Player Matchup

Chernobog
Chernobog
ITHEC4I
Chernobog
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,244 Elo+
Party 1
Cthulhu
Cthulhu
Looneydor
Cthulhu
Level 18
God Stats
0W - 3L
1,295 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Anubis
Anubis
SACHMO 13
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Danzaburou
Danzaburou
TP Stinjee
Danzaburou
Level 24
God Stats
0W - 4L
1,295 SR
Queue Stats
0W - 4L
1,244 Elo+
Party 1
Agni
Agni
xN0t0ri0usx
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 87L
1,546 Elo+
Solo
Team Averages
Level 17
1,418 SR
1,304 Elo+

VS

Team Averages
Level 34
1,481 SR
1,477 Elo+
Artemis
Artemis
Darth Screeech
Artemis
Level 107
God Stats
17W - 16L
1,440 SR
Queue Stats
396W - 304L
1,537 Elo+
Party 2
Ravana
Ravana
GhettoBox
Ravana
Level 16
God Stats
17W - 13L
1,301 SR
Queue Stats
132W - 118L
1,699 Elo+
Solo
Agni
Agni
I3iG kiLLa l3ee
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,399 Elo+
Party 2
Izanami
Izanami
Koolee
Izanami
Level 12
God Stats
18W - 17L
1,663 SR
Queue Stats
33W - 36L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
sayonez2017
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 32L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ITHEC4I
Chernobog
15
0 / 0 / 0
9,100
758
0
1,190
385
Cthulhu
Looneydor
Cthulhu
19
1 / 7 / 9
11,816
985
5,518
26,026
23,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
SACHMO 13
Anubis
17
0 / 11 / 3
10,771
898
2,174
17,535
6,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
TP Stinjee
Danzaburou
18
2 / 8 / 6
11,431
953
12,396
25,318
9,764
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
11 / 13 / 3
14,101
1,175
28,155
27,219
8,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 18
16,133
1,344
37,872
11,972
4,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ravana
GhettoBox
Ravana
19
9 / 1 / 15
12,811
1,068
12,604
13,192
11,629
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 5 / 8
10,433
869
8,020
8,248
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
Koolee
Izanami
19
10 / 3 / 15
12,843
1,070
17,801
10,934
3,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 5 / 20
12,449
1,037
14,700
8,725
3,055
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
114
14
Kills
38
39
Deaths
14
21
Assists
76
Player
Kills
Deaths
Assists
KDA
W
16
0
18
25
W
Ravana
GhettoBox
Ravana
9
1
15
16.5
W
0
5
8
0.8
L
Chernobog
ITHEC4I
Chernobog
0
0
0
0
W
Izanami
Koolee
Izanami
10
3
15
5.83
L
Cthulhu
Looneydor
Cthulhu
1
7
9
0.79
L
Anubis
SACHMO 13
Anubis
0
11
3
0.14
L
Danzaburou
TP Stinjee
Danzaburou
2
8
6
0.63
W
3
5
20
2.6
L
11
13
3
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,243
Damage
90,997
97,288
Taken
53,071
48,720
Mitigated
26,047
5,793
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,872
20,425
0
5,287
11,972
4,461
0
8,393
3,016
0
80,817
W
Ravana
GhettoBox
Ravana
12,604
3,513
0
3,773
13,192
11,629
0
6,568
6,110
0
20,996
W
8,020
702
0
0
8,248
3,167
0
4,829
3,247
19,010
0
L
Chernobog
ITHEC4I
Chernobog
0
0
0
0
1,190
385
0
1,190
0
0
0
W
Izanami
Koolee
Izanami
17,801
10,137
0
423
10,934
3,735
0
8,405
2,203
0
32,944
L
Cthulhu
Looneydor
Cthulhu
5,518
781
0
0
26,026
23,664
0
8,069
17,957
36,968
0
L
Anubis
SACHMO 13
Anubis
2,174
736
0
1,376
17,535
6,439
0
2,656
14,879
15,069
0
L
Danzaburou
TP Stinjee
Danzaburou
12,396
7,816
0
1,516
25,318
9,764
0
4,972
20,346
0
42,220
W
14,700
5,147
0
928
8,725
3,055
0
5,842
2,648
30,208
0
L
28,155
3,001
492
2,409
27,219
8,468
0
5,833
21,386
55,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,219
Gold Earned
64,669
198
Minions Killed
219
8
Camps Cleared
8
749,128
Distance Traveled
986,816
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,133
1,344
99
8
5
227,121
0
W
Ravana
12,811
1,068
24
2
0
223,163
0
W
Agni
10,433
869
32
3
0
148,297
1
L
Chernobog
9,100
758
0
0
0
796
0
W
Izanami
12,843
1,070
39
3
1
228,988
0
L
Cthulhu
11,816
985
53
4
0
192,905
0
L
Anubis
10,771
898
14
1
7
173,227
2
L
Danzaburou
11,431
953
61
5
0
189,300
0
W
Nu Wa
12,449
1,037
25
2
2
159,247
0
L
Agni
14,101
1,175
70
6
1
192,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role