Player Matchup

Ah Puch
Ah Puch
FALCON D ACE
Ah Puch
Level 104
God Stats
4W - 6L
1,506 SR
Queue Stats
33W - 45L
1,292 Elo+
Party 2
Amaterasu
Amaterasu
Mr Rage8398
Amaterasu
Level 29
God Stats
3W - 8L
1,262 SR
Queue Stats
38W - 65L
1,257 Elo+
Party 2
Da Ji
Da Ji
TootieOdin34721
Da Ji
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,335 Elo+
Party 2
Team Averages
Level 93
1,423 SR
1,295 Elo+

VS

Team Averages
Level 45
1,580 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
Le_Bababouille_
Ah Muzen Cab
Level 49
God Stats
25W - 20L
1,682 SR
Queue Stats
276W - 176L
1,548 Elo+
Party 1
Ao Kuang
Ao Kuang
TTV-ReaperGamez
Ao Kuang
Level 38
God Stats
7W - 10L
1,500 SR
Queue Stats
190W - 195L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
XBootySlapper69X
Jormungandr
Level 49
God Stats
3W - 1L
1,557 SR
Queue Stats
255W - 206L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FALCON D ACE
Ah Puch
17
3 / 9 / 12
13,297
604
24,116
19,160
6,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Mr Rage8398
Amaterasu
17
4 / 2 / 11
13,274
603
9,862
23,677
14,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
9 / 6 / 4
13,983
636
21,476
19,953
10,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Le_Bababouille_
Ah Muzen Cab
19
6 / 4 / 11
14,913
678
21,734
17,950
8,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
15
2 / 7 / 7
12,606
573
8,908
20,218
6,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
XBootySlapper69X
Jormungandr
18
9 / 5 / 7
15,655
712
19,998
23,329
36,678
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
16
Kills
17
17
Deaths
16
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
FALCON D ACE
Ah Puch
3
9
12
1
W
Ah Muzen Cab
Le_Bababouille_
Ah Muzen Cab
6
4
11
2.88
L
Amaterasu
Mr Rage8398
Amaterasu
4
2
11
4.75
W
Ao Kuang
2
7
7
0.79
L
9
6
4
1.83
W
Jormungandr
XBootySlapper69X
Jormungandr
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,454
Damage
50,640
62,790
Taken
61,497
31,491
Mitigated
52,398
18,802
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
FALCON D ACE
Ah Puch
24,116
1,104
777
4,374
19,160
6,282
192
8,341
10,717
55,870
0
W
Ah Muzen Cab
Le_Bababouille_
Ah Muzen Cab
21,734
8,050
0
5,033
17,950
8,957
1,935
5,993
11,957
0
71,062
L
Amaterasu
Mr Rage8398
Amaterasu
9,862
2,954
761
9,285
23,677
14,984
676
9,472
13,845
0
31,965
W
Ao Kuang
8,908
1,047
32
4,048
20,218
6,763
0
8,957
11,261
23,884
0
L
21,476
6,034
0
3,605
19,953
10,225
0
10,700
8,821
0
47,585
W
Jormungandr
XBootySlapper69X
Jormungandr
19,998
6,260
0
1,287
23,329
36,678
400
9,730
13,599
58,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,554
Gold Earned
43,174
192
Minions Killed
248
9
Camps Cleared
5
1,186,838
Distance Traveled
1,164,988
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,297
604
74
3
3
337,988
0
W
Ah Muzen Cab
14,913
678
118
5
1
420,474
1
L
Amaterasu
13,274
603
47
2
0
467,056
3
W
Ao Kuang
12,606
573
29
1
2
383,625
6
L
Da Ji
13,983
636
71
3
6
381,794
4
W
Jormungandr
15,655
712
101
5
2
360,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role