Player Matchup

Anubis
Anubis
Babes6Tea9
Anubis
Level 106
God Stats
14W - 10L
1,524 SR
Queue Stats
66W - 82L
1,373 Elo+
Party 1
Kuzenbo
Kuzenbo
El Fanazy
Kuzenbo
Level 84
God Stats
4W - 0L
1,558 SR
Queue Stats
70W - 69L
1,446 Elo+
Party 1
Hachiman
Hachiman
SiniterHades
Hachiman
Level 19
God Stats
3W - 1L
1,515 SR
Queue Stats
4W - 2L
1,402 Elo+
Party 1
Team Averages
Level 70
1,532 SR
1,407 Elo+

VS

Team Averages
Level 85
1,447 SR
1,346 Elo+
Zeus
Zeus
Die_Slow_21
Zeus
Level 79
God Stats
17W - 35L
1,491 SR
Queue Stats
269W - 384L
1,353 Elo+
Solo
Cthulhu
Cthulhu
damUmad
Cthulhu
Level 78
God Stats
27W - 29L
1,398 SR
Queue Stats
1,072W - 1,670L
1,339 Elo+
Solo
Cu Chulainn
Cu Chulainn
danmarcjim4
Cu Chulainn
Level 97
God Stats
0W - 1L
1,451 SR
Queue Stats
61W - 77L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Babes6Tea9
Anubis
12
3 / 4 / 5
7,767
706
7,823
10,877
4,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
El Fanazy
Kuzenbo
11
5 / 0 / 5
7,906
719
7,040
10,135
9,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
SiniterHades
Hachiman
11
2 / 4 / 5
7,301
664
6,601
7,210
2,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
7,999
727
9,331
5,487
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
damUmad
Cthulhu
11
4 / 2 / 2
7,464
679
7,923
11,241
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
danmarcjim4
Cu Chulainn
10
0 / 6 / 5
6,629
603
6,420
12,332
6,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
8
8
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Babes6Tea9
Anubis
3
4
5
1.38
L
4
2
3
2.75
W
Kuzenbo
El Fanazy
Kuzenbo
5
0
5
7.5
W
Hachiman
SiniterHades
Hachiman
2
4
5
1.13
L
Cthulhu
damUmad
Cthulhu
4
2
2
2.5
L
Cu Chulainn
danmarcjim4
Cu Chulainn
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
23,674
28,222
Taken
29,060
16,744
Mitigated
17,424
6,603
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Babes6Tea9
Anubis
7,823
605
119
3,766
10,877
4,557
39
6,762
3,743
33,475
0
L
9,331
666
0
405
5,487
1,682
110
2,754
2,634
28,653
0
W
Kuzenbo
El Fanazy
Kuzenbo
7,040
2,022
0
1,933
10,135
9,885
0
5,753
4,119
13,705
0
W
Hachiman
SiniterHades
Hachiman
6,601
5,613
49
736
7,210
2,302
378
4,184
2,774
0
16,801
L
Cthulhu
damUmad
Cthulhu
7,923
497
617
2,273
11,241
9,717
0
4,678
6,197
21,332
0
L
Cu Chulainn
danmarcjim4
Cu Chulainn
6,420
1,950
0
1,915
12,332
6,025
678
7,018
4,982
0
19,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,974
Gold Earned
22,092
99
Minions Killed
123
5
Camps Cleared
5
571,131
Distance Traveled
572,066
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,767
706
64
6
3
173,863
5
L
Zeus
7,999
727
58
5
2
167,461
1
W
Kuzenbo
7,906
719
10
1
1
215,583
0
W
Hachiman
7,301
664
25
2
1
181,685
1
L
Cthulhu
7,464
679
31
3
0
212,327
2
L
Cu Chulainn
6,629
603
34
3
3
192,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role