Player Matchup

Hachiman
Hachiman
BerzerkJester
Hachiman
Level 128
God Stats
0W - 1L
1,149 SR
Queue Stats
2W - 4L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
DezoDaDon
Jormungandr
Level 88
God Stats
3W - 3L
1,462 SR
Queue Stats
9W - 8L
1,498 Elo+
Party 2
Merlin
Merlin
MirageAssassin1
Merlin
Level 113
God Stats
1W - 1L
1,828 SR
Queue Stats
12W - 10L
1,430 Elo+
Party 2
Team Averages
Level 110
1,480 SR
1,475 Elo+

VS

Team Averages
Level 101
1,457 SR
1,438 Elo+
Danzaburou
Danzaburou
ACrosseyedSnypr
Danzaburou
Level 86
God Stats
12W - 9L
1,594 SR
Queue Stats
134W - 120L
1,470 Elo+
Party 1
Kali
Kali
B0XZER2066
Kali
Level 107
God Stats
12W - 14L
1,437 SR
Queue Stats
319W - 334L
1,423 Elo+
Party 1
Bacchus
Bacchus
Biggerboom9
Bacchus
Level 110
God Stats
49W - 60L
1,339 SR
Queue Stats
1,919W - 2,238L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BerzerkJester
Hachiman
16
7 / 4 / 8
11,935
663
14,225
15,522
5,791
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
DezoDaDon
Jormungandr
17
8 / 5 / 12
13,377
743
13,837
15,213
18,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 6 / 9
12,552
697
19,917
13,336
5,421
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACrosseyedSnypr
Danzaburou
16
3 / 8 / 9
12,913
717
10,716
19,877
8,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 7 / 6
14,821
823
15,931
23,731
13,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Biggerboom9
Bacchus
16
4 / 6 / 10
13,337
741
10,518
25,483
37,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
21
Kills
15
15
Deaths
21
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ACrosseyedSnypr
Danzaburou
3
8
9
0.94
W
8
7
6
1.57
L
Hachiman
BerzerkJester
Hachiman
7
4
8
2.75
W
Bacchus
Biggerboom9
Bacchus
4
6
10
1.5
L
Jormungandr
DezoDaDon
Jormungandr
8
5
12
2.8
L
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,979
Damage
37,165
44,071
Taken
69,091
29,988
Mitigated
59,931
7,498
Healing
21,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ACrosseyedSnypr
Danzaburou
10,716
4,557
1,280
4,377
19,877
8,591
1,640
10,497
9,380
0
52,024
W
15,931
8,535
0
8,252
23,731
13,516
1,404
12,663
11,068
0
49,253
L
Hachiman
BerzerkJester
Hachiman
14,225
8,879
0
4,088
15,522
5,791
1,461
4,264
11,258
0
49,857
W
Bacchus
Biggerboom9
Bacchus
10,518
1,760
876
6,283
25,483
37,824
786
11,315
14,168
24,590
0
L
Jormungandr
DezoDaDon
Jormungandr
13,837
3,190
0
2,246
15,213
18,776
435
1,919
13,294
42,683
0
L
19,917
889
0
1,164
13,336
5,421
818
4,954
8,382
56,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,864
Gold Earned
41,071
210
Minions Killed
175
11
Camps Cleared
4
827,340
Distance Traveled
980,681
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,913
717
83
5
1
301,393
3
W
Kali
14,821
823
70
4
1
347,767
7
L
Hachiman
11,935
663
66
4
7
278,401
0
W
Bacchus
13,337
741
22
1
2
331,521
1
L
Jormungandr
13,377
743
64
4
0
285,115
4
L
Merlin
12,552
697
80
4
4
263,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role