Player Matchup

Ares
Ares
MCLag18
Ares
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MaxWarlord888
Morgan Le Fay
Level 24
God Stats
5W - 4L
1,510 SR
Queue Stats
58W - 49L
1,386 Elo+
Solo
Fenrir
Fenrir
Umms
Fenrir
Level 23
God Stats
7W - 9L
1,509 SR
Queue Stats
9W - 11L
1,486 Elo+
Party 1
Merlin
Merlin
nightwolfe34
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,617 Elo+
Party 1
Vamana
Vamana
thegardian3748
Vamana
Level 6
God Stats
1W - 3L
1,291 SR
Queue Stats
7W - 11L
1,295 Elo+
Solo
Team Averages
Level 17
1,462 SR
1,457 Elo+

VS

Team Averages
Level 33
1,761 SR
1,546 Elo+
Vulcan
Vulcan
BiZxxare_crow777
Vulcan
Level 17
God Stats
8W - 1L
1,861 SR
Queue Stats
31W - 18L
1,806 Elo+
Party 2
Cthulhu
Cthulhu
ChunkNasty2013
Cthulhu
Level 25
God Stats
4W - 1L
1,673 SR
Queue Stats
81W - 87L
1,350 Elo+
Solo
Ares
Ares
JiusCaroot
Ares
Level 7
God Stats
6W - 2L
1,670 SR
Queue Stats
20W - 11L
1,631 Elo+
Party 2
Ravana
Ravana
RageMachine76
Ravana
Level 29
God Stats
4W - 1L
1,760 SR
Queue Stats
163W - 178L
1,428 Elo+
Solo
Cupid
Cupid
UnbeatenTiger06
Cupid
Level 89
God Stats
2W - 2L
1,841 SR
Queue Stats
84W - 65L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MCLag18
Ares
19
0 / 6 / 4
11,816
844
7,940
28,308
27,314
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
MaxWarlord888
Morgan Le Fay
16
0 / 0 / 0
10,011
715
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Umms
Fenrir
20
6 / 14 / 4
13,859
990
16,584
27,607
12,866
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
19
4 / 4 / 4
13,639
974
25,227
15,479
6,094
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 1 / 0
10,517
751
1,399
8,122
4,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 16
12,954
925
20,081
10,002
4,389
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
0 / 3 / 12
11,590
828
9,191
12,159
13,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 2 / 16
14,511
1,037
15,045
15,899
25,815
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 1 / 15
12,371
884
3,581
6,122
2,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 3 / 10
15,011
1,072
24,922
12,344
5,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
10
Kills
25
25
Deaths
10
12
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
W
0
3
12
2
W
8
2
16
8
L
Ares
MCLag18
Ares
0
6
4
0.33
L
Morgan Le Fay
MaxWarlord888
Morgan Le Fay
0
0
0
0
W
1
1
15
8.5
L
Fenrir
Umms
Fenrir
6
14
4
0.57
W
12
3
10
5.67
L
Merlin
4
4
4
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,150
Damage
72,820
79,516
Taken
56,526
51,103
Mitigated
51,995
5,695
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,081
9,937
0
199
10,002
4,389
0
6,203
3,799
44,046
0
W
9,191
372
0
352
12,159
13,901
0
5,697
6,462
28,370
0
W
15,045
1,730
1,921
1,473
15,899
25,815
0
8,641
7,258
25,990
0
L
Ares
MCLag18
Ares
7,940
288
0
0
28,308
27,314
0
19,034
9,274
30,754
0
L
Morgan Le Fay
MaxWarlord888
Morgan Le Fay
0
0
0
0
0
0
0
0
0
1,391
0
W
3,581
868
0
650
6,122
2,768
0
3,994
2,128
0
25,643
L
Fenrir
Umms
Fenrir
16,584
7,990
0
1,801
27,607
12,866
0
11,550
15,733
0
30,721
W
24,922
12,354
1,264
2,200
12,344
5,122
0
8,632
3,712
0
55,928
L
Merlin
25,227
1,295
0
695
15,479
6,094
0
9,862
5,617
61,801
0
L
1,399
388
798
2,401
8,122
4,829
0
3,871
4,251
0
4,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,842
Gold Earned
66,437
167
Minions Killed
259
4
Camps Cleared
11
849,972
Distance Traveled
1,240,807
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,954
925
64
5
2
243,711
0
W
Cthulhu
11,590
828
42
3
4
228,128
0
W
Ares
14,511
1,037
29
2
1
252,953
1
L
Ares
11,816
844
43
3
0
239,980
1
L
Morgan Le Fay
10,011
715
0
0
0
9,349
0
W
Ravana
12,371
884
49
4
0
284,482
0
L
Fenrir
13,859
990
34
2
2
220,168
0
W
Cupid
15,011
1,072
75
5
4
231,533
0
L
Merlin
13,639
974
89
6
2
240,838
0
L
Vamana
10,517
751
1
0
0
139,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role