Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AverageGamer1234
Osiris
Level 57
God Stats
1W - 0L
1,697 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Terra
Terra
Lugergin
Terra
Level 105
God Stats
2W - 0L
1,415 SR
Queue Stats
26W - 11L
1,762 Elo+
Party 1
Cernunnos
Cernunnos
TheGreyhame
Cernunnos
Level 66
God Stats
1W - 1L
1,891 SR
Queue Stats
5W - 2L
1,733 Elo+
Party 1
Team Averages
Level 96
1,626 SR
1,624 Elo+

VS

Team Averages
Level 81
1,491 SR
1,465 Elo+
Anubis
Anubis
 
Anubis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
NocturnaLKnightx
Cliodhna
Level 125
God Stats
0W - 2L
1,257 SR
Queue Stats
23W - 39L
1,341 Elo+
Solo
Danzaburou
Danzaburou
Wiidaaseh
Danzaburou
Level 80
God Stats
7W - 3L
1,504 SR
Queue Stats
16W - 24L
1,467 Elo+
Solo
Nike
Nike
pixietry
Nike
Level 38
God Stats
1W - 4L
1,703 SR
Queue Stats
71W - 72L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 2 / 5
9,455
946
8,638
9,347
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
12 / 1 / 3
10,228
1,023
17,244
13,247
14,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Lugergin
Terra
13
0 / 0 / 5
8,095
810
3,078
4,348
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
TheGreyhame
Cernunnos
14
1 / 3 / 3
8,549
855
5,655
7,044
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 4 / 2
7,324
732
5,706
8,105
3,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 4 / 0
7,869
787
6,909
8,328
3,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Wiidaaseh
Danzaburou
13
2 / 6 / 0
7,680
768
5,233
9,275
3,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
12
1 / 4 / 2
7,522
752
4,961
13,766
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
6
6
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
5
3.75
L
Anubis
 
Anubis
1
4
2
0.5
W
12
1
3
13.5
W
Terra
Lugergin
Terra
0
0
5
2.5
L
2
4
0
0.5
W
Cernunnos
TheGreyhame
Cernunnos
1
3
3
0.83
L
Danzaburou
Wiidaaseh
Danzaburou
2
6
0
0.33
L
Nike
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,615
Damage
22,809
33,986
Taken
39,474
22,796
Mitigated
21,306
7,908
Healing
5,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,638
131
0
1,331
9,347
2,985
509
1,649
7,698
28,955
0
L
Anubis
 
Anubis
5,706
178
0
2,311
8,105
3,661
0
4,266
3,612
22,026
0
W
17,244
5,319
0
3,069
13,247
14,152
710
930
12,317
5,884
24,948
W
Terra
Lugergin
Terra
3,078
178
1,609
1,899
4,348
3,516
0
1,218
3,130
12,143
0
L
6,909
511
0
201
8,328
3,244
0
1,347
6,545
0
24,969
W
Cernunnos
TheGreyhame
Cernunnos
5,655
2,321
0
0
7,044
2,143
975
3,212
3,832
0
28,363
L
Danzaburou
Wiidaaseh
Danzaburou
5,233
2,108
0
1,178
9,275
3,374
0
4,385
4,461
0
23,292
L
Nike
4,961
461
0
2,234
13,766
11,027
189
4,159
8,939
2,283
11,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
30,395
175
Minions Killed
156
11
Camps Cleared
10
892,824
Distance Traveled
742,148
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,455
946
60
6
2
227,887
1
L
Anubis
7,324
732
39
4
2
146,578
3
W
Osiris
10,228
1,023
39
4
2
248,433
0
W
Terra
8,095
810
20
2
0
226,279
0
L
Cliodhna
7,869
787
52
5
4
209,929
2
W
Cernunnos
8,549
855
56
6
7
190,225
0
L
Danzaburou
7,680
768
43
4
2
180,026
2
L
Nike
7,522
752
22
2
2
205,615
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role