Player Matchup

Pele
Pele
LoneProject
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 180L
1,340 Elo+
Party 2
Geb
Geb
Spartan x180x
Geb
Level 22
God Stats
18W - 21L
1,390 SR
Queue Stats
35W - 48L
1,327 Elo+
Solo
Ra
Ra
xDUMSTAx
Ra
Level 8
God Stats
0W - 2L
1,349 SR
Queue Stats
3W - 5L
1,347 Elo+
Party 2
Team Averages
Level 33
1,413 SR
1,338 Elo+

VS

Team Averages
Level 46
1,660 SR
1,534 Elo+
Anhur
Anhur
DanRock123
Anhur
Level 18
God Stats
9W - 1L
1,707 SR
Queue Stats
25W - 5L
1,799 Elo+
Solo
Artio
Artio
TheMadTitan1736
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,379 Elo+
Party 1
Geb
Geb
The_Max_Rank54
Geb
Level 105
God Stats
4W - 1L
1,771 SR
Queue Stats
13W - 16L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,918
532
4,932
9,449
2,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 1
6,870
528
4,229
8,929
7,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 0
7,320
563
4,880
5,970
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
11 / 0 / 1
10,267
790
13,121
7,239
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 9
8,073
621
2,103
8,463
3,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 0 / 10
9,724
748
5,237
9,190
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
11
0
1
11.5
L
0
5
1
0.1
L
0
4
1
0.13
W
0
1
9
4.5
W
1
0
10
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,041
Damage
20,461
24,348
Taken
24,892
10,327
Mitigated
16,381
2,036
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
13,121
6,613
0
2,405
7,239
3,002
2,058
2,782
4,287
0
61,235
L
4,932
137
0
598
9,449
2,204
0
3,107
6,342
0
16,128
L
4,229
166
67
817
8,929
7,080
0
3,259
5,670
12,215
0
W
2,103
714
878
2,540
8,463
3,551
512
3,591
4,548
13,402
0
W
5,237
568
0
3,499
9,190
9,828
27
2,610
6,226
23,730
0
L
4,880
981
456
98
5,970
1,043
0
974
4,996
20,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,108
Gold Earned
28,064
95
Minions Killed
172
1
Camps Cleared
11
589,273
Distance Traveled
776,722
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,267
790
120
9
10
237,413
5
L
Pele
6,918
532
24
2
0
196,385
2
L
Geb
6,870
528
20
2
0
221,352
2
W
Artio
8,073
621
24
2
1
270,269
0
W
Geb
9,724
748
28
2
0
269,040
2
L
Ra
7,320
563
51
4
1
171,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role