Player Matchup

Bacchus
Bacchus
Maladroit1284
Bacchus
Level 15
God Stats
2W - 3L
1,566 SR
Queue Stats
7W - 17L
1,309 Elo+
Party 1
Loki
Loki
OcZ Lavi
Loki
Level 14
God Stats
3W - 6L
1,295 SR
Queue Stats
40W - 50L
1,250 Elo+
Solo
Neith
Neith
ZombiexMeg
Neith
Level 64
God Stats
12W - 22L
1,354 SR
Queue Stats
51W - 80L
1,233 Elo+
Party 1
Team Averages
Level 31
1,405 SR
1,264 Elo+

VS

Team Averages
Level 29
1,527 SR
1,399 Elo+
Hachiman
Hachiman
Anarchy_Solis19
Hachiman
Level 23
God Stats
6W - 10L
1,455 SR
Queue Stats
6W - 10L
1,116 Elo+
Solo
Ravana
Ravana
Check4Traps
Ravana
Level 41
God Stats
2W - 0L
1,458 SR
Queue Stats
67W - 54L
1,493 Elo+
Party 2
Achilles
Achilles
xDaddyTunax
Achilles
Level 24
God Stats
5W - 3L
1,667 SR
Queue Stats
39W - 22L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 5 / 2
7,064
706
3,974
11,528
9,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
9
1 / 9 / 2
6,217
622
2,852
9,153
2,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
9
1 / 8 / 2
6,652
665
4,274
9,153
2,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
5 / 0 / 12
8,391
839
7,657
4,924
1,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
12
8 / 3 / 8
8,619
862
9,908
8,467
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
xDaddyTunax
Achilles
12
9 / 1 / 10
8,844
884
8,610
11,801
11,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
22
22
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
5
0
12
11
W
Ravana
8
3
8
4
L
Bacchus
1
5
2
0.4
L
Loki
1
9
2
0.22
L
Neith
1
8
2
0.25
W
Achilles
xDaddyTunax
Achilles
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,100
Damage
26,175
29,834
Taken
25,192
14,235
Mitigated
17,801
1,475
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
7,657
3,050
0
1,025
4,924
1,695
688
1,264
3,660
0
21,550
W
Ravana
9,908
3,242
0
2,133
8,467
4,980
152
778
7,689
105
30,485
L
Bacchus
3,974
686
165
240
11,528
9,245
0
1,022
10,506
10,172
0
L
Loki
2,852
625
0
0
9,153
2,428
0
566
8,587
0
9,710
L
Neith
4,274
1,810
168
902
9,153
2,562
0
431
8,722
0
11,421
W
Achilles
xDaddyTunax
Achilles
8,610
1,211
0
2,207
11,801
11,126
868
2,016
9,785
7,183
15,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,933
Gold Earned
25,854
32
Minions Killed
113
1
Camps Cleared
6
428,912
Distance Traveled
571,425
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,391
839
43
4
0
161,824
0
W
Ravana
8,619
862
44
4
5
191,432
3
L
Bacchus
7,064
706
7
1
1
143,382
0
L
Loki
6,217
622
6
1
0
158,065
0
L
Neith
6,652
665
19
2
0
127,465
4
W
Achilles
8,844
884
26
3
1
218,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role