Player Matchup

Cthulhu
Cthulhu
FullMetalCoats
Cthulhu
Level 142
God Stats
3W - 4L
1,569 SR
Queue Stats
3W - 9L
1,346 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HisokaFlow
Tsukuyomi
Level 59
God Stats
10W - 15L
1,410 SR
Queue Stats
55W - 55L
1,497 Elo+
Solo
Kukulkan
Kukulkan
ImHighDude
Kukulkan
Level 122
God Stats
2W - 3L
1,633 SR
Queue Stats
7W - 20L
1,303 Elo+
Party 3
Horus
Horus
NaTerTaTer6492
Horus
Level 142
God Stats
3W - 4L
1,673 SR
Queue Stats
13W - 25L
1,465 Elo+
Party 3
Bastet
Bastet
Sir CorrSpec
Bastet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 110
1,557 SR
1,422 Elo+

VS

Team Averages
Level 122
1,581 SR
1,507 Elo+
Discordia
Discordia
 
Discordia
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DuckTheChicken
Cliodhna
Level 99
God Stats
4W - 9L
1,461 SR
Queue Stats
44W - 56L
1,476 Elo+
Party 1
The Morrigan
The Morrigan
PhatAssDom
The Morrigan
Level 153
God Stats
0W - 1L
1,826 SR
Queue Stats
58W - 58L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
Vash_Trigun_95
Gilgamesh
Level 118
God Stats
1W - 2L
1,621 SR
Queue Stats
191W - 195L
1,510 Elo+
Party 2
Charybdis
Charybdis
war_skull_20
Charybdis
Level 128
God Stats
1W - 5L
1,498 SR
Queue Stats
59W - 61L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 12
12,099
864
13,910
23,785
20,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
HisokaFlow
Tsukuyomi
18
4 / 6 / 5
11,350
811
10,190
16,715
6,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ImHighDude
Kukulkan
18
6 / 2 / 8
11,736
838
14,666
7,858
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 14
9,845
703
8,873
22,111
24,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
15
2 / 5 / 5
9,680
691
3,486
14,065
12,386
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 3 / 4
8,522
609
10,084
7,648
2,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
16
4 / 2 / 8
10,735
767
16,122
11,744
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

The Morrigan
PhatAssDom
The Morrigan
15
1 / 6 / 6
9,006
643
6,906
11,283
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Vash_Trigun_95
Gilgamesh
17
5 / 4 / 3
10,655
761
8,291
15,123
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
war_skull_20
Charybdis
18
6 / 3 / 7
11,776
841
22,067
14,528
6,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
45
18
Kills
17
17
Deaths
18
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
4
1
L
Cliodhna
4
2
8
4
W
5
0
12
11
W
Tsukuyomi
HisokaFlow
Tsukuyomi
4
6
5
1.08
W
Kukulkan
ImHighDude
Kukulkan
6
2
8
5
W
1
4
14
2
L
The Morrigan
PhatAssDom
The Morrigan
1
6
6
0.67
W
Bastet
2
5
5
0.9
L
Gilgamesh
Vash_Trigun_95
Gilgamesh
5
4
3
1.63
L
Charybdis
war_skull_20
Charybdis
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,125
Damage
63,470
84,534
Taken
60,326
67,739
Mitigated
26,190
33,692
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,084
383
0
1,201
7,648
2,572
0
3,759
3,889
24,675
0
L
Cliodhna
16,122
245
0
3,388
11,744
4,682
0
7,010
4,734
0
27,728
W
13,910
988
2,813
8,257
23,785
20,747
1,038
5,732
18,053
37,692
0
W
Tsukuyomi
HisokaFlow
Tsukuyomi
10,190
2,642
0
2,749
16,715
6,878
570
2,695
14,020
0
47,280
W
Kukulkan
ImHighDude
Kukulkan
14,666
1,117
0
114
7,858
3,463
1,557
2,236
5,622
55,228
0
W
8,873
3,471
8,741
9,941
22,111
24,265
136
2,778
19,333
0
21,170
L
The Morrigan
PhatAssDom
The Morrigan
6,906
920
175
628
11,283
3,685
0
6,297
4,986
27,356
1,011
W
Bastet
3,486
1,334
674
403
14,065
12,386
903
3,717
10,348
0
18,999
L
Gilgamesh
Vash_Trigun_95
Gilgamesh
8,291
2,029
0
355
15,123
9,027
50
6,646
8,477
145
25,208
L
Charybdis
war_skull_20
Charybdis
22,067
14,665
0
4,661
14,528
6,224
0
5,211
9,317
0
53,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,710
Gold Earned
50,694
304
Minions Killed
272
11
Camps Cleared
6
1,376,997
Distance Traveled
1,277,093
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,522
609
40
3
0
259,764
4
L
Cliodhna
10,735
767
38
3
1
309,054
5
W
Cthulhu
12,099
864
61
4
1
296,064
0
W
Tsukuyomi
11,350
811
75
5
5
268,885
1
W
Kukulkan
11,736
838
108
8
2
254,580
6
W
Horus
9,845
703
33
2
2
281,597
4
L
The Morrigan
9,006
643
46
3
0
213,779
1
W
Bastet
9,680
691
27
2
1
275,871
0
L
Gilgamesh
10,655
761
48
3
3
271,090
0
L
Charybdis
11,776
841
100
7
2
223,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role