Player Matchup

Jing Wei
Jing Wei
Dentalpolecat
Jing Wei
Level 24
God Stats
0W - 2L
1,235 SR
Queue Stats
44W - 42L
1,402 Elo+
Solo
Ares
Ares
Noobstars
Ares
Level 4
God Stats
4W - 3L
1,517 SR
Queue Stats
21W - 23L
1,388 Elo+
Solo
Arachne
Arachne
Seanyu
Arachne
Level 23
God Stats
17W - 18L
1,535 SR
Queue Stats
39W - 35L
1,473 Elo+
Solo
Ra
Ra
ThunderThweep
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
realdewkey
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,457 SR
1,453 Elo+

VS

Team Averages
Level 31
1,409 SR
1,375 Elo+
Da Ji
Da Ji
 
Da Ji
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Gameriti
Ullr
Level 14
God Stats
5W - 5L
1,242 SR
Queue Stats
11W - 18L
1,140 Elo+
Solo
Cthulhu
Cthulhu
PyroWulf843
Cthulhu
Level 5
God Stats
2W - 1L
1,253 SR
Queue Stats
2W - 6L
1,055 Elo+
Solo
Ra
Ra
daniloo17
Ra
Level 17
God Stats
2W - 1L
1,551 SR
Queue Stats
19W - 13L
1,649 Elo+
Party 1
Guan Yu
Guan Yu
msoria16
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dentalpolecat
Jing Wei
13
4 / 5 / 3
7,713
551
7,613
10,660
3,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
13
5 / 1 / 4
9,005
643
7,788
7,774
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Seanyu
Arachne
13
5 / 5 / 1
7,848
561
5,746
8,850
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 2
7,505
536
5,125
8,885
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
realdewkey
Nemesis
9
2 / 8 / 0
6,405
458
2,095
8,045
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 2 / 3
8,592
614
5,463
8,300
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
12
2 / 5 / 1
7,218
516
2,950
8,344
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
PyroWulf843
Cthulhu
10
0 / 2 / 5
6,222
444
2,707
7,153
5,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
13 / 4 / 4
9,802
700
14,544
11,174
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
msoria16
Guan Yu
12
2 / 6 / 2
7,083
506
4,012
9,733
6,433
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
18
Kills
24
24
Deaths
19
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
2
3
4.25
L
Jing Wei
Dentalpolecat
Jing Wei
4
5
3
1.1
W
Ullr
2
5
1
0.5
L
Ares
5
1
4
7
W
Cthulhu
PyroWulf843
Cthulhu
0
2
5
1.25
L
Arachne
Seanyu
Arachne
5
5
1
1.1
L
2
5
2
0.6
W
13
4
4
3.75
W
Guan Yu
msoria16
Guan Yu
2
6
2
0.5
L
Nemesis
realdewkey
Nemesis
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,367
Damage
29,676
44,214
Taken
44,704
16,877
Mitigated
22,632
8,466
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,463
1,330
0
1,832
8,300
3,589
0
909
7,391
0
41,702
L
Jing Wei
Dentalpolecat
Jing Wei
7,613
6,261
0
2,315
10,660
3,269
912
3,327
7,293
0
39,335
W
Ullr
2,950
1,139
0
1,557
8,344
2,703
720
3,749
4,595
0
39,817
L
Ares
7,788
96
0
1,436
7,774
5,018
0
3,912
3,800
22,795
0
W
Cthulhu
PyroWulf843
Cthulhu
2,707
385
0
1,485
7,153
5,382
0
1,556
5,597
19,642
0
L
Arachne
Seanyu
Arachne
5,746
3,781
0
1,287
8,850
3,574
1,780
3,706
4,954
0
40,056
L
5,125
1,156
16
2,555
8,885
2,102
862
2,291
6,508
41,947
0
W
14,544
2,050
373
4,781
11,174
4,525
244
2,954
8,220
60,713
0
W
Guan Yu
msoria16
Guan Yu
4,012
352
212
1,743
9,733
6,433
771
3,745
5,988
0
32,848
L
Nemesis
realdewkey
Nemesis
2,095
893
0
857
8,045
2,914
834
3,389
4,408
0
15,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,476
Gold Earned
38,917
305
Minions Killed
370
0
Camps Cleared
0
1,207,005
Distance Traveled
1,369,132
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,592
614
78
6
0
299,636
2
L
Jing Wei
7,713
551
80
6
0
245,115
2
W
Ullr
7,218
516
82
6
0
245,566
1
L
Ares
9,005
643
24
2
0
298,166
4
W
Cthulhu
6,222
444
29
2
0
232,723
0
L
Arachne
7,848
561
83
6
0
264,203
1
L
Ra
7,505
536
85
6
0
225,785
0
W
Ra
9,802
700
122
9
0
310,094
1
W
Guan Yu
7,083
506
59
4
0
281,113
0
L
Nemesis
6,405
458
33
2
0
173,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role