Player Matchup

Athena
Athena
GrowTortillaxX
Athena
Level 141
God Stats
6W - 4L
1,567 SR
Queue Stats
109W - 94L
1,624 Elo+
Party 2
Izanami
Izanami
Xxsixsix5xX
Izanami
Level 65
God Stats
2W - 0L
1,839 SR
Queue Stats
4W - 3L
1,552 Elo+
Solo
Cliodhna
Cliodhna
alri95
Cliodhna
Level 155
God Stats
3W - 3L
1,611 SR
Queue Stats
545W - 581L
1,543 Elo+
Solo
Vulcan
Vulcan
creppyplayer987
Vulcan
Level 118
God Stats
1W - 1L
1,313 SR
Queue Stats
135W - 118L
1,580 Elo+
Party 2
Ao Kuang
Ao Kuang
jorge518
Ao Kuang
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,559 Elo+
Party 2
Team Averages
Level 118
1,566 SR
1,572 Elo+

VS

Team Averages
Level 135
1,456 SR
1,549 Elo+
Sol
Sol
IamjustPanda
Sol
Level 94
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 84L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
SabbyApple
Gilgamesh
Level 148
God Stats
3W - 2L
1,647 SR
Queue Stats
63W - 51L
1,657 Elo+
Party 1
The Morrigan
The Morrigan
Tabletopdragon
The Morrigan
Level 128
God Stats
0W - 2L
1,333 SR
Queue Stats
44W - 45L
1,559 Elo+
Party 1
Hercules
Hercules
eltotolpqtp
Hercules
Level 157
God Stats
43W - 58L
1,414 SR
Queue Stats
563W - 622L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
socialistkohai
Erlang Shen
Level 148
God Stats
0W - 3L
1,388 SR
Queue Stats
60W - 72L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 16
9,595
505
11,718
16,332
15,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Xxsixsix5xX
Izanami
16
6 / 2 / 6
10,783
568
7,973
10,262
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
alri95
Cliodhna
18
5 / 2 / 3
11,246
592
9,281
9,788
7,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 8 / 5
10,417
548
12,564
12,445
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
jorge518
Ao Kuang
19
11 / 1 / 7
11,756
619
14,669
16,317
8,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
10,322
543
5,772
10,713
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SabbyApple
Gilgamesh
13
3 / 9 / 7
8,653
455
8,962
20,577
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Tabletopdragon
The Morrigan
14
4 / 9 / 7
9,041
476
8,861
11,403
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
eltotolpqtp
Hercules
14
0 / 3 / 0
8,651
455
2,342
12,897
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
socialistkohai
Erlang Shen
16
7 / 7 / 7
10,420
548
12,629
20,956
10,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
32
Kills
18
18
Deaths
32
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
5
16
2.4
L
4
4
4
1.5
L
Gilgamesh
SabbyApple
Gilgamesh
3
9
7
0.72
L
The Morrigan
Tabletopdragon
The Morrigan
4
9
7
0.83
W
Izanami
Xxsixsix5xX
Izanami
6
2
6
4.5
W
Cliodhna
alri95
Cliodhna
5
2
3
3.25
W
6
8
5
1.06
L
Hercules
eltotolpqtp
Hercules
0
3
0
0
W
Ao Kuang
jorge518
Ao Kuang
11
1
7
14.5
L
Erlang Shen
socialistkohai
Erlang Shen
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,205
Damage
38,566
65,144
Taken
76,546
40,426
Mitigated
41,008
23,708
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,718
4,052
0
3,800
16,332
15,007
200
4,853
11,386
46,943
0
L
5,772
1,530
0
3,349
10,713
2,949
0
3,496
7,209
51,231
0
L
Gilgamesh
SabbyApple
Gilgamesh
8,962
2,503
0
891
20,577
13,434
0
12,431
7,983
0
28,199
L
The Morrigan
Tabletopdragon
The Morrigan
8,861
1,534
0
827
11,403
4,267
54
7,375
3,848
45,216
0
W
Izanami
Xxsixsix5xX
Izanami
7,973
5,063
0
4,692
10,262
3,896
85
2,198
8,064
0
81,006
W
Cliodhna
alri95
Cliodhna
9,281
1,433
0
3,072
9,788
7,148
106
2,659
6,622
0
65,854
W
12,564
1,849
0
2,070
12,445
5,736
90
4,188
8,257
67,801
0
L
Hercules
eltotolpqtp
Hercules
2,342
160
0
3,812
12,897
9,991
0
3,565
9,291
9,117
33,371
W
Ao Kuang
jorge518
Ao Kuang
14,669
3,525
0
10,074
16,317
8,639
732
1,730
14,587
83,243
12,197
L
Erlang Shen
socialistkohai
Erlang Shen
12,629
7,183
0
5,352
20,956
10,367
0
10,850
9,982
0
68,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
47,087
567
Minions Killed
411
0
Camps Cleared
0
1,864,254
Distance Traveled
1,732,535
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,595
505
52
3
0
380,462
6
L
Sol
10,322
543
94
5
0
366,543
4
L
Gilgamesh
8,653
455
39
2
0
343,265
0
L
The Morrigan
9,041
476
68
4
0
304,427
3
W
Izanami
10,783
568
133
7
0
347,930
2
W
Cliodhna
11,246
592
131
7
0
404,508
7
W
Vulcan
10,417
548
118
6
0
319,142
3
L
Hercules
8,651
455
96
5
0
328,842
6
W
Ao Kuang
11,756
619
133
7
0
412,212
1
L
Erlang Shen
10,420
548
114
6
0
389,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role