Player Matchup

Bellona
Bellona
COCONUTJACK 627
Bellona
Level 141
God Stats
1W - 1L
1,379 SR
Queue Stats
42W - 42L
1,532 Elo+
Party 1
Hercules
Hercules
IZMO 213
Hercules
Level 148
God Stats
5W - 6L
1,418 SR
Queue Stats
216W - 216L
1,462 Elo+
Party 1
Ra
Ra
Malisalotus
Ra
Level 137
God Stats
154W - 183L
1,449 SR
Queue Stats
1,212W - 1,304L
1,396 Elo+
Party 2
Danzaburou
Danzaburou
ShaWooM
Danzaburou
Level 156
God Stats
14W - 7L
1,539 SR
Queue Stats
402W - 459L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
iiGypsie
Aphrodite
Level 109
God Stats
7W - 10L
1,496 SR
Queue Stats
11W - 23L
1,474 Elo+
Solo
Team Averages
Level 138
1,456 SR
1,453 Elo+

VS

Team Averages
Level 104
1,506 SR
1,497 Elo+
Chang'e
Chang'e
 
Chang'e
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BootieBandit21
King Arthur
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 115L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
BountyHunterHB
Gilgamesh
Level 117
God Stats
89W - 84L
1,549 SR
Queue Stats
226W - 214L
1,492 Elo+
Solo
Eset
Eset
KING SIGIL
Eset
Level 96
God Stats
5W - 6L
1,448 SR
Queue Stats
682W - 636L
1,480 Elo+
Solo
Izanami
Izanami
efonteles
Izanami
Level 108
God Stats
67W - 63L
1,534 SR
Queue Stats
1,056W - 1,061L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 20
17,069
1,067
38,364
33,995
23,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
IZMO 213
Hercules
20
4 / 6 / 15
15,005
938
21,096
32,394
27,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
5 / 2 / 16
14,428
902
12,943
9,235
3,962
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ShaWooM
Danzaburou
20
8 / 5 / 18
16,461
1,029
27,637
22,874
10,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
iiGypsie
Aphrodite
20
5 / 5 / 19
15,394
962
20,842
19,921
19,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
4 / 1 / 14
15,153
947
11,419
14,275
4,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
BootieBandit21
King Arthur
20
2 / 13 / 5
13,606
850
17,991
37,408
26,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
BountyHunterHB
Gilgamesh
20
6 / 8 / 16
15,931
996
28,473
32,061
13,638
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 5 / 9
14,694
918
23,345
18,494
8,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
efonteles
Izanami
20
8 / 5 / 13
17,314
1,082
30,217
24,647
9,005
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
83
32
Kills
26
26
Deaths
32
88
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
1
14
11
L
King Arthur
BootieBandit21
King Arthur
2
13
5
0.35
L
Gilgamesh
BountyHunterHB
Gilgamesh
6
8
16
1.75
W
10
8
20
2.5
W
Hercules
IZMO 213
Hercules
4
6
15
1.92
L
6
5
9
2.1
W
5
2
16
6.5
W
Danzaburou
ShaWooM
Danzaburou
8
5
18
3.4
L
Izanami
efonteles
Izanami
8
5
13
2.9
W
Aphrodite
iiGypsie
Aphrodite
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,882
Damage
111,445
118,419
Taken
126,885
84,383
Mitigated
61,551
43,206
Healing
22,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,419
1,836
7,200
4,903
14,275
4,478
0
3,000
11,275
39,711
0
L
King Arthur
BootieBandit21
King Arthur
17,991
2,699
0
40
37,408
26,019
0
12,716
24,692
0
39,975
L
Gilgamesh
BountyHunterHB
Gilgamesh
28,473
12,633
563
4,531
32,061
13,638
0
8,298
23,763
0
54,315
W
38,364
16,100
683
1,437
33,995
23,749
0
10,850
23,145
0
54,432
W
Hercules
IZMO 213
Hercules
21,096
7,609
157
10,478
32,394
27,087
0
12,372
20,022
0
58,306
L
23,345
1,839
1,977
3,286
18,494
8,411
0
4,931
13,563
33,283
0
W
12,943
329
3,981
1,361
9,235
3,962
0
1,009
8,226
39,711
0
W
Danzaburou
ShaWooM
Danzaburou
27,637
13,364
950
3,682
22,874
10,278
0
4,468
18,406
0
54,970
L
Izanami
efonteles
Izanami
30,217
26,015
0
66
24,647
9,005
0
4,840
19,807
0
82,327
W
Aphrodite
iiGypsie
Aphrodite
20,842
638
11,215
9,262
19,921
19,307
0
6,065
13,856
52,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,357
Gold Earned
76,698
310
Minions Killed
319
10
Camps Cleared
14
1,560,605
Distance Traveled
1,542,859
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,153
947
65
4
0
304,966
1
L
King Arthur
13,606
850
55
3
5
299,127
0
L
Gilgamesh
15,931
996
47
3
3
334,056
4
W
Bellona
17,069
1,067
28
2
2
324,516
0
W
Hercules
15,005
938
84
5
2
309,326
0
L
Eset
14,694
918
21
1
0
299,880
0
W
Ra
14,428
902
57
4
2
344,127
3
W
Danzaburou
16,461
1,029
51
3
1
269,306
0
L
Izanami
17,314
1,082
131
8
6
304,830
0
W
Aphrodite
15,394
962
90
6
3
313,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role