Player Matchup

Persephone
Persephone
 
Persephone
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Daggerotype
Hercules
Level 15
God Stats
0W - 2L
1,320 SR
Queue Stats
21W - 14L
1,665 Elo+
Party 1
Charybdis
Charybdis
Elusivvvvve
Charybdis
Level 15
God Stats
4W - 2L
1,963 SR
Queue Stats
22W - 14L
1,666 Elo+
Party 1
Kali
Kali
Lvl100Loki
Kali
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 14L
1,677 Elo+
Party 1
Fenrir
Fenrir
That1Panther
Fenrir
Level 27
God Stats
7W - 5L
1,533 SR
Queue Stats
165W - 107L
1,697 Elo+
Solo
Team Averages
Level 20
1,563 SR
1,641 Elo+

VS

Team Averages
Level 22
1,627 SR
1,626 Elo+
Ares
Ares
BrendaWithYou
Ares
Level 29
God Stats
2W - 0L
1,738 SR
Queue Stats
42W - 38L
1,560 Elo+
Solo
Set
Set
PaPaB34R
Set
Level 28
God Stats
6W - 6L
1,522 SR
Queue Stats
72W - 52L
1,593 Elo+
Solo
Anhur
Anhur
Synizters
Anhur
Level 5
God Stats
8W - 5L
1,762 SR
Queue Stats
30W - 31L
1,605 Elo+
Solo
Tyr
Tyr
TyrSlaps
Tyr
Level 23
God Stats
35W - 28L
1,615 SR
Queue Stats
104W - 96L
1,584 Elo+
Solo
Scylla
Scylla
pastrypounder
Scylla
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 43L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 3 / 0
6,967
498
5,249
6,489
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Daggerotype
Hercules
9
0 / 6 / 0
5,824
416
6,502
12,556
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Elusivvvvve
Charybdis
12
2 / 4 / 0
7,123
509
3,287
7,510
2,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 6 / 1
6,767
483
7,113
11,178
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
10
0 / 2 / 2
6,219
444
2,279
9,941
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
7,562
540
7,544
9,985
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 5
7,764
555
4,063
9,416
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
Synizters
Anhur
13
3 / 3 / 1
7,719
551
4,556
7,091
2,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 7
7,772
555
8,551
12,406
11,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 1 / 1
8,270
591
7,531
5,741
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
21
21
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
3
0
0.33
W
4
1
8
8
L
Hercules
Daggerotype
Hercules
0
6
0
0
L
Charybdis
Elusivvvvve
Charybdis
2
4
0
0.5
L
2
6
1
0.42
W
5
1
5
7.5
W
Anhur
Synizters
Anhur
3
3
1
1.17
L
Fenrir
0
2
2
0.5
W
4
0
7
7.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
32,245
47,674
Taken
44,639
23,706
Mitigated
27,095
12,980
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,249
362
0
2,011
6,489
2,097
242
3,545
2,797
42,991
0
W
7,544
322
494
2,944
9,985
8,307
0
847
9,054
28,996
0
L
Hercules
Daggerotype
Hercules
6,502
1,392
0
2,994
12,556
9,654
0
2,693
9,847
6,642
18,533
L
Charybdis
Elusivvvvve
Charybdis
3,287
2,077
0
1,574
7,510
2,078
591
3,338
4,092
0
40,774
L
7,113
3,236
0
2,850
11,178
5,203
43
1,486
9,664
0
33,732
W
4,063
1,647
0
3,629
9,416
3,498
0
1,272
8,060
0
48,222
W
Anhur
Synizters
Anhur
4,556
1,677
0
1,660
7,091
2,053
756
404
6,687
0
49,535
L
Fenrir
2,279
777
33
3,518
9,941
4,674
0
3,679
6,198
0
20,911
W
8,551
755
0
6,010
12,406
11,247
0
1,840
9,714
0
36,250
W
7,531
1,195
0
1,484
5,741
1,990
0
2,631
3,110
54,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
39,087
332
Minions Killed
373
0
Camps Cleared
0
1,284,952
Distance Traveled
1,407,398
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,967
498
93
7
0
236,112
4
W
Ares
7,562
540
30
2
0
272,186
1
L
Hercules
5,824
416
51
4
0
258,917
2
L
Charybdis
7,123
509
88
6
0
259,826
5
L
Kali
6,767
483
67
5
0
272,282
1
W
Set
7,764
555
82
6
0
300,334
1
W
Anhur
7,719
551
81
6
0
250,967
6
L
Fenrir
6,219
444
33
2
0
257,815
1
W
Tyr
7,772
555
65
5
0
306,724
2
W
Scylla
8,270
591
115
8
0
277,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role