Player Matchup

Ganesha
Ganesha
JarlOfHoles
Ganesha
Level 57
God Stats
4W - 3L
1,677 SR
Queue Stats
37W - 44L
1,423 Elo+
Party 1
Ah Puch
Ah Puch
ShowMeYourGoober
Ah Puch
Level 57
God Stats
2W - 0L
1,324 SR
Queue Stats
60W - 64L
1,430 Elo+
Party 1
Cliodhna
Cliodhna
rady55
Cliodhna
Level 83
God Stats
2W - 4L
1,285 SR
Queue Stats
203W - 200L
1,432 Elo+
Party 1
Team Averages
Level 66
1,429 SR
1,429 Elo+

VS

Team Averages
Level 71
1,523 SR
1,539 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Flshkr
Sun Wukong
Level 24
God Stats
23W - 4L
1,611 SR
Queue Stats
33W - 8L
1,646 Elo+
Party 2
Ah Puch
Ah Puch
popcornman82
Ah Puch
Level 62
God Stats
3W - 2L
1,457 SR
Queue Stats
136W - 135L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JarlOfHoles
Ganesha
12
0 / 5 / 19
8,190
819
3,562
10,375
10,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 4 / 10
7,711
771
6,081
7,021
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
rady55
Cliodhna
13
16 / 4 / 1
10,136
1,014
12,759
9,259
3,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 8 / 3
7,795
780
6,270
9,678
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Flshkr
Sun Wukong
11
3 / 5 / 6
8,221
822
3,802
9,312
5,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
popcornman82
Ah Puch
10
2 / 6 / 5
7,255
726
5,121
8,010
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
19
Kills
11
13
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
8
3
0.94
L
Sun Wukong
Flshkr
Sun Wukong
3
5
6
1.2
W
Ganesha
JarlOfHoles
Ganesha
0
5
19
1.9
W
3
4
10
2
L
Ah Puch
popcornman82
Ah Puch
2
6
5
0.75
W
Cliodhna
rady55
Cliodhna
16
4
1
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,402
Damage
15,193
26,655
Taken
27,000
17,287
Mitigated
11,824
4,756
Healing
657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,270
2,112
0
97
9,678
4,407
0
2,969
6,669
0
14,606
L
Sun Wukong
Flshkr
Sun Wukong
3,802
174
127
354
9,312
5,648
0
3,789
5,473
0
14,909
W
Ganesha
JarlOfHoles
Ganesha
3,562
467
1,026
761
10,375
10,997
218
1,697
8,430
10,240
0
W
6,081
277
0
552
7,021
2,376
527
1,227
5,590
20,086
0
L
Ah Puch
popcornman82
Ah Puch
5,121
166
0
79
8,010
1,769
0
2,892
5,118
14,632
0
W
Cliodhna
rady55
Cliodhna
12,759
1,440
0
2,417
9,259
3,914
1,180
1,625
7,432
0
34,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
23,271
98
Minions Killed
72
4
Camps Cleared
2
534,729
Distance Traveled
485,442
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,795
780
20
2
1
161,235
1
L
Sun Wukong
8,221
822
15
2
0
181,972
0
W
Ganesha
8,190
819
4
0
0
179,143
1
W
Ah Puch
7,711
771
42
4
1
171,172
1
L
Ah Puch
7,255
726
37
4
1
142,235
0
W
Cliodhna
10,136
1,014
52
5
3
184,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role