Player Matchup

Sol
Sol
CorpClosecall
Sol
Level 160
God Stats
6W - 3L
1,796 SR
Queue Stats
372W - 344L
1,576 Elo+
Party 2
Ares
Ares
FuryRedCrayon
Ares
Level 156
God Stats
4W - 7L
1,649 SR
Queue Stats
367W - 296L
1,581 Elo+
Party 2
Ullr
Ullr
Keviin97
Ullr
Level 128
God Stats
0W - 1L
1,283 SR
Queue Stats
88W - 98L
1,595 Elo+
Solo
Achilles
Achilles
ZergVicious
Achilles
Level 157
God Stats
31W - 24L
1,663 SR
Queue Stats
440W - 371L
1,595 Elo+
Party 2
Cliodhna
Cliodhna
moomixer
Cliodhna
Level 144
God Stats
8W - 8L
1,500 SR
Queue Stats
209W - 219L
1,503 Elo+
Party 2
Team Averages
Level 149
1,578 SR
1,570 Elo+

VS

Team Averages
Level 104
1,521 SR
1,703 Elo+
Scylla
Scylla
ElSiayer
Scylla
Level 50
God Stats
1W - 0L
1,363 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Luis95
Hun Batz
Level 151
God Stats
97W - 98L
1,594 SR
Queue Stats
436W - 411L
1,548 Elo+
Solo
Heimdallr
Heimdallr
Shɑwarma
Heimdallr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,980 Elo+
Party 1
Bacchus
Bacchus
TheAerostrike
Bacchus
Level 107
God Stats
47W - 34L
1,649 SR
Queue Stats
220W - 164L
1,620 Elo+
Solo
Thor
Thor
TuMiguelito69
Thor
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,864 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
9,753
887
9,939
9,952
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 7 / 4
8,598
782
10,762
14,417
13,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
13
0 / 5 / 5
7,465
679
4,109
9,532
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ZergVicious
Achilles
14
1 / 6 / 5
7,764
706
8,303
19,726
16,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
moomixer
Cliodhna
15
4 / 5 / 1
9,074
825
6,397
7,837
2,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ElSiayer
Scylla
17
5 / 1 / 14
9,610
874
9,634
6,287
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Luis95
Hun Batz
16
7 / 3 / 14
10,229
930
12,652
10,503
4,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Shɑwarma
Heimdallr
15
2 / 3 / 20
9,318
847
13,869
10,883
4,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
15
10 / 4 / 5
10,312
937
12,490
10,848
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 1 / 9
9,185
835
5,544
11,344
7,757
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
12
Kills
29
29
Deaths
12
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Scylla
ElSiayer
Scylla
5
1
14
12
L
3
7
4
0.71
L
Ullr
0
5
5
0.5
W
Hun Batz
Luis95
Hun Batz
7
3
14
4.67
W
Heimdallr
Shɑwarma
Heimdallr
2
3
20
4
W
Bacchus
10
4
5
3.13
W
5
1
9
9.5
L
Achilles
ZergVicious
Achilles
1
6
5
0.58
L
Cliodhna
moomixer
Cliodhna
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,510
Damage
54,189
61,464
Taken
49,865
39,583
Mitigated
25,479
8,979
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,939
3,165
0
1,066
9,952
3,675
19
4,393
5,537
37,192
1,961
W
Scylla
ElSiayer
Scylla
9,634
2,696
0
1,144
6,287
2,185
0
785
5,193
33,693
0
L
10,762
658
0
787
14,417
13,700
0
4,061
10,252
17,152
0
L
Ullr
4,109
1,476
0
568
9,532
3,312
0
3,848
5,600
0
24,658
W
Hun Batz
Luis95
Hun Batz
12,652
2,945
0
2,716
10,503
4,024
18
4,609
5,764
0
34,438
W
Heimdallr
Shɑwarma
Heimdallr
13,869
9,417
0
3,414
10,883
4,401
1,383
4,374
6,069
0
31,539
W
Bacchus
12,490
1,677
0
711
10,848
7,112
0
5,895
4,876
28,591
0
W
5,544
1,152
0
0
11,344
7,757
0
4,575
6,503
0
23,170
L
Achilles
ZergVicious
Achilles
8,303
962
0
5,509
19,726
16,229
0
5,960
13,538
0
16,083
L
Cliodhna
moomixer
Cliodhna
6,397
440
0
1,049
7,837
2,667
1
3,376
4,407
0
16,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,654
Gold Earned
48,654
200
Minions Killed
264
3
Camps Cleared
11
1,037,776
Distance Traveled
1,043,819
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,753
887
86
8
2
165,723
1
W
Scylla
9,610
874
72
7
3
205,963
1
L
Ares
8,598
782
8
1
0
206,815
3
L
Ullr
7,465
679
62
6
1
207,441
3
W
Hun Batz
10,229
930
52
5
3
232,113
3
W
Heimdallr
9,318
847
46
4
0
182,917
1
W
Bacchus
10,312
937
43
4
4
213,258
3
W
Thor
9,185
835
51
5
1
209,568
0
L
Achilles
7,764
706
11
1
0
254,504
4
L
Cliodhna
9,074
825
33
3
0
203,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role