Player Matchup

Gilgamesh
Gilgamesh
BountyHunterHB
Gilgamesh
Level 117
God Stats
89W - 84L
1,541 SR
Queue Stats
226W - 214L
1,482 Elo+
Solo
Fafnir
Fafnir
OrzammarPhil
Fafnir
Level 108
God Stats
2W - 10L
1,171 SR
Queue Stats
149W - 138L
1,392 Elo+
Solo
Discordia
Discordia
Vamp_for_life
Discordia
Level 160
God Stats
2W - 8L
1,156 SR
Queue Stats
530W - 568L
1,454 Elo+
Party 1
Cupid
Cupid
dedde4849
Cupid
Level 114
God Stats
22W - 20L
1,562 SR
Queue Stats
214W - 223L
1,540 Elo+
Solo
Cliodhna
Cliodhna
xSerah_Farron21x
Cliodhna
Level 155
God Stats
23W - 27L
1,482 SR
Queue Stats
745W - 793L
1,465 Elo+
Party 1
Team Averages
Level 131
1,383 SR
1,466 Elo+

VS

Team Averages
Level 98
1,497 SR
1,474 Elo+
Mercury
Mercury
 
Mercury
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Ca11meDontay
Olorun
Level 98
God Stats
0W - 1L
1,285 SR
Queue Stats
75W - 72L
1,415 Elo+
Party 2
Zhong Kui
Zhong Kui
Mercury_City
Zhong Kui
Level 55
God Stats
19W - 11L
1,606 SR
Queue Stats
229W - 251L
1,535 Elo+
Solo
Athena
Athena
TheOutcast6669
Athena
Level 89
God Stats
1W - 1L
1,716 SR
Queue Stats
50W - 60L
1,447 Elo+
Party 2
Ullr
Ullr
xK1NG JMHx
Ullr
Level 108
God Stats
1W - 2L
1,377 SR
Queue Stats
45W - 48L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BountyHunterHB
Gilgamesh
20
6 / 1 / 23
13,673
1,052
25,170
14,871
7,970
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
20
5 / 1 / 21
13,140
1,011
11,733
12,283
12,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Vamp_for_life
Discordia
20
9 / 1 / 16
13,103
1,008
28,804
10,827
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
dedde4849
Cupid
20
5 / 1 / 18
13,198
1,015
9,407
8,552
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 1 / 12
12,980
998
16,605
8,425
4,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
2 / 11 / 1
11,620
894
7,975
22,181
8,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
17
0 / 9 / 1
10,698
823
8,049
19,942
7,956
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Mercury_City
Zhong Kui
17
0 / 2 / 1
10,305
793
5,696
6,402
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 5 / 3
13,411
1,032
8,718
25,099
47,017
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 6 / 1
11,217
863
14,697
24,615
9,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
12
33
Kills
5
5
Deaths
33
90
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
11
1
0.23
W
Gilgamesh
BountyHunterHB
Gilgamesh
6
1
23
17.5
L
Olorun
0
9
1
0.06
L
Zhong Kui
Mercury_City
Zhong Kui
0
2
1
0.25
W
Fafnir
5
1
21
15.5
L
2
5
3
0.7
W
Discordia
Vamp_for_life
Discordia
9
1
16
17
W
Cupid
dedde4849
Cupid
5
1
18
14
L
1
6
1
0.25
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,719
Damage
45,135
54,958
Taken
98,239
33,689
Mitigated
78,239
10,148
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,975
6,164
0
0
22,181
8,892
0
11,561
10,620
0
31,230
W
Gilgamesh
BountyHunterHB
Gilgamesh
25,170
11,546
843
3,688
14,871
7,970
0
7,691
7,180
0
44,842
L
Olorun
8,049
4,124
1,046
1,789
19,942
7,956
0
9,174
10,768
25,289
0
L
Zhong Kui
Mercury_City
Zhong Kui
5,696
175
0
742
6,402
4,807
0
1,740
4,662
17,926
0
W
Fafnir
11,733
2,918
0
2,867
12,283
12,206
0
5,357
4,491
26,703
0
L
8,718
1,356
211
1,371
25,099
47,017
0
7,007
18,092
21,075
0
W
Discordia
Vamp_for_life
Discordia
28,804
756
0
1,327
10,827
4,885
0
2,882
7,945
47,932
0
W
Cupid
dedde4849
Cupid
9,407
6,676
0
1,249
8,552
4,436
0
3,315
5,237
0
53,945
L
14,697
4,693
0
108
24,615
9,567
0
11,055
13,560
0
47,139
W
16,605
604
0
174
8,425
4,192
0
3,218
5,207
0
32,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,094
Gold Earned
57,251
268
Minions Killed
249
14
Camps Cleared
4
1,318,123
Distance Traveled
1,022,868
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,620
894
51
4
0
222,497
0
W
Gilgamesh
13,673
1,052
27
2
6
298,201
4
L
Olorun
10,698
823
40
3
2
190,728
0
L
Zhong Kui
10,305
793
40
3
1
122,542
0
W
Fafnir
13,140
1,011
29
2
0
246,578
3
L
Athena
13,411
1,032
31
2
1
247,634
0
W
Discordia
13,103
1,008
39
3
1
269,549
0
W
Cupid
13,198
1,015
133
10
0
240,977
0
L
Ullr
11,217
863
87
7
0
239,467
0
W
Cliodhna
12,980
998
40
3
7
262,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role