Player Matchup

Bellona
Bellona
ChugtheNug
Bellona
Level 27
God Stats
2W - 1L
1,623 SR
Queue Stats
14W - 6L
1,610 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SaintPatrick459
Morgan Le Fay
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,765 Elo+
Party 3
Medusa
Medusa
SweatyCasual967
Medusa
Level 23
God Stats
1W - 1L
1,358 SR
Queue Stats
25W - 8L
1,890 Elo+
Party 2
Loki
Loki
ThatBoyFaded
Loki
Level 28
God Stats
3W - 0L
1,787 SR
Queue Stats
105W - 106L
1,451 Elo+
Party 2
Tiamat
Tiamat
unitedhcks
Tiamat
Level 28
God Stats
54W - 44L
1,572 SR
Queue Stats
272W - 281L
1,536 Elo+
Solo
Team Averages
Level 23
1,568 SR
1,650 Elo+

VS

Team Averages
Level 26
1,430 SR
1,529 Elo+
Geb
Geb
Andree1177
Geb
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,621 Elo+
Solo
Nemesis
Nemesis
CityWokSenpai
Nemesis
Level 19
God Stats
1W - 2L
1,336 SR
Queue Stats
42W - 46L
1,540 Elo+
Party 1
Neith
Neith
Darkarx15
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
Legendarisk777
Poseidon
Level 21
God Stats
0W - 2L
1,313 SR
Queue Stats
12W - 17L
1,451 Elo+
Party 1
Fenrir
Fenrir
RubberQuacky
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChugtheNug
Bellona
10
6 / 1 / 2
6,238
693
5,765
4,636
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SaintPatrick459
Morgan Le Fay
9
3 / 2 / 2
5,779
642
3,767
6,318
2,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 1 / 0
4,822
536
3,312
4,408
1,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 3
5,016
557
832
3,025
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
unitedhcks
Tiamat
8
0 / 1 / 2
4,727
525
2,503
4,325
2,238
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
4,328
481
1,557
5,505
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
8
1 / 3 / 1
5,098
566
2,241
5,373
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Darkarx15
Neith
8
1 / 1 / 1
4,630
514
2,425
4,509
1,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
10
2 / 3 / 0
5,587
621
1,752
4,968
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
1 / 1 / 1
4,842
538
1,978
5,073
1,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
6
6
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Bellona
ChugtheNug
Bellona
6
1
2
7
L
Nemesis
1
3
1
0.5
L
Neith
Darkarx15
Neith
1
1
1
1.5
L
Poseidon
2
3
0
0.67
L
Fenrir
1
1
1
1.5
W
Morgan Le Fay
SaintPatrick459
Morgan Le Fay
3
2
2
2
W
2
1
0
2
W
1
1
3
2.5
W
Tiamat
unitedhcks
Tiamat
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,179
Damage
9,953
22,712
Taken
25,428
9,682
Mitigated
9,019
6,793
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,557
144
0
1,007
5,505
2,430
0
490
5,015
9,458
0
W
Bellona
ChugtheNug
Bellona
5,765
2,183
0
648
4,636
2,795
0
1,205
3,417
0
21,321
L
Nemesis
2,241
964
0
1,266
5,373
2,156
0
1,123
4,250
0
20,661
L
Neith
Darkarx15
Neith
2,425
733
0
1,952
4,509
1,196
0
1,450
3,059
0
22,798
L
Poseidon
1,752
268
0
768
4,968
1,457
70
2,154
2,814
26,260
0
L
Fenrir
1,978
77
0
1,305
5,073
1,780
0
1,053
4,020
0
8,127
W
Morgan Le Fay
SaintPatrick459
Morgan Le Fay
3,767
324
451
2,021
6,318
2,509
469
1,348
4,753
19,061
0
W
3,312
672
0
745
4,408
1,111
640
152
4,256
0
28,745
W
832
0
0
822
3,025
1,029
0
458
2,549
0
19,310
W
Tiamat
unitedhcks
Tiamat
2,503
252
0
2,106
4,325
2,238
34
49
4,276
18,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
24,485
202
Minions Killed
208
0
Camps Cleared
0
890,144
Distance Traveled
847,366
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,328
481
19
2
0
124,093
0
W
Bellona
6,238
693
44
5
0
176,851
0
L
Nemesis
5,098
566
46
5
0
180,796
0
L
Neith
4,630
514
50
6
0
166,837
0
L
Poseidon
5,587
621
77
9
0
182,366
3
L
Fenrir
4,842
538
16
2
0
193,274
4
W
Morgan Le Fay
5,779
642
32
4
0
160,520
4
W
Medusa
4,822
536
49
5
0
174,798
1
W
Loki
5,016
557
37
4
0
204,163
0
W
Tiamat
4,727
525
40
4
0
173,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role