Player Matchup

Baron Samedi
Baron Samedi
JakobMilkman
Baron Samedi
Level 91
God Stats
3W - 0L
1,512 SR
Queue Stats
38W - 25L
1,550 Elo+
Party 1
Cliodhna
Cliodhna
MrSpankinRankin
Cliodhna
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 71L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RektEmRalph
Kumbhakarna
Level 107
God Stats
11W - 15L
1,344 SR
Queue Stats
77W - 78L
1,465 Elo+
Party 1
Team Averages
Level 88
1,452 SR
1,515 Elo+

VS

Team Averages
Level 62
1,325 SR
1,473 Elo+
Guan Yu
Guan Yu
Noble 066
Guan Yu
Level 27
God Stats
0W - 2L
1,237 SR
Queue Stats
20W - 18L
1,619 Elo+
Solo
The Morrigan
The Morrigan
StankPuh
The Morrigan
Level 80
God Stats
0W - 2L
1,228 SR
Queue Stats
122W - 134L
1,398 Elo+
Party 2
Susano
Susano
WiiMotionPluss
Susano
Level 79
God Stats
5W - 11L
1,510 SR
Queue Stats
168W - 175L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JakobMilkman
Baron Samedi
17
18 / 1 / 6
12,472
831
17,160
11,892
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
12
2 / 4 / 11
9,638
643
7,688
10,929
3,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
RektEmRalph
Kumbhakarna
16
5 / 2 / 20
11,268
751
10,913
18,750
27,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Noble 066
Guan Yu
13
1 / 6 / 5
9,147
610
3,994
14,881
12,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
StankPuh
The Morrigan
13
4 / 11 / 2
10,152
677
10,795
11,311
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 8 / 4
9,087
606
11,452
16,359
4,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
25
Kills
7
7
Deaths
25
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JakobMilkman
Baron Samedi
18
1
6
21
W
Cliodhna
2
4
11
1.88
L
Guan Yu
Noble 066
Guan Yu
1
6
5
0.58
W
Kumbhakarna
RektEmRalph
Kumbhakarna
5
2
20
7.5
L
The Morrigan
StankPuh
The Morrigan
4
11
2
0.45
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,761
Damage
26,241
41,571
Taken
42,551
37,467
Mitigated
21,094
11,631
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JakobMilkman
Baron Samedi
17,160
2,676
2,302
3,692
11,892
6,177
1,142
2,423
9,344
45,083
0
W
Cliodhna
7,688
845
285
926
10,929
3,935
1,120
1,703
9,046
0
30,187
L
Guan Yu
Noble 066
Guan Yu
3,994
867
867
2,863
14,881
12,580
0
9,819
4,443
0
22,835
W
Kumbhakarna
RektEmRalph
Kumbhakarna
10,913
1,418
676
3,750
18,750
27,355
278
3,888
14,519
31,025
0
L
The Morrigan
StankPuh
The Morrigan
10,795
1,290
0
55
11,311
3,638
0
7,320
3,540
19,487
4,861
L
11,452
396
0
0
16,359
4,876
0
10,238
5,713
0
27,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
28,386
150
Minions Killed
99
4
Camps Cleared
4
809,656
Distance Traveled
680,083
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,472
831
63
4
1
268,046
3
W
Cliodhna
9,638
643
41
3
2
271,837
0
L
Guan Yu
9,147
610
46
3
1
246,762
2
W
Kumbhakarna
11,268
751
46
3
1
269,773
0
L
The Morrigan
10,152
677
23
2
2
205,217
1
L
Susano
9,087
606
30
2
1
228,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role