Player Matchup

Discordia
Discordia
AugusteGusteau
Discordia
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 57L
1,533 Elo+
Party 1
Da Ji
Da Ji
DonLinguine
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,712 Elo+
Party 1
Izanami
Izanami
MercuryMetal
Izanami
Level 18
God Stats
3W - 0L
1,863 SR
Queue Stats
22W - 22L
1,568 Elo+
Party 1
Team Averages
Level 65
1,621 SR
1,604 Elo+

VS

Team Averages
Level 24
1,793 SR
1,677 Elo+
Loki
Loki
LiTZDivine21
Loki
Level 8
God Stats
1W - 1L
1,734 SR
Queue Stats
68W - 44L
1,716 Elo+
Party 2
Ymir
Ymir
TP0ST
Ymir
Level 17
God Stats
1W - 2L
1,734 SR
Queue Stats
13W - 16L
1,645 Elo+
Party 2
Athena
Athena
Yudolph
Athena
Level 48
God Stats
3W - 3L
1,911 SR
Queue Stats
52W - 31L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AugusteGusteau
Discordia
13
4 / 1 / 7
8,356
760
9,519
5,101
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 7
8,634
785
8,970
7,116
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
MercuryMetal
Izanami
11
3 / 2 / 6
7,545
686
6,068
5,799
2,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,454
587
6,726
8,747
4,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
TP0ST
Ymir
10
1 / 2 / 2
6,602
600
751
10,227
9,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
Yudolph
Athena
11
4 / 6 / 1
7,688
699
7,286
12,527
8,858
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
5
5
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
AugusteGusteau
Discordia
4
1
7
7.5
W
6
2
7
4.75
L
0
5
3
0.3
W
Izanami
MercuryMetal
Izanami
3
2
6
3
L
Ymir
TP0ST
Ymir
1
2
2
1
L
Athena
Yudolph
Athena
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,557
Damage
14,763
18,016
Taken
31,501
9,982
Mitigated
23,240
3,447
Healing
1,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AugusteGusteau
Discordia
9,519
1,079
0
2,126
5,101
1,825
0
1,668
3,433
44,637
0
W
8,970
2,179
0
326
7,116
6,136
266
3,523
3,593
0
14,966
L
6,726
1,819
0
454
8,747
4,672
0
4,082
4,665
0
18,484
W
Izanami
MercuryMetal
Izanami
6,068
4,577
0
995
5,799
2,021
820
3,516
2,283
0
14,524
L
Ymir
TP0ST
Ymir
751
187
0
0
10,227
9,710
0
2,220
8,007
9,914
0
L
Athena
Yudolph
Athena
7,286
2,156
0
1,514
12,527
8,858
0
3,359
9,168
22,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,535
Gold Earned
20,744
124
Minions Killed
95
7
Camps Cleared
2
555,038
Distance Traveled
579,256
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,356
760
80
7
3
199,682
5
W
Da Ji
8,634
785
16
1
4
195,330
5
L
Loki
6,454
587
29
3
1
186,467
1
W
Izanami
7,545
686
28
3
0
160,026
2
L
Ymir
6,602
600
22
2
0
191,441
0
L
Athena
7,688
699
44
4
1
201,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role