Player Matchup

Hun Batz
Hun Batz
Errius64
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,189 Elo+
Party 1
Neith
Neith
GODYO
Neith
Level 160
God Stats
69W - 60L
1,539 SR
Queue Stats
2,737W - 2,862L
1,407 Elo+
Solo
Terra
Terra
KillerWarthog
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,289 Elo+
Party 1
Poseidon
Poseidon
WearyPatron
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
saturnistic
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 52
1,508 SR
1,377 Elo+

VS

Team Averages
Level 84
1,473 SR
1,456 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
APeculiarGod
Cthulhu
Level 80
God Stats
8W - 9L
1,461 SR
Queue Stats
165W - 167L
1,456 Elo+
Solo
King Arthur
King Arthur
AgentSausage
King Arthur
Level 125
God Stats
1W - 4L
1,444 SR
Queue Stats
55W - 47L
1,458 Elo+
Party 2
Janus
Janus
killerjoe4321
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
magg0tbr4in
Sylvanus
Level 124
God Stats
5W - 3L
1,460 SR
Queue Stats
324W - 319L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Errius64
Hun Batz
12
3 / 8 / 0
7,960
724
9,438
16,183
12,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
GODYO
Neith
12
1 / 6 / 4
7,931
721
14,542
11,174
4,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 7 / 5
7,520
684
5,225
20,194
15,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
WearyPatron
Poseidon
14
2 / 7 / 2
7,899
718
11,796
11,742
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
15
1 / 7 / 2
7,708
701
5,830
21,187
22,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
7 / 1 / 19
9,642
877
17,358
14,839
13,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
APeculiarGod
Cthulhu
17
6 / 2 / 23
10,414
947
16,912
15,130
13,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
AgentSausage
King Arthur
16
10 / 2 / 23
10,002
909
16,039
21,036
15,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
7 / 1 / 22
10,050
914
13,022
6,826
2,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
magg0tbr4in
Sylvanus
15
5 / 2 / 23
9,203
837
10,357
14,188
19,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
145
7
Kills
35
35
Deaths
8
13
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
19
16.5
W
Cthulhu
APeculiarGod
Cthulhu
6
2
23
8.75
W
King Arthur
AgentSausage
King Arthur
10
2
23
10.75
L
Hun Batz
Errius64
Hun Batz
3
8
0
0.38
L
Neith
GODYO
Neith
1
6
4
0.5
L
0
7
5
0.36
L
Poseidon
WearyPatron
Poseidon
2
7
2
0.43
W
7
1
22
18
W
Sylvanus
magg0tbr4in
Sylvanus
5
2
23
8.25
L
Athena
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,831
Damage
73,688
80,480
Taken
72,019
60,189
Mitigated
64,118
19,548
Healing
41,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,358
3,709
2,643
6,466
14,839
13,369
465
5,420
9,419
0
23,363
W
Cthulhu
APeculiarGod
Cthulhu
16,912
1,916
2,732
4,013
15,130
13,752
465
3,885
11,245
32,012
0
W
King Arthur
AgentSausage
King Arthur
16,039
3,723
1,462
6,732
21,036
15,038
681
6,967
14,069
0
25,094
L
Hun Batz
Errius64
Hun Batz
9,438
2,147
990
1,328
16,183
12,164
0
6,165
9,745
0
15,119
L
Neith
GODYO
Neith
14,542
5,805
474
2,958
11,174
4,518
0
6,181
4,853
0
24,612
L
5,225
1,756
5,336
4,024
20,194
15,447
0
11,365
8,423
8,383
0
L
Poseidon
WearyPatron
Poseidon
11,796
1,602
289
1,630
11,742
5,230
0
5,892
5,759
28,760
0
W
13,022
2,636
1,186
1,053
6,826
2,875
1,984
2,117
4,709
29,714
0
W
Sylvanus
magg0tbr4in
Sylvanus
10,357
3,583
8,817
5,923
14,188
19,084
1,048
4,462
9,726
16,157
2,419
L
Athena
5,830
2,113
1,245
1,274
21,187
22,830
0
9,548
11,148
10,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
49,311
93
Minions Killed
124
0
Camps Cleared
0
745,472
Distance Traveled
1,050,348
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,642
877
8
1
0
238,506
0
W
Cthulhu
10,414
947
49
4
0
226,461
0
W
King Arthur
10,002
909
11
1
0
214,555
0
L
Hun Batz
7,960
724
9
1
0
165,163
0
L
Neith
7,931
721
25
2
0
96,544
0
L
Terra
7,520
684
11
1
0
185,607
1
L
Poseidon
7,899
718
33
3
0
141,200
0
W
Janus
10,050
914
38
3
0
196,780
0
W
Sylvanus
9,203
837
18
2
0
174,046
2
L
Athena
7,708
701
15
1
0
156,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role