Player Matchup

Thor
Thor
CaldoMaggi6042
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
1,589 Elo+
Solo
Medusa
Medusa
Naddex2688
Medusa
Level 27
God Stats
4W - 0L
1,883 SR
Queue Stats
31W - 30L
1,618 Elo+
Solo
Scylla
Scylla
Wolfie_Szy
Scylla
Level 28
God Stats
3W - 1L
1,539 SR
Queue Stats
139W - 165L
1,442 Elo+
Solo
Ymir
Ymir
ghsthvn
Ymir
Level 29
God Stats
2W - 1L
1,643 SR
Queue Stats
44W - 37L
1,584 Elo+
Solo
Sylvanus
Sylvanus
saladbowl8tre1
Sylvanus
Level 29
God Stats
51W - 27L
1,683 SR
Queue Stats
159W - 105L
1,582 Elo+
Solo
Team Averages
Level 26
1,650 SR
1,563 Elo+

VS

Team Averages
Level 41
1,617 SR
1,530 Elo+
Charybdis
Charybdis
GWizrd
Charybdis
Level 17
God Stats
4W - 4L
1,691 SR
Queue Stats
60W - 40L
1,555 Elo+
Solo
Thor
Thor
Nelo_Angelo0911
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
damagedkidney
Gilgamesh
Level 16
God Stats
4W - 2L
1,711 SR
Queue Stats
17W - 8L
1,549 Elo+
Solo
Nu Wa
Nu Wa
lilg060
Nu Wa
Level 149
God Stats
10W - 7L
1,632 SR
Queue Stats
274W - 251L
1,555 Elo+
Party 1
Anubis
Anubis
natty_lite_daddy
Anubis
Level 16
God Stats
16W - 19L
1,552 SR
Queue Stats
33W - 39L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
9,250
578
6,186
13,105
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Naddex2688
Medusa
17
11 / 1 / 2
10,546
659
9,998
7,861
2,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
Wolfie_Szy
Scylla
11
0 / 8 / 5
6,601
413
2,975
9,706
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
ghsthvn
Ymir
13
6 / 5 / 8
9,392
587
13,003
18,091
17,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
15
5 / 2 / 4
9,077
567
12,674
13,983
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GWizrd
Charybdis
13
2 / 8 / 4
8,286
518
6,095
13,111
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 7 / 5
7,718
482
7,161
13,035
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
damagedkidney
Gilgamesh
13
5 / 5 / 6
8,122
508
10,515
16,276
12,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
lilg060
Nu Wa
13
7 / 3 / 2
8,084
505
11,638
8,951
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 1
8,767
548
6,482
8,477
4,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
25
Kills
18
18
Deaths
25
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Charybdis
GWizrd
Charybdis
2
8
4
0.5
W
Medusa
Naddex2688
Medusa
11
1
2
12
L
2
7
5
0.64
W
Scylla
Wolfie_Szy
Scylla
0
8
5
0.31
L
Gilgamesh
damagedkidney
Gilgamesh
5
5
6
1.6
W
Ymir
ghsthvn
Ymir
6
5
8
2
L
Nu Wa
lilg060
Nu Wa
7
3
2
2.67
L
2
2
1
1.25
W
Sylvanus
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,836
Damage
41,891
62,746
Taken
59,850
33,361
Mitigated
27,832
20,474
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,186
756
0
4,846
13,105
4,595
104
2,008
11,097
0
73,094
L
Charybdis
GWizrd
Charybdis
6,095
3,734
0
1,890
13,111
3,671
612
5,054
8,057
0
45,365
W
Medusa
Naddex2688
Medusa
9,998
3,739
0
750
7,861
2,641
1,049
1,144
6,717
0
80,080
L
7,161
2,951
0
2,952
13,035
4,266
0
5,405
7,616
0
43,248
W
Scylla
Wolfie_Szy
Scylla
2,975
593
364
1,588
9,706
1,918
328
5,540
4,166
25,175
0
L
Gilgamesh
damagedkidney
Gilgamesh
10,515
3,266
474
4,184
16,276
12,964
0
8,641
7,471
1,239
29,799
W
Ymir
ghsthvn
Ymir
13,003
2,099
129
4,552
18,091
17,325
22
4,176
13,915
43,382
0
L
Nu Wa
lilg060
Nu Wa
11,638
3,251
0
1,498
8,951
2,842
0
4,421
4,344
49,901
0
L
6,482
157
0
4,450
8,477
4,089
376
3,766
4,711
61,007
0
W
Sylvanus
12,674
2,831
837
7,408
13,983
6,882
496
5,959
8,024
47,014
8,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,866
Gold Earned
40,977
463
Minions Killed
428
0
Camps Cleared
0
1,487,158
Distance Traveled
1,387,901
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,250
578
127
8
0
354,934
5
L
Charybdis
8,286
518
90
6
0
263,625
5
W
Medusa
10,546
659
126
8
0
316,181
2
L
Thor
7,718
482
77
5
0
281,621
0
W
Scylla
6,601
413
45
3
0
247,287
6
L
Gilgamesh
8,122
508
56
4
0
296,284
4
W
Ymir
9,392
587
57
4
0
278,996
1
L
Nu Wa
8,084
505
64
4
0
307,180
2
L
Anubis
8,767
548
141
9
0
239,191
7
W
Sylvanus
9,077
567
108
7
0
289,760
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role