
4,432
1,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 0 / 12
7,557
945
4,759
3,955
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
lllIIl-l-IIIlll
Gilgamesh
13
13 / 1 / 6
8,519
1,065
10,997
7,537
7,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
51
1
Kills
20
20
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
13
8.5
L
Ne Zha
Don3zo
Ne Zha
0
9
0
0
L
1
6
0
0.17
L
0
5
0
0
W
5
0
12
11
W
Gilgamesh
lllIIl-l-IIIlll
Gilgamesh
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,608
Damage
22,582
26,421
Taken
15,924
13,440
Mitigated
10,636
2,712
Healing
3,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,826
1,855
0
1,750
4,432
1,444
1,322
316
4,116
0
22,683
L
Ne Zha
Don3zo
Ne Zha
2,144
575
0
292
8,727
2,380
0
1,019
7,708
0
8,545
L
3,670
1,171
0
0
7,608
2,692
0
346
7,262
0
18,713
L
1,794
569
311
2,109
10,086
8,368
0
3,115
6,971
5,925
0
W
4,759
2,320
0
1,596
3,955
1,947
1,100
781
3,174
16,248
2,070
W
Gilgamesh
lllIIl-l-IIIlll
Gilgamesh
10,997
5,447
0
575
7,537
7,245
351
1,374
6,163
0
30,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,687
Gold Earned
23,021
77
Minions Killed
103
0
Camps Cleared
9
402,890
Distance Traveled
468,222
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,945
868
31
4
3
164,534
0
L
Ne Zha
5,016
627
22
3
0
138,771
1
L
Skadi
6,125
766
44
6
0
125,195
0
L
Terra
5,546
693
11
1
0
138,924
0
W
Sol
7,557
945
33
4
1
148,144
5
W
Gilgamesh
8,519
1,065
39
5
5
155,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role