Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Death strok 125
Odin
Level 116
God Stats
0W - 2L
1,313 SR
Queue Stats
182W - 161L
1,568 Elo+
Party 4
Neith
Neith
MajorCascade432
Neith
Level 122
God Stats
55W - 60L
1,428 SR
Queue Stats
378W - 395L
1,404 Elo+
Solo
Kuzenbo
Kuzenbo
Nezxa
Kuzenbo
Level 124
God Stats
1W - 1L
1,784 SR
Queue Stats
140W - 134L
1,555 Elo+
Party 4
Cliodhna
Cliodhna
whxre9870
Cliodhna
Level 127
God Stats
1W - 1L
1,524 SR
Queue Stats
276W - 263L
1,592 Elo+
Party 3
Team Averages
Level 123
1,510 SR
1,524 Elo+

VS

Team Averages
Level 103
1,449 SR
1,453 Elo+
Discordia
Discordia
EGGr0llA757
Discordia
Level 108
God Stats
6W - 4L
1,668 SR
Queue Stats
610W - 569L
1,521 Elo+
Party 1
Loki
Loki
You ls Mad
Loki
Level 76
God Stats
1W - 0L
1,305 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
chenhydra
Cliodhna
Level 148
God Stats
14W - 11L
1,436 SR
Queue Stats
495W - 461L
1,559 Elo+
Party 1
Izanami
Izanami
dizzy9873
Izanami
Level 78
God Stats
1W - 1L
1,240 SR
Queue Stats
1W - 4L
1,125 Elo+
Party 2
Ganesha
Ganesha
skyvanp
Ganesha
Level 107
God Stats
6W - 3L
1,598 SR
Queue Stats
243W - 216L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 5 / 3
5,976
543
4,709
9,403
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,540
504
3,266
5,293
2,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 2
5,121
466
1,767
3,940
764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Nezxa
Kuzenbo
8
0 / 1 / 3
5,471
497
3,526
5,521
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
whxre9870
Cliodhna
10
4 / 4 / 1
6,710
610
3,831
7,276
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EGGr0llA757
Discordia
10
3 / 3 / 4
5,977
543
6,511
4,814
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,637
512
1,522
4,215
1,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cliodhna
chenhydra
Cliodhna
10
7 / 1 / 2
6,684
608
7,700
7,893
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
dizzy9873
Izanami
10
2 / 0 / 0
5,820
529
3,308
4,430
1,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
skyvanp
Ganesha
8
0 / 1 / 4
5,353
487
2,293
4,752
2,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
5
Kills
12
12
Deaths
5
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
3
0.5
L
0
1
2
1
W
Discordia
EGGr0llA757
Discordia
3
3
4
1.67
L
0
1
2
1
L
Kuzenbo
Nezxa
Kuzenbo
0
1
3
1.5
W
0
0
0
0
W
Cliodhna
chenhydra
Cliodhna
7
1
2
8
W
Izanami
dizzy9873
Izanami
2
0
0
2
W
Ganesha
skyvanp
Ganesha
0
1
4
2
L
Cliodhna
whxre9870
Cliodhna
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,099
Damage
21,334
31,433
Taken
26,104
10,720
Mitigated
8,896
11,277
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,709
2,065
0
3,782
9,403
2,719
0
3,874
5,161
32,286
5,274
L
3,266
554
0
1,300
5,293
2,740
0
1,237
3,971
0
24,516
W
Discordia
EGGr0llA757
Discordia
6,511
1,108
0
1,051
4,814
1,366
100
1,877
2,937
26,027
0
L
1,767
555
0
1,474
3,940
764
0
518
3,382
0
29,754
L
Kuzenbo
Nezxa
Kuzenbo
3,526
1,649
368
1,853
5,521
2,750
0
1,570
3,917
14,741
0
W
1,522
540
0
500
4,215
1,471
0
0
3,982
0
24,443
W
Cliodhna
chenhydra
Cliodhna
7,700
1,866
0
3,264
7,893
2,390
0
2,161
5,690
0
34,180
W
Izanami
dizzy9873
Izanami
3,308
2,221
0
1,220
4,430
1,159
594
861
3,482
0
40,172
W
Ganesha
skyvanp
Ganesha
2,293
150
1,013
730
4,752
2,510
160
2,754
1,868
11,467
0
L
Cliodhna
whxre9870
Cliodhna
3,831
489
0
2,500
7,276
1,747
0
994
6,198
0
24,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,818
Gold Earned
29,471
256
Minions Killed
289
0
Camps Cleared
0
1,066,821
Distance Traveled
1,047,630
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,976
543
73
7
0
201,484
2
L
Odin
5,540
504
44
4
0
212,921
2
W
Discordia
5,977
543
54
5
0
206,824
1
L
Neith
5,121
466
59
5
0
200,877
3
L
Kuzenbo
5,471
497
25
2
0
217,417
3
W
Loki
5,637
512
66
6
0
212,414
4
W
Cliodhna
6,684
608
61
6
0
237,362
1
W
Izanami
5,820
529
104
9
0
195,271
1
W
Ganesha
5,353
487
4
0
0
195,759
3
L
Cliodhna
6,710
610
55
5
0
234,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role