Player Matchup

Ares
Ares
BilledJungle729
Ares
Level 5
God Stats
7W - 2L
1,769 SR
Queue Stats
8W - 2L
1,762 Elo+
Solo
Thor
Thor
HiOmni
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,504 Elo+
Solo
Osiris
Osiris
SilentStoner
Osiris
Level 25
God Stats
2W - 7L
1,797 SR
Queue Stats
46W - 54L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
YouRocKancelThat
Tsukuyomi
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 191L
1,576 Elo+
Solo
Ra
Ra
klhy1210
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,479 Elo+
Solo
Team Averages
Level 13
1,613 SR
1,581 Elo+

VS

Team Averages
Level 25
1,487 SR
1,506 Elo+
Anhur
Anhur
ILGLFy
Anhur
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 78L
1,564 Elo+
Solo
Cliodhna
Cliodhna
M1_Xenon
Cliodhna
Level 25
God Stats
4W - 0L
1,889 SR
Queue Stats
44W - 46L
1,423 Elo+
Solo
Ymir
Ymir
WillMurDahFace
Ymir
Level 26
God Stats
1W - 3L
1,295 SR
Queue Stats
121W - 98L
1,581 Elo+
Solo
Agni
Agni
YooNateDawg
Agni
Level 22
God Stats
5W - 3L
1,251 SR
Queue Stats
39W - 42L
1,419 Elo+
Solo
Geb
Geb
iwuldzi
Geb
Level 28
God Stats
10W - 10L
1,499 SR
Queue Stats
136W - 127L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,225
415
2,720
12,496
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
HiOmni
Thor
9
1 / 13 / 0
6,197
413
3,892
11,576
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
13
3 / 4 / 0
7,729
515
7,962
11,987
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
13
2 / 5 / 2
7,667
511
5,508
10,756
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 6 / 2
5,926
395
3,105
8,183
2,481
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ILGLFy
Anhur
16
14 / 2 / 2
9,816
654
13,462
10,734
3,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
M1_Xenon
Cliodhna
14
3 / 2 / 4
8,493
566
8,468
9,494
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
12 / 0 / 3
10,365
691
7,368
7,456
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
4 / 3 / 6
8,349
557
8,318
6,609
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
11
0 / 2 / 14
7,491
499
4,500
10,357
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
8
Kills
33
33
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Thor
HiOmni
Thor
1
13
0
0.08
W
Anhur
ILGLFy
Anhur
14
2
2
7.5
W
Cliodhna
M1_Xenon
Cliodhna
3
2
4
2.5
L
Osiris
3
4
0
0.75
W
12
0
3
13.5
W
4
3
6
2.33
L
Tsukuyomi
2
5
2
0.6
W
Geb
0
2
14
3.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,187
Damage
42,116
54,998
Taken
44,650
21,740
Mitigated
22,139
5,898
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,720
312
0
542
12,496
7,622
0
4,462
7,836
8,532
0
L
Thor
HiOmni
Thor
3,892
1,364
0
17
11,576
1,987
0
2,751
8,741
0
18,676
W
Anhur
ILGLFy
Anhur
13,462
7,848
0
4,811
10,734
3,891
4,417
903
9,831
0
55,653
W
Cliodhna
M1_Xenon
Cliodhna
8,468
416
65
2,672
9,494
4,850
68
751
8,743
0
50,071
L
Osiris
7,962
2,412
0
1,342
11,987
6,467
534
2,852
9,072
146
40,804
W
7,368
3,487
0
3,569
7,456
4,239
134
1,219
6,237
69,295
6,992
W
8,318
440
0
500
6,609
1,934
558
573
6,036
43,023
0
L
Tsukuyomi
5,508
1,481
0
3,319
10,756
3,183
0
4,273
6,297
0
44,305
W
Geb
4,500
449
0
2,725
10,357
7,225
56
2,660
7,697
22,720
0
L
3,105
470
231
447
8,183
2,481
154
4,923
3,106
17,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
44,514
224
Minions Killed
456
0
Camps Cleared
0
1,317,820
Distance Traveled
1,473,573
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,225
415
20
1
0
278,619
1
L
Thor
6,197
413
22
1
0
223,301
0
W
Anhur
9,816
654
107
7
0
255,081
7
W
Cliodhna
8,493
566
97
6
0
306,838
2
L
Osiris
7,729
515
75
5
0
275,593
0
W
Ymir
10,365
691
140
9
0
338,831
2
W
Agni
8,349
557
87
6
0
269,721
3
L
Tsukuyomi
7,667
511
78
5
0
307,967
3
W
Geb
7,491
499
25
2
0
303,102
1
L
Ra
5,926
395
29
2
0
232,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role